Player Matchup

Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DrDavilad
Ne Zha
Level 107
God Stats
12W - 9L
1,547 SR
Queue Stats
397W - 354L
1,507 Elo+
Solo
Neith
Neith
PhoenixKing5585
Neith
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
396W - 377L
1,506 Elo+
Solo
Agni
Agni
TrevosaurusRex5
Agni
Level 153
God Stats
6W - 3L
1,993 SR
Queue Stats
142W - 152L
1,494 Elo+
Solo
Horus
Horus
UncleCoomer
Horus
Level 60
God Stats
5W - 2L
1,708 SR
Queue Stats
124W - 131L
1,467 Elo+
Party 1
Team Averages
Level 124
1,650 SR
1,495 Elo+

VS

Team Averages
Level 123
1,615 SR
1,479 Elo+
Sun Wukong
Sun Wukong
K-ar_na
Sun Wukong
Level 80
God Stats
10W - 9L
1,500 SR
Queue Stats
113W - 128L
1,284 Elo+
Solo
Loki
Loki
MaTr1Xx
Loki
Level 99
God Stats
17W - 14L
1,509 SR
Queue Stats
402W - 370L
1,498 Elo+
Solo
Charon
Charon
NicoVillan20
Charon
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
396W - 363L
1,609 Elo+
Solo
Baron Samedi
Baron Samedi
kingdunson
Baron Samedi
Level 124
God Stats
7W - 5L
1,824 SR
Queue Stats
140W - 134L
1,507 Elo+
Solo
Izanami
Izanami
wizzywizard
Izanami
Level 158
God Stats
7W - 11L
1,742 SR
Queue Stats
259W - 257L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 1 / 1
4,058
812
1,902
4,154
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
DrDavilad
Ne Zha
5
1 / 2 / 0
3,480
696
1,681
3,901
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,653
731
920
2,626
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
3,941
788
2,093
2,434
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 0 / 0
3,986
797
792
2,974
1,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K-ar_na
Sun Wukong
6
1 / 1 / 0
3,696
739
1,837
4,096
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
MaTr1Xx
Loki
6
1 / 0 / 2
3,741
748
1,293
3,291
869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
6
2 / 1 / 0
4,100
820
1,179
4,597
1,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
kingdunson
Baron Samedi
1
0 / 0 / 0
2,469
494
0
0
0
Izanami
wizzywizard
Izanami
4
0 / 1 / 0
2,928
586
1,870
2,351
520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
1
0.5
W
Ne Zha
DrDavilad
Ne Zha
1
2
0
0.5
L
Sun Wukong
K-ar_na
Sun Wukong
1
1
0
1
L
Loki
MaTr1Xx
Loki
1
0
2
2
L
Charon
2
1
0
2
W
0
0
1
0.5
W
1
1
0
1
W
1
0
0
1
L
Baron Samedi
kingdunson
Baron Samedi
0
0
0
0
L
Izanami
wizzywizard
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,388
Damage
6,179
16,089
Taken
14,335
5,498
Mitigated
5,001
6,811
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,902
244
0
1,970
4,154
1,577
0
0
4,154
18,287
0
W
Ne Zha
DrDavilad
Ne Zha
1,681
745
0
386
3,901
1,064
0
151
3,750
0
15,326
L
Sun Wukong
K-ar_na
Sun Wukong
1,837
525
0
1,089
4,096
1,985
0
1,712
2,194
0
16,302
L
Loki
MaTr1Xx
Loki
1,293
367
0
1,650
3,291
869
0
755
2,536
0
13,575
L
Charon
1,179
170
470
1,363
4,597
1,627
0
1,394
3,203
11,760
0
W
920
116
0
949
2,626
657
314
0
2,626
0
23,727
W
2,093
149
0
750
2,434
634
0
779
1,585
19,616
0
W
792
470
610
2,146
2,974
1,566
0
270
2,704
0
8,051
L
Baron Samedi
kingdunson
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
wizzywizard
Izanami
1,870
1,572
0
1,123
2,351
520
0
0
2,351
0
10,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,118
Gold Earned
16,934
163
Minions Killed
89
0
Camps Cleared
0
524,851
Distance Traveled
380,206
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,058
812
39
8
0
98,518
0
W
Ne Zha
3,480
696
26
5
0
123,792
0
L
Sun Wukong
3,696
739
34
7
0
104,807
1
L
Loki
3,741
748
26
5
0
124,533
0
L
Charon
4,100
820
14
3
0
94,435
0
W
Neith
3,653
731
41
8
0
84,592
0
W
Agni
3,941
788
46
9
0
109,771
0
W
Horus
3,986
797
11
2
0
108,178
0
L
Baron Samedi
2,469
494
0
0
0
0
0
L
Izanami
2,928
586
15
3
0
56,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role