Player Matchup

Cliodhna
Cliodhna
Foxwizard69
Cliodhna
Level 95
God Stats
17W - 14L
1,576 SR
Queue Stats
148W - 132L
1,535 Elo+
Solo
Odin
Odin
QSxLORDxofWAR
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,367 Elo+
Solo
Hachiman
Hachiman
Rockstar0l
Hachiman
Level 108
God Stats
2W - 2L
1,098 SR
Queue Stats
56W - 40L
1,508 Elo+
Solo
Charon
Charon
ThefakeHellBoy
Charon
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
272W - 261L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
l UpperBag l
Zhong Kui
Level 77
God Stats
16W - 19L
1,515 SR
Queue Stats
47W - 60L
1,382 Elo+
Party 1
Team Averages
Level 87
1,438 SR
1,443 Elo+

VS

Team Averages
Level 75
1,557 SR
1,416 Elo+
Mulan
Mulan
SHADOWCRAZY5
Mulan
Level 59
God Stats
5W - 16L
1,362 SR
Queue Stats
107W - 138L
1,405 Elo+
Solo
Janus
Janus
Thorum7
Janus
Level 84
God Stats
4W - 4L
1,540 SR
Queue Stats
139W - 140L
1,427 Elo+
Solo
Cupid
Cupid
correia2292
Cupid
Level 123
God Stats
2W - 1L
1,859 SR
Queue Stats
93W - 90L
1,364 Elo+
Solo
Bakasura
Bakasura
magmag42k
Bakasura
Level 22
God Stats
5W - 11L
1,522 SR
Queue Stats
19W - 24L
1,441 Elo+
Party 2
Serqet
Serqet
xLord_Revan
Serqet
Level 88
God Stats
13W - 12L
1,500 SR
Queue Stats
76W - 82L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Foxwizard69
Cliodhna
10
4 / 0 / 4
5,856
532
5,331
4,114
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 4
5,297
482
2,649
5,750
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Rockstar0l
Hachiman
10
2 / 0 / 3
6,284
571
8,524
6,719
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 1
5,800
527
4,697
5,311
3,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
l UpperBag l
Zhong Kui
11
4 / 0 / 1
6,216
565
2,814
4,760
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,330
485
3,890
10,267
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Thorum7
Janus
9
0 / 4 / 0
5,282
480
2,188
6,185
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,178
471
3,498
7,059
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
magmag42k
Bakasura
10
0 / 2 / 0
5,744
522
1,732
8,888
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
10
0 / 0 / 0
5,727
521
1,712
5,976
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Foxwizard69
Cliodhna
4
0
4
6
W
1
1
4
3
W
Hachiman
Rockstar0l
Hachiman
2
0
3
3.5
L
0
3
0
0
W
0
0
1
0.5
L
Janus
Thorum7
Janus
0
4
0
0
L
1
2
0
0.5
W
Zhong Kui
l UpperBag l
Zhong Kui
4
0
1
4.5
L
Bakasura
magmag42k
Bakasura
0
2
0
0
L
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
13,020
26,654
Taken
38,375
14,436
Mitigated
14,982
8,692
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Foxwizard69
Cliodhna
5,331
1,411
0
295
4,114
1,472
0
193
3,881
0
24,883
W
2,649
234
0
718
5,750
3,667
0
24
5,544
0
12,761
W
Hachiman
Rockstar0l
Hachiman
8,524
4,114
0
4,440
6,719
2,231
180
105
6,564
0
46,991
L
3,890
942
120
3,156
10,267
5,191
0
442
9,825
0
26,479
W
4,697
886
0
1,846
5,311
3,421
0
0
5,164
41,609
0
L
Janus
Thorum7
Janus
2,188
45
0
1,230
6,185
1,950
0
1,842
4,343
27,984
0
L
3,498
1,382
0
2,976
7,059
2,374
0
0
7,059
0
31,590
W
Zhong Kui
l UpperBag l
Zhong Kui
2,814
0
0
1,393
4,760
3,645
473
1,867
2,584
34,431
0
L
Bakasura
magmag42k
Bakasura
1,732
1,298
0
1,785
8,888
3,105
0
1,588
7,300
0
37,833
L
Serqet
1,712
645
0
1,168
5,976
2,362
0
3,660
2,316
0
33,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
27,261
240
Minions Killed
293
0
Camps Cleared
0
1,114,485
Distance Traveled
1,039,566
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,856
532
39
4
0
267,231
0
W
Odin
5,297
482
17
2
0
259,020
0
W
Hachiman
6,284
571
70
6
0
187,939
0
L
Mulan
5,330
485
43
4
0
209,479
1
W
Charon
5,800
527
60
5
0
180,204
0
L
Janus
5,282
480
55
5
0
192,558
2
L
Cupid
5,178
471
52
5
0
168,938
0
W
Zhong Kui
6,216
565
54
5
0
220,091
0
L
Bakasura
5,744
522
82
7
0
257,588
0
L
Serqet
5,727
521
61
6
0
211,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role