Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
I7IDcZuriKata
Ratatoskr
Level 90
God Stats
0W - 4L
1,154 SR
Queue Stats
256W - 253L
1,467 Elo+
Party 1
Izanami
Izanami
NukeyPooky
Izanami
Level 73
God Stats
10W - 8L
1,626 SR
Queue Stats
36W - 22L
1,528 Elo+
Solo
Sobek
Sobek
luxo1999full
Sobek
Level 102
God Stats
6W - 5L
1,638 SR
Queue Stats
226W - 203L
1,476 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,494 Elo+

VS

Team Averages
Level 124
1,328 SR
1,496 Elo+
Surtr
Surtr
CHATOOJDC
Surtr
Level 109
God Stats
3W - 5L
1,135 SR
Queue Stats
210W - 204L
1,389 Elo+
Solo
Mercury
Mercury
DectorCore
Mercury
Level 58
God Stats
11W - 13L
1,417 SR
Queue Stats
31W - 54L
1,362 Elo+
Solo
Geb
Geb
ElScholl
Geb
Level 200
God Stats
27W - 22L
1,599 SR
Queue Stats
702W - 698L
1,460 Elo+
Solo
Martichoras
Martichoras
Komrade_Uno
Martichoras
Level 105
God Stats
1W - 1L
1,221 SR
Queue Stats
11W - 11L
1,682 Elo+
Solo
Vulcan
Vulcan
YourCreepyPastor
Vulcan
Level 146
God Stats
2W - 1L
1,267 SR
Queue Stats
23W - 18L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 0
6,623
602
3,399
5,564
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
 
Shiva
11
0 / 0 / 0
6,241
567
1,224
3,752
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
I7IDcZuriKata
Ratatoskr
8
0 / 1 / 1
4,725
430
2,006
5,875
1,779
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
NukeyPooky
Izanami
9
2 / 3 / 0
5,721
520
6,576
7,264
2,272
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
5,129
466
1,950
7,203
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CHATOOJDC
Surtr
10
0 / 0 / 0
5,011
456
741
3,140
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
DectorCore
Mercury
12
4 / 1 / 4
6,488
590
4,132
7,034
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 4
4,764
433
3,964
6,558
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Komrade_Uno
Martichoras
9
4 / 2 / 2
5,667
515
4,740
6,652
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 2
5,607
510
3,106
4,701
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
L
Shiva
 
Shiva
0
0
0
0
W
Surtr
CHATOOJDC
Surtr
0
0
0
0
W
Mercury
DectorCore
Mercury
4
1
4
6
W
1
0
4
3
L
Ratatoskr
I7IDcZuriKata
Ratatoskr
0
1
1
0.5
W
Martichoras
Komrade_Uno
Martichoras
4
2
2
2.5
L
Izanami
NukeyPooky
Izanami
2
3
0
0.67
W
0
1
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
16,683
29,658
Taken
28,085
16,197
Mitigated
14,144
5,655
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,399
27
0
1,166
5,564
4,698
525
2,962
2,602
43,974
0
L
Shiva
 
Shiva
1,224
327
0
431
3,752
2,885
0
41
3,711
0
36,612
W
Surtr
CHATOOJDC
Surtr
741
333
0
145
3,140
2,162
0
0
2,980
212
22,476
W
Mercury
DectorCore
Mercury
4,132
2,952
0
800
7,034
2,484
0
1,431
5,543
0
48,441
W
3,964
422
38
580
6,558
5,667
0
739
5,799
17,695
0
L
Ratatoskr
I7IDcZuriKata
Ratatoskr
2,006
259
0
750
5,875
1,779
0
1,013
4,746
0
20,313
W
Martichoras
Komrade_Uno
Martichoras
4,740
1,474
0
974
6,652
2,251
0
724
5,820
0
29,434
L
Izanami
NukeyPooky
Izanami
6,576
5,193
0
1,736
7,264
2,272
0
1,836
5,247
0
39,859
W
3,106
1,364
0
375
4,701
1,580
720
2,251
2,306
37,193
0
L
1,950
183
61
1,511
7,203
4,563
0
908
6,013
12,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
27,537
283
Minions Killed
233
0
Camps Cleared
0
1,027,060
Distance Traveled
1,077,431
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,623
602
91
8
0
188,671
2
L
Shiva
6,241
567
73
7
0
173,431
0
W
Surtr
5,011
456
31
3
0
179,082
0
W
Mercury
6,488
590
79
7
0
259,758
1
W
Geb
4,764
433
14
1
0
235,553
0
L
Ratatoskr
4,725
430
30
3
0
251,468
0
W
Martichoras
5,667
515
46
4
0
174,737
0
L
Izanami
5,721
520
76
7
0
187,628
1
W
Vulcan
5,607
510
63
6
0
228,301
0
L
Sobek
5,129
466
13
1
0
225,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role