Player Matchup

Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Freeze411
Ares
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,313 Elo+
Party 1
Ne Zha
Ne Zha
Meidling
Ne Zha
Level 136
God Stats
15W - 12L
1,576 SR
Queue Stats
52W - 52L
1,486 Elo+
Party 1
Artemis
Artemis
Sellarus
Artemis
Level 89
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 17L
1,313 Elo+
Party 1
Charon
Charon
SynDam
Charon
Level 154
God Stats
9W - 5L
1,500 SR
Queue Stats
515W - 502L
1,403 Elo+
Solo
Team Averages
Level 120
1,479 SR
1,403 Elo+

VS

Team Averages
Level 103
1,446 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AngelJefeX
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,408 Elo+
Solo
Fenrir
Fenrir
Kinkyboy69
Fenrir
Level 104
God Stats
9W - 9L
1,379 SR
Queue Stats
114W - 114L
1,445 Elo+
Party 2
Charon
Charon
Wall-Hook
Charon
Level 128
God Stats
4W - 8L
1,370 SR
Queue Stats
331W - 335L
1,445 Elo+
Party 2
Neith
Neith
finplip
Neith
Level 38
God Stats
12W - 18L
1,480 SR
Queue Stats
47W - 63L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 2 / 3
8,526
656
11,702
11,701
6,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
9
1 / 1 / 4
6,490
499
3,205
6,447
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Meidling
Ne Zha
14
7 / 0 / 3
8,412
647
9,478
8,110
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Sellarus
Artemis
9
1 / 2 / 2
5,652
435
5,015
6,594
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
SynDam
Charon
9
0 / 2 / 1
6,105
470
3,370
4,990
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 4 / 0
7,025
540
3,512
8,166
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
AngelJefeX
Cthulhu
9
0 / 2 / 3
6,242
480
4,510
10,789
6,726
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Kinkyboy69
Fenrir
13
5 / 4 / 2
7,308
562
8,514
13,441
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Wall-Hook
Charon
12
0 / 3 / 2
6,792
522
3,710
9,331
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
finplip
Neith
9
0 / 3 / 2
5,701
439
4,537
9,448
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
7
7
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
2
3
4.25
W
Kukulkan
 
Kukulkan
2
4
0
0.5
W
Cthulhu
AngelJefeX
Cthulhu
0
2
3
0.75
L
Ares
1
1
4
3
W
Fenrir
Kinkyboy69
Fenrir
5
4
2
1.5
L
Ne Zha
Meidling
Ne Zha
7
0
3
8.5
L
Artemis
Sellarus
Artemis
1
2
2
1
L
Charon
SynDam
Charon
0
2
1
0.25
W
Charon
Wall-Hook
Charon
0
3
2
0.33
W
Neith
finplip
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
24,783
37,842
Taken
51,175
19,426
Mitigated
22,588
13,503
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,702
651
0
6,629
11,701
6,484
450
3,239
8,462
71,656
0
W
Kukulkan
 
Kukulkan
3,512
489
0
383
8,166
2,509
0
3,839
4,327
44,596
0
W
Cthulhu
AngelJefeX
Cthulhu
4,510
538
1,325
1,685
10,789
6,726
0
2,475
8,314
24,255
0
L
Ares
3,205
171
0
1,924
6,447
5,056
0
2,186
4,261
15,478
0
W
Fenrir
Kinkyboy69
Fenrir
8,514
3,341
0
1,168
13,441
5,356
0
5,303
8,100
0
53,954
L
Ne Zha
Meidling
Ne Zha
9,478
2,912
0
2,658
8,110
3,649
0
1,488
6,530
0
59,303
L
Artemis
Sellarus
Artemis
5,015
2,658
0
1,723
6,594
2,258
0
1,987
4,607
0
26,340
L
Charon
SynDam
Charon
3,370
392
0
569
4,990
1,979
0
2,358
2,153
26,845
0
W
Charon
Wall-Hook
Charon
3,710
352
0
2,579
9,331
5,216
0
2,645
6,295
45,088
0
W
Neith
finplip
Neith
4,537
980
0
1,653
9,448
2,781
0
3,802
5,646
0
38,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
33,068
312
Minions Killed
322
0
Camps Cleared
0
1,237,526
Distance Traveled
1,267,265
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,526
656
115
9
0
249,383
0
W
Kukulkan
7,025
540
81
6
0
224,485
5
W
Cthulhu
6,242
480
41
3
0
260,161
5
L
Ares
6,490
499
14
1
0
275,239
1
W
Fenrir
7,308
562
76
6
0
309,074
0
L
Ne Zha
8,412
647
82
6
0
330,691
0
L
Artemis
5,652
435
55
4
0
232,300
0
L
Charon
6,105
470
46
4
0
149,913
0
W
Charon
6,792
522
68
5
0
234,871
1
W
Neith
5,701
439
56
4
0
238,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role