Player Matchup

Scylla
Scylla
 
Scylla
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
DamnDaniDaniels
Awilix
Level 108
God Stats
4W - 1L
1,789 SR
Queue Stats
87W - 93L
1,502 Elo+
Party 2
Charon
Charon
FulfilledCloud06
Charon
Level 109
God Stats
3W - 5L
1,485 SR
Queue Stats
58W - 70L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
Yo-Kaiii
Erlang Shen
Level 133
God Stats
1W - 2L
1,741 SR
Queue Stats
222W - 241L
1,436 Elo+
Party 2
Martichoras
Martichoras
iHaZz_Creampuff
Martichoras
Level 30
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 96
1,641 SR
1,479 Elo+

VS

Team Averages
Level 102
1,671 SR
1,484 Elo+
Hercules
Hercules
Anmolpreet188
Hercules
Level 33
God Stats
2W - 3L
1,737 SR
Queue Stats
11W - 11L
1,509 Elo+
Solo
Arachne
Arachne
Miner_Fourty_9er
Arachne
Level 118
God Stats
13W - 11L
1,614 SR
Queue Stats
176W - 201L
1,489 Elo+
Party 1
Thor
Thor
PhantomVVolfe
Thor
Level 126
God Stats
7W - 5L
1,557 SR
Queue Stats
243W - 296L
1,495 Elo+
Party 1
Charybdis
Charybdis
THE_MANIAC_1
Charybdis
Level 89
God Stats
2W - 1L
1,744 SR
Queue Stats
103W - 127L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
b1mcmahon
The Morrigan
Level 144
God Stats
5W - 2L
1,701 SR
Queue Stats
427W - 492L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 0
6,128
511
5,071
5,019
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
6,063
505
6,941
12,675
8,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 3
5,529
461
4,601
4,236
3,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Yo-Kaiii
Erlang Shen
12
4 / 2 / 2
6,792
566
4,986
14,375
9,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Martichoras
iHaZz_Creampuff
Martichoras
10
0 / 4 / 0
5,504
459
2,688
8,395
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anmolpreet188
Hercules
12
6 / 0 / 0
7,680
640
5,106
11,163
10,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 0 / 1
7,291
608
4,408
9,811
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 3
7,443
620
7,813
11,521
8,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
THE_MANIAC_1
Charybdis
12
1 / 1 / 5
7,281
607
5,240
8,977
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
b1mcmahon
The Morrigan
11
2 / 3 / 1
6,474
540
3,850
7,454
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
13
13
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
W
Hercules
Anmolpreet188
Hercules
6
0
0
6
L
1
4
3
0.63
L
1
1
3
2.5
W
3
0
1
3.5
W
1
3
3
0.83
W
Charybdis
THE_MANIAC_1
Charybdis
1
1
5
3.5
L
Erlang Shen
Yo-Kaiii
Erlang Shen
4
2
2
2.5
W
The Morrigan
b1mcmahon
The Morrigan
2
3
1
0.83
L
Martichoras
iHaZz_Creampuff
Martichoras
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
26,417
44,700
Taken
48,926
26,596
Mitigated
28,694
9,297
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,071
475
0
500
5,019
1,760
0
996
4,023
44,178
0
W
Hercules
Anmolpreet188
Hercules
5,106
1,172
0
5,234
11,163
10,126
0
2,746
8,417
0
24,896
L
6,941
2,744
0
3,499
12,675
8,372
0
727
11,948
0
36,879
L
4,601
1,036
0
852
4,236
3,534
0
185
3,981
25,218
0
W
4,408
2,648
0
3,017
9,811
4,043
0
931
8,880
0
56,547
W
7,813
1,269
0
572
11,521
8,181
0
916
10,605
0
53,257
W
Charybdis
THE_MANIAC_1
Charybdis
5,240
3,093
0
4,667
8,977
3,397
1,094
2,168
6,809
0
55,467
L
Erlang Shen
Yo-Kaiii
Erlang Shen
4,986
2,705
0
2,465
14,375
9,458
0
1,138
13,237
0
43,078
W
The Morrigan
b1mcmahon
The Morrigan
3,850
684
0
1,350
7,454
2,947
0
2,911
4,543
44,208
1,266
L
Martichoras
iHaZz_Creampuff
Martichoras
2,688
975
0
1,981
8,395
3,472
0
0
8,395
0
37,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
36,169
294
Minions Killed
369
0
Camps Cleared
0
1,194,690
Distance Traveled
1,196,841
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,128
511
86
7
0
216,017
1
W
Hercules
7,680
640
29
2
0
260,430
0
L
Awilix
6,063
505
59
5
0
242,260
0
L
Charon
5,529
461
33
3
0
239,936
0
W
Arachne
7,291
608
85
7
0
274,465
0
W
Thor
7,443
620
94
8
0
230,783
6
W
Charybdis
7,281
607
96
8
0
227,979
4
L
Erlang Shen
6,792
566
65
5
0
269,131
1
W
The Morrigan
6,474
540
65
5
0
203,184
7
L
Martichoras
5,504
459
51
4
0
227,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role