Player Matchup

Baron Samedi
Baron Samedi
GasAlot
Baron Samedi
Level 123
God Stats
1W - 2L
1,543 SR
Queue Stats
35W - 21L
1,475 Elo+
Solo
Hachiman
Hachiman
MlgTac0
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,587 Elo+
Solo
Bacchus
Bacchus
SusRagna
Bacchus
Level 102
God Stats
107W - 81L
1,603 SR
Queue Stats
823W - 847L
1,543 Elo+
Solo
Team Averages
Level 101
1,549 SR
1,535 Elo+

VS

Team Averages
Level 66
1,737 SR
1,382 Elo+
Odin
Odin
Cithria-
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,085 Elo+
Solo
Chang'e
Chang'e
Kayoai_
Chang'e
Level 68
God Stats
1W - 1L
1,893 SR
Queue Stats
31W - 37L
1,580 Elo+
Solo
Thor
Thor
TheMastermindd
Thor
Level 88
God Stats
6W - 3L
1,820 SR
Queue Stats
54W - 69L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GasAlot
Baron Samedi
12
4 / 3 / 4
9,008
819
10,848
7,129
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MlgTac0
Hachiman
11
1 / 4 / 6
8,499
773
8,162
8,694
3,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SusRagna
Bacchus
12
5 / 0 / 3
9,276
843
9,013
10,199
14,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 1 / 5
8,568
779
5,634
8,084
7,651
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Kayoai_
Chang'e
11
2 / 2 / 3
8,475
770
6,583
12,649
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
3 / 7 / 4
8,565
779
9,245
12,157
5,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
7
7
Deaths
10
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
2
1
5
4.5
W
Baron Samedi
GasAlot
Baron Samedi
4
3
4
2
L
Chang'e
Kayoai_
Chang'e
2
2
3
1.75
W
Hachiman
MlgTac0
Hachiman
1
4
6
1
W
Bacchus
SusRagna
Bacchus
5
0
3
6.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
21,462
26,022
Taken
32,890
20,919
Mitigated
18,350
3,324
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,634
1,424
0
480
8,084
7,651
0
4,962
2,962
0
12,797
W
Baron Samedi
GasAlot
Baron Samedi
10,848
1,112
935
1,296
7,129
3,580
0
2,171
4,830
47,719
0
L
Chang'e
Kayoai_
Chang'e
6,583
259
1,073
3,530
12,649
5,069
0
8,057
4,298
38,097
0
W
Hachiman
MlgTac0
Hachiman
8,162
5,636
0
732
8,694
3,099
0
1,861
6,833
0
22,091
W
Bacchus
SusRagna
Bacchus
9,013
1,502
0
361
10,199
14,240
0
2,653
7,290
19,444
0
L
9,245
1,761
0
1,407
12,157
5,630
0
6,590
5,362
0
28,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
25,608
105
Minions Killed
110
0
Camps Cleared
0
639,663
Distance Traveled
592,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,568
779
25
2
0
200,096
0
W
Baron Samedi
9,008
819
54
5
0
194,990
0
L
Chang'e
8,475
770
55
5
0
213,681
0
W
Hachiman
8,499
773
41
4
0
212,825
0
W
Bacchus
9,276
843
10
1
0
231,848
0
L
Thor
8,565
779
30
3
0
178,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role