Player Matchup

Thor
Thor
 
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ALB4ANI4WOLF
Fenrir
Level 22
God Stats
3W - 7L
1,257 SR
Queue Stats
106W - 135L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
AbsoluteMutant
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,225 Elo+
Party 1
Janus
Janus
TheTwabster
Janus
Level 7
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 8L
1,139 Elo+
Party 1
Sol
Sol
mEdiF98
Sol
Level 89
God Stats
7W - 5L
1,446 SR
Queue Stats
51W - 62L
1,446 Elo+
Solo
Team Averages
Level 32
1,397 SR
1,329 Elo+

VS

Team Averages
Level 31
1,452 SR
1,431 Elo+
Ares
Ares
Azulamon
Ares
Level 25
God Stats
4W - 2L
1,722 SR
Queue Stats
10W - 9L
1,424 Elo+
Solo
Agni
Agni
Deozaki
Agni
Level 29
God Stats
0W - 2L
1,310 SR
Queue Stats
50W - 46L
1,548 Elo+
Solo
Cerberus
Cerberus
MertMerdo6
Cerberus
Level 26
God Stats
69W - 95L
1,418 SR
Queue Stats
70W - 95L
1,385 Elo+
Solo
Janus
Janus
Vjirenz
Janus
Level 19
God Stats
4W - 5L
1,510 SR
Queue Stats
20W - 21L
1,497 Elo+
Solo
Ra
Ra
meow__dark
Ra
Level 58
God Stats
1W - 3L
1,302 SR
Queue Stats
6W - 19L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
11 / 1 / 3
7,245
1,035
11,054
6,052
2,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
12
3 / 2 / 8
6,119
874
4,647
9,265
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
AbsoluteMutant
Gilgamesh
10
1 / 0 / 7
5,609
801
968
3,657
2,535
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

12
2 / 0 / 6
6,157
880
3,399
2,248
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
12
0 / 1 / 7
6,113
873
3,086
4,113
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 0
5,332
762
2,838
8,085
5,580
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Deozaki
Agni
12
0 / 3 / 0
5,596
799
1,123
4,191
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
MertMerdo6
Cerberus
9
0 / 0 / 1
4,881
697
712
1,265
624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Vjirenz
Janus
12
3 / 6 / 1
5,968
853
6,007
8,001
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 0
5,161
737
1,650
5,839
1,560
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
3
4
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
1
3
12.5
W
Fenrir
3
2
8
3.5
W
Gilgamesh
AbsoluteMutant
Gilgamesh
1
0
7
4.5
L
Ares
0
3
0
0
L
Agni
Deozaki
Agni
0
3
0
0
L
Cerberus
MertMerdo6
Cerberus
0
0
1
0.5
W
2
0
6
5
L
Janus
Vjirenz
Janus
3
6
1
0.58
W
Sol
0
1
7
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
12,330
25,335
Taken
27,381
13,282
Mitigated
11,617
3,886
Healing
1,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,054
2,858
0
222
6,052
2,485
124
2,760
3,070
0
21,079
W
Fenrir
4,647
1,200
0
1,538
9,265
6,032
195
4,073
4,950
0
12,421
W
Gilgamesh
AbsoluteMutant
Gilgamesh
968
150
0
140
3,657
2,535
104
1,256
2,299
0
8,094
L
Ares
2,838
228
0
312
8,085
5,580
0
1,537
6,370
6,506
0
L
Agni
Deozaki
Agni
1,123
44
0
230
4,191
1,182
163
523
3,668
14,855
0
L
Cerberus
MertMerdo6
Cerberus
712
0
0
145
1,265
624
0
0
1,265
2,548
0
W
3,399
118
0
1,206
2,248
770
378
1,328
754
19,637
0
L
Janus
Vjirenz
Janus
6,007
284
0
500
8,001
2,671
0
2,343
5,502
20,326
0
W
Sol
3,086
198
0
780
4,113
1,460
1,282
2,176
1,879
21,331
0
L
1,650
0
141
264
5,839
1,560
265
1,815
3,876
11,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,243
Gold Earned
26,938
159
Minions Killed
124
0
Camps Cleared
0
800,538
Distance Traveled
559,396
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,245
1,035
24
3
0
171,204
0
W
Fenrir
6,119
874
17
2
0
169,144
0
W
Gilgamesh
5,609
801
16
2
0
137,998
0
L
Ares
5,332
762
9
1
0
144,514
0
L
Agni
5,596
799
36
5
0
114,556
0
L
Cerberus
4,881
697
9
1
0
44,982
0
W
Janus
6,157
880
50
7
0
162,245
0
L
Janus
5,968
853
49
7
0
133,240
1
W
Sol
6,113
873
52
7
0
159,947
0
L
Ra
5,161
737
21
3
0
122,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role