Player Matchup

Aphrodite
Aphrodite
BalMarduk
Aphrodite
Level 33
God Stats
3W - 4L
1,370 SR
Queue Stats
48W - 46L
1,071 Elo+
Solo
Zeus
Zeus
Imperial222
Zeus
Level 51
God Stats
2W - 1L
1,192 SR
Queue Stats
73W - 54L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Moraga1728
Guan Yu
Level 60
God Stats
11W - 6L
1,672 SR
Queue Stats
244W - 261L
1,384 Elo+
Solo
Ravana
Ravana
Stokesy69420
Ravana
Level 43
God Stats
3W - 0L
1,761 SR
Queue Stats
23W - 31L
1,428 Elo+
Party 1
Ishtar
Ishtar
V9HMRTN
Ishtar
Level 16
God Stats
5W - 3L
1,020 SR
Queue Stats
5W - 7L
1,048 Elo+
Party 1
Team Averages
Level 41
1,403 SR
1,289 Elo+

VS

Team Averages
Level 47
1,353 SR
1,374 Elo+
Thor
Thor
My_Name_Is_PBK
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 103L
1,430 Elo+
Party 2
Anubis
Anubis
Thagath3ring
Anubis
Level 42
God Stats
2W - 4L
1,374 SR
Queue Stats
93W - 111L
1,442 Elo+
Solo
Tyr
Tyr
domix257
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,382 Elo+
Party 2
Ares
Ares
karanymaluch
Ares
Level 69
God Stats
0W - 2L
1,193 SR
Queue Stats
161W - 152L
1,467 Elo+
Party 2
Izanami
Izanami
ruda-_-mewa
Izanami
Level 7
God Stats
0W - 6L
1,195 SR
Queue Stats
1W - 11L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BalMarduk
Aphrodite
10
1 / 1 / 6
6,330
575
3,045
5,972
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
5 / 0 / 3
6,846
622
5,941
2,766
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Moraga1728
Guan Yu
12
5 / 0 / 1
7,082
644
6,750
6,553
6,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
12
4 / 0 / 4
7,171
652
3,236
2,371
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
V9HMRTN
Ishtar
10
1 / 0 / 7
5,623
511
5,270
6,503
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,739
431
211
8,315
2,229
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
9
0 / 2 / 0
5,403
491
1,440
4,613
2,126
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,357
487
2,844
9,298
4,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
5,076
461
3,029
13,384
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ruda-_-mewa
Izanami
9
1 / 2 / 0
5,259
478
3,326
6,485
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
16
Kills
1
1
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BalMarduk
Aphrodite
1
1
6
4
W
5
0
3
6.5
W
Guan Yu
Moraga1728
Guan Yu
5
0
1
5.5
L
0
4
0
0
W
Ravana
4
0
4
6
L
Anubis
0
2
0
0
W
Ishtar
V9HMRTN
Ishtar
1
0
7
4.5
L
0
3
0
0
L
0
5
1
0.1
L
Izanami
ruda-_-mewa
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
10,850
24,165
Taken
42,095
14,044
Mitigated
20,291
13,230
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BalMarduk
Aphrodite
3,045
1,144
2,196
2,969
5,972
2,853
273
1,513
4,459
22,199
0
W
5,941
1,426
0
500
2,766
795
1,523
1,305
1,461
44,528
0
W
Guan Yu
Moraga1728
Guan Yu
6,750
995
34
3,659
6,553
6,736
0
42
6,511
0
39,600
L
211
53
0
61
8,315
2,229
320
277
8,038
0
19,245
W
Ravana
3,236
920
0
1,782
2,371
1,417
0
412
1,959
0
54,474
L
Anubis
1,440
176
0
1,753
4,613
2,126
0
2,839
1,774
29,309
0
W
Ishtar
V9HMRTN
Ishtar
5,270
2,810
172
1,918
6,503
2,243
554
1,342
5,161
0
27,531
L
2,844
446
0
2,371
9,298
4,823
0
0
9,298
0
29,662
L
3,029
265
0
2,383
13,384
9,030
0
4,375
9,009
18,753
0
L
Izanami
ruda-_-mewa
Izanami
3,326
1,659
0
1,928
6,485
2,083
280
1,533
4,952
0
28,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
25,834
320
Minions Killed
209
0
Camps Cleared
0
1,131,286
Distance Traveled
1,041,292
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,330
575
38
3
0
200,329
5
W
Zeus
6,846
622
77
7
0
227,197
0
W
Guan Yu
7,082
644
73
7
0
248,446
0
L
Thor
4,739
431
37
3
0
200,529
0
W
Ravana
7,171
652
89
8
0
250,928
0
L
Anubis
5,403
491
57
5
0
192,663
3
W
Ishtar
5,623
511
43
4
0
204,386
0
L
Tyr
5,357
487
47
4
0
180,661
0
L
Ares
5,076
461
16
1
0
248,619
0
L
Izanami
5,259
478
52
5
0
218,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role