Player Matchup

Ao Kuang
Ao Kuang
ArataJoker00
Ao Kuang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 2
Odin
Odin
Forcius
Odin
Level 87
God Stats
3W - 8L
1,335 SR
Queue Stats
284W - 258L
1,507 Elo+
Solo
Janus
Janus
Olympia ES
Janus
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 22L
1,510 Elo+
Party 2
Hachiman
Hachiman
bluetista123
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
greeeme
Cthulhu
Level 6
God Stats
1W - 2L
1,568 SR
Queue Stats
3W - 5L
1,487 Elo+
Party 2
Team Averages
Level 64
1,438 SR
1,496 Elo+

VS

Team Averages
Level 83
1,541 SR
1,484 Elo+
Skadi
Skadi
 
Skadi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Marcgamer88
Loki
Level 123
God Stats
2W - 0L
1,735 SR
Queue Stats
23W - 20L
1,497 Elo+
Solo
Cerberus
Cerberus
bjour53
Cerberus
Level 42
God Stats
8W - 13L
1,323 SR
Queue Stats
123W - 113L
1,538 Elo+
Party 1
Ymir
Ymir
marcusdilo
Ymir
Level 25
God Stats
120W - 109L
1,480 SR
Queue Stats
131W - 126L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
x1xPastinax1x
Nu Wa
Level 124
God Stats
11W - 7L
1,664 SR
Queue Stats
163W - 153L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArataJoker00
Ao Kuang
7
0 / 3 / 0
4,067
508
2,970
6,728
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
Forcius
Odin
8
0 / 2 / 0
4,716
590
4,482
8,219
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
8
1 / 2 / 0
4,680
585
3,470
4,559
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
bluetista123
Hachiman
8
0 / 3 / 0
4,293
537
1,866
5,349
1,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
greeeme
Cthulhu
2
0 / 1 / 0
3,317
415
214
1,628
749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 0 / 1
6,413
802
4,718
4,889
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
4 / 0 / 0
5,490
686
2,018
5,761
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
bjour53
Cerberus
9
1 / 1 / 1
5,131
641
3,349
8,227
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 0 / 4
5,203
650
1,017
4,327
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 3
5,379
672
3,359
4,066
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
1
4.5
L
Ao Kuang
ArataJoker00
Ao Kuang
0
3
0
0
L
Odin
Forcius
Odin
0
2
0
0
W
4
0
0
4
L
Janus
1
2
0
0.5
W
Cerberus
bjour53
Cerberus
1
1
1
1.5
L
Hachiman
bluetista123
Hachiman
0
3
0
0
L
Cthulhu
greeeme
Cthulhu
0
1
0
0
W
0
0
4
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,002
Damage
14,461
26,483
Taken
27,270
10,108
Mitigated
13,315
5,278
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,718
1,608
0
748
4,889
1,770
1,268
1,062
3,783
0
43,024
L
Ao Kuang
ArataJoker00
Ao Kuang
2,970
615
0
2,141
6,728
2,067
0
1,687
5,041
20,621
0
L
Odin
Forcius
Odin
4,482
813
0
1,477
8,219
4,186
0
2,917
4,733
0
29,063
W
2,018
959
0
872
5,761
1,886
0
1,798
3,826
0
30,037
L
Janus
3,470
309
0
250
4,559
1,484
0
1,476
3,083
27,646
0
W
Cerberus
bjour53
Cerberus
3,349
388
0
3,433
8,227
6,044
0
74
8,153
25,289
0
L
Hachiman
bluetista123
Hachiman
1,866
1,277
0
1,163
5,349
1,622
0
554
4,795
0
21,416
L
Cthulhu
greeeme
Cthulhu
214
72
144
103
1,628
749
0
543
1,085
2,039
0
W
1,017
189
0
1,093
4,327
2,316
343
776
3,497
11,360
0
W
3,359
680
0
750
4,066
1,299
412
2,730
1,184
37,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,073
Gold Earned
27,616
185
Minions Killed
283
0
Camps Cleared
0
704,226
Distance Traveled
796,176
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,413
802
83
10
0
147,756
1
L
Ao Kuang
4,067
508
34
4
0
187,555
0
L
Odin
4,716
590
47
6
0
167,162
0
W
Loki
5,490
686
50
6
0
185,737
1
L
Janus
4,680
585
63
8
0
162,078
0
W
Cerberus
5,131
641
63
8
0
153,442
0
L
Hachiman
4,293
537
37
5
0
155,522
0
L
Cthulhu
3,317
415
4
1
0
31,909
0
W
Ymir
5,203
650
18
2
0
151,105
0
W
Nu Wa
5,379
672
69
9
0
158,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role