Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
NoahTheGe
Chronos
Level 126
God Stats
23W - 30L
1,480 SR
Queue Stats
223W - 201L
1,548 Elo+
Solo
Arachne
Arachne
Pidnay
Arachne
Level 142
God Stats
2W - 1L
1,688 SR
Queue Stats
114W - 115L
1,517 Elo+
Solo
Chang'e
Chang'e
StEnTUS
Chang'e
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 125L
1,434 Elo+
Party 1
Tyr
Tyr
aBetterPlay3r12
Tyr
Level 155
God Stats
6W - 6L
1,400 SR
Queue Stats
186W - 205L
1,439 Elo+
Party 1
Team Averages
Level 141
1,514 SR
1,488 Elo+

VS

Team Averages
Level 176
1,661 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Allon1727
Morgan Le Fay
Level 149
God Stats
4W - 1L
1,598 SR
Queue Stats
26W - 25L
1,534 Elo+
Party 2
Charon
Charon
DiosAltair
Charon
Level 156
God Stats
3W - 1L
1,612 SR
Queue Stats
104W - 124L
1,522 Elo+
Solo
Geb
Geb
ItsOptimusPrime
Geb
Level 144
God Stats
42W - 29L
1,623 SR
Queue Stats
198W - 183L
1,519 Elo+
Solo
Awilix
Awilix
StarzFuSiOn
Awilix
Level 198
God Stats
2W - 0L
1,656 SR
Queue Stats
36W - 40L
1,532 Elo+
Party 2
Hercules
Hercules
wNINexsquirrels
Hercules
Level 233
God Stats
2W - 0L
1,817 SR
Queue Stats
157W - 130L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,146
615
5,511
10,085
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
NoahTheGe
Chronos
13
0 / 2 / 0
6,824
682
10,385
8,031
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Pidnay
Arachne
14
1 / 1 / 0
7,139
714
2,813
9,805
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
StEnTUS
Chang'e
13
0 / 2 / 0
6,724
672
5,538
9,351
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 1
6,580
658
6,866
13,261
9,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Allon1727
Morgan Le Fay
13
1 / 1 / 7
7,156
716
10,584
7,991
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
DiosAltair
Charon
14
2 / 0 / 7
7,231
723
10,087
8,329
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 8
7,212
721
4,977
8,728
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
14
6 / 0 / 3
7,786
779
9,266
8,014
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
14
0 / 0 / 7
7,442
744
5,664
9,639
9,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
11
11
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Morgan Le Fay
Allon1727
Morgan Le Fay
1
1
7
4.5
W
Charon
DiosAltair
Charon
2
0
7
5.5
W
2
0
8
6
L
Chronos
NoahTheGe
Chronos
0
2
0
0
L
Arachne
Pidnay
Arachne
1
1
0
1
L
Chang'e
StEnTUS
Chang'e
0
2
0
0
W
Awilix
6
0
3
7.5
L
0
3
1
0.17
W
Hercules
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
40,578
50,533
Taken
42,701
29,649
Mitigated
33,769
13,434
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,511
316
171
1,694
10,085
7,456
0
3,757
6,134
0
11,312
W
Morgan Le Fay
Allon1727
Morgan Le Fay
10,584
498
0
265
7,991
4,141
336
1,452
6,443
23,021
0
W
Charon
DiosAltair
Charon
10,087
988
0
3,560
8,329
7,646
720
3,672
4,657
20,684
0
W
4,977
132
0
872
8,728
8,716
0
2,698
5,825
15,039
0
L
Chronos
NoahTheGe
Chronos
10,385
2,852
0
740
8,031
3,168
0
3,811
3,785
35,384
0
L
Arachne
Pidnay
Arachne
2,813
1,116
0
3,390
9,805
5,578
0
5,332
4,009
0
18,355
L
Chang'e
StEnTUS
Chang'e
5,538
310
1,776
3,281
9,351
3,694
0
5,089
3,638
26,804
0
W
Awilix
9,266
1,445
0
500
8,014
3,875
0
3,082
4,932
0
20,413
L
6,866
322
0
2,382
13,261
9,753
0
5,661
6,861
0
17,352
W
Hercules
5,664
379
672
3,588
9,639
9,391
0
4,843
4,796
326
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
36,827
187
Minions Killed
190
0
Camps Cleared
0
1,044,346
Distance Traveled
1,083,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,146
615
12
1
0
194,947
0
W
Morgan Le Fay
7,156
716
40
4
0
228,296
0
W
Charon
7,231
723
28
3
0
192,269
0
W
Geb
7,212
721
21
2
0
219,043
0
L
Chronos
6,824
682
48
5
0
208,452
0
L
Arachne
7,139
714
43
4
0
226,828
0
L
Chang'e
6,724
672
65
7
0
191,923
0
W
Awilix
7,786
779
33
3
0
236,688
0
L
Tyr
6,580
658
19
2
0
222,196
0
W
Hercules
7,442
744
68
7
0
207,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role