Player Matchup

Apollo
Apollo
DC Xeluder
Apollo
Level 81
God Stats
4W - 2L
1,749 SR
Queue Stats
173W - 148L
1,461 Elo+
Solo
Surtr
Surtr
DarkGamerDude
Surtr
Level 44
God Stats
4W - 3L
1,625 SR
Queue Stats
12W - 8L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
HOC1000
Zhong Kui
Level 69
God Stats
4W - 0L
1,721 SR
Queue Stats
66W - 59L
1,348 Elo+
Party 1
Awilix
Awilix
MemoDaBoss
Awilix
Level 147
God Stats
29W - 31L
1,541 SR
Queue Stats
275W - 293L
1,487 Elo+
Solo
Nu Wa
Nu Wa
phyzzaroo
Nu Wa
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 22L
1,234 Elo+
Party 1
Team Averages
Level 73
1,627 SR
1,422 Elo+

VS

Team Averages
Level 96
1,518 SR
1,466 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AdolfHMan
Maui
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 82L
1,363 Elo+
Solo
Jormungandr
Jormungandr
PREIMO
Jormungandr
Level 141
God Stats
52W - 30L
1,597 SR
Queue Stats
445W - 434L
1,450 Elo+
Solo
Janus
Janus
Riiamu
Janus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 117L
1,447 Elo+
Solo
Mercury
Mercury
edwinsitopro
Mercury
Level 121
God Stats
0W - 2L
1,493 SR
Queue Stats
8W - 5L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DC Xeluder
Apollo
9
0 / 0 / 0
4,938
549
1,783
3,081
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,264
585
4,505
8,852
5,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
HOC1000
Zhong Kui
9
1 / 0 / 1
4,847
539
3,284
4,296
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
MemoDaBoss
Awilix
9
0 / 1 / 1
5,137
571
3,110
7,585
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
phyzzaroo
Nu Wa
10
2 / 0 / 0
5,612
624
2,314
3,371
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,816
535
990
3,910
1,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
4
0 / 0 / 0
3,886
432
154
2,907
1,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jormungandr
PREIMO
Jormungandr
9
1 / 2 / 0
5,499
611
3,716
7,074
4,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Riiamu
Janus
10
0 / 1 / 1
5,084
565
4,068
4,287
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
edwinsitopro
Mercury
8
1 / 1 / 1
4,919
547
2,073
7,201
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Maui
0
0
0
0
W
Apollo
DC Xeluder
Apollo
0
0
0
0
W
1
1
1
1.5
W
Zhong Kui
HOC1000
Zhong Kui
1
0
1
1.5
W
Awilix
MemoDaBoss
Awilix
0
1
1
0.5
L
Jormungandr
PREIMO
Jormungandr
1
2
0
0.5
L
Janus
Riiamu
Janus
0
1
1
0.5
L
Mercury
edwinsitopro
Mercury
1
1
1
1.5
W
Nu Wa
phyzzaroo
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
11,001
27,185
Taken
25,379
13,426
Mitigated
11,453
10,562
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
990
706
0
1,348
3,910
1,318
0
607
3,265
0
31,415
L
Maui
154
108
0
872
2,907
1,570
0
1,095
1,774
4,911
0
W
Apollo
DC Xeluder
Apollo
1,783
1,043
0
2,171
3,081
978
0
83
2,998
0
29,872
W
4,505
1,537
0
2,488
8,852
5,640
0
2,970
5,882
513
31,739
W
Zhong Kui
HOC1000
Zhong Kui
3,284
162
0
1,680
4,296
3,215
0
1,573
2,591
28,653
0
W
Awilix
MemoDaBoss
Awilix
3,110
1,215
0
3,393
7,585
2,600
0
1,424
6,097
0
35,284
L
Jormungandr
PREIMO
Jormungandr
3,716
1,295
0
2,165
7,074
4,711
0
996
6,040
41,294
0
L
Janus
Riiamu
Janus
4,068
224
0
120
4,287
1,434
0
1,693
2,518
36,253
0
L
Mercury
edwinsitopro
Mercury
2,073
1,537
0
142
7,201
2,420
357
1,230
5,938
0
28,228
W
Nu Wa
phyzzaroo
Nu Wa
2,314
42
0
830
3,371
993
266
1,642
1,585
32,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
24,204
280
Minions Killed
248
0
Camps Cleared
0
908,105
Distance Traveled
772,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,816
535
50
6
0
148,290
0
L
Maui
3,886
432
13
1
0
77,469
0
W
Apollo
4,938
549
62
7
0
158,524
0
W
Surtr
5,264
585
46
5
0
197,745
0
W
Zhong Kui
4,847
539
42
5
0
191,104
2
W
Awilix
5,137
571
64
7
0
200,673
0
L
Jormungandr
5,499
611
75
8
0
161,884
1
L
Janus
5,084
565
67
7
0
184,323
0
L
Mercury
4,919
547
43
5
0
200,361
0
W
Nu Wa
5,612
624
66
7
0
160,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role