Player Matchup

Susano
Susano
 
Susano
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Elevated
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,608 Elo+
Solo
Janus
Janus
Prodigy803
Janus
Level 72
God Stats
1W - 0L
1,286 SR
Queue Stats
12W - 14L
1,514 Elo+
Solo
Xbalanque
Xbalanque
SAINTBUSTERR
Xbalanque
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 63L
1,485 Elo+
Solo
Charon
Charon
Shadowboy9514
Charon
Level 103
God Stats
4W - 2L
1,726 SR
Queue Stats
139W - 137L
1,457 Elo+
Solo
Team Averages
Level 139
1,502 SR
1,513 Elo+

VS

Team Averages
Level 160
1,451 SR
1,518 Elo+
Athena
Athena
ALoneApache
Athena
Level 169
God Stats
2W - 3L
1,310 SR
Queue Stats
465W - 446L
1,496 Elo+
Party 1
Charon
Charon
BurningFists
Charon
Level 170
God Stats
1W - 3L
1,228 SR
Queue Stats
99W - 93L
1,538 Elo+
Solo
Izanami
Izanami
Chong1nator
Izanami
Level 155
God Stats
18W - 23L
1,567 SR
Queue Stats
402W - 375L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
DrTrace3
Ao Kuang
Level 158
God Stats
1W - 2L
1,313 SR
Queue Stats
236W - 227L
1,551 Elo+
Solo
Thor
Thor
peractor3
Thor
Level 148
God Stats
4W - 1L
1,838 SR
Queue Stats
76W - 72L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
5 / 2 / 4
8,169
584
7,330
11,789
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 0 / 1
7,943
567
5,717
14,222
9,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
6 / 0 / 5
8,083
577
8,697
7,452
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SAINTBUSTERR
Xbalanque
12
1 / 3 / 5
6,757
483
11,490
12,167
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 5
6,916
494
8,232
9,788
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 3 / 2
5,634
402
4,884
15,647
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
12
0 / 0 / 0
7,053
504
8,144
12,179
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Chong1nator
Izanami
11
2 / 3 / 1
7,090
506
7,383
12,034
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
DrTrace3
Ao Kuang
13
2 / 2 / 1
7,506
536
4,969
12,349
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Thor
13
0 / 6 / 0
7,057
504
5,238
11,789
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
5
6
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
4
3.5
L
Athena
1
3
2
0.67
L
Charon
0
0
0
0
L
Izanami
Chong1nator
Izanami
2
3
1
0.83
L
Ao Kuang
DrTrace3
Ao Kuang
2
2
1
1.25
W
1
0
1
1.5
W
Janus
6
0
5
8.5
W
Xbalanque
SAINTBUSTERR
Xbalanque
1
3
5
1.17
W
1
1
5
3.5
L
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
30,618
55,418
Taken
63,998
25,744
Mitigated
34,154
17,996
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,330
1,748
0
5,294
11,789
4,383
0
1,520
10,131
0
59,113
L
Athena
4,884
1,343
0
3,067
15,647
8,234
0
5,814
9,777
20,281
0
L
Charon
8,144
1,519
0
3,482
12,179
11,204
0
1,141
10,832
54,517
877
L
Izanami
Chong1nator
Izanami
7,383
5,863
0
3,275
12,034
4,685
96
4,117
7,735
0
61,396
L
Ao Kuang
DrTrace3
Ao Kuang
4,969
726
0
1,636
12,349
5,101
0
2,838
9,329
68,468
0
W
5,717
839
0
7,265
14,222
9,825
0
5,797
7,104
0
57,228
W
Janus
8,697
533
0
750
7,452
2,480
0
2,340
5,112
53,221
0
W
Xbalanque
SAINTBUSTERR
Xbalanque
11,490
4,617
0
3,937
12,167
4,556
858
2,829
9,282
0
43,751
W
8,232
1,701
0
750
9,788
4,500
76
3,082
6,634
40,762
0
L
Thor
5,238
465
0
932
11,789
4,930
0
2,614
8,940
0
61,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
34,340
423
Minions Killed
439
0
Camps Cleared
0
1,409,232
Distance Traveled
1,326,315
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,169
584
92
7
0
317,631
0
L
Athena
5,634
402
30
2
0
312,666
1
L
Charon
7,053
504
93
7
0
232,759
1
L
Izanami
7,090
506
105
8
0
233,507
2
L
Ao Kuang
7,506
536
101
7
0
299,338
2
W
Tyr
7,943
567
107
8
0
272,817
1
W
Janus
8,083
577
100
7
0
303,032
0
W
Xbalanque
6,757
483
66
5
0
248,357
0
W
Charon
6,916
494
58
4
0
267,395
0
L
Thor
7,057
504
110
8
0
248,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role