Player Matchup

Ganesha
Ganesha
Gold III
CluelessLemon
Ganesha
Gold III
Level 155
God Stats
11W - 10L
1,671 SR
Queue Stats
68W - 65L
1,552 MMR
Party 1
Awilix
Awilix
Gold III
FbDOGZ
Awilix
Gold III
Level 157
God Stats
1W - 8L
1,486 SR
Queue Stats
70W - 74L
1,525 MMR
Party 1
Nu Wa
Nu Wa
Gold II
Horomi999
Nu Wa
Gold II
Level 126
God Stats
56W - 52L
1,532 SR
Queue Stats
244W - 246L
1,522 MMR
Party 2
Cerberus
Cerberus
Gold III
Makvell
Cerberus
Gold III
Level 157
God Stats
5W - 9L
1,578 SR
Queue Stats
244W - 246L
1,522 MMR
Party 2
Apollo
Apollo
Gold IV
SKULL
Apollo
Gold IV
Level 142
God Stats
14W - 12L
1,798 SR
Queue Stats
73W - 67L
1,557 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,613 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,545 SR
1,534 MMR
Shiva
Shiva
Gold II
FingerBlasta655
Shiva
Gold II
Level 146
God Stats
4W - 2L
1,534 SR
Queue Stats
232W - 231L
1,520 MMR
Solo
Serqet
Serqet
Gold II
NOETHERSTHEOREM
Serqet
Gold II
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 30L
1,564 MMR
Solo
Janus
Janus
Gold I
Oppey66
Janus
Gold I
Level 106
God Stats
9W - 9L
1,565 SR
Queue Stats
76W - 70L
1,535 MMR
Solo
Anhur
Anhur
Gold III
Orkichrist
Anhur
Gold III
Level 154
God Stats
5W - 2L
1,423 SR
Queue Stats
456W - 469L
1,524 MMR
Solo
Ymir
Ymir
Gold II
wrxcked97
Ymir
Gold II
Level 128
God Stats
14W - 9L
1,700 SR
Queue Stats
579W - 562L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 1 / 1
6,847
456
5,699
12,887
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
FbDOGZ
Awilix
13
0 / 3 / 0
7,352
490
2,698
12,608
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Horomi999
Nu Wa
12
0 / 6 / 0
7,034
469
4,355
9,135
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Makvell
Cerberus
13
1 / 3 / 0
7,365
491
2,285
11,467
11,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
SKULL
Apollo
14
1 / 2 / 0
7,710
514
4,904
12,396
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VamanaAo KuangThorMartichoras

VS

Bans
RavanaKhepriKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
9,810
654
6,643
11,626
6,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 6
8,861
591
8,405
10,796
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Oppey66
Janus
16
8 / 0 / 4
9,885
659
13,772
5,117
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
0 / 1 / 0
7,871
525
6,143
10,167
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
12
0 / 0 / 8
7,826
522
5,970
11,420
7,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
15
15
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
1
0.5
L
Awilix
FbDOGZ
Awilix
0
3
0
0
W
3
1
1
3.5
L
Nu Wa
Horomi999
Nu Wa
0
6
0
0
L
Cerberus
Makvell
Cerberus
1
3
0
0.33
W
4
1
6
7
W
Janus
Oppey66
Janus
8
0
4
10
W
Anhur
0
1
0
0
L
Apollo
SKULL
Apollo
1
2
0
0.5
W
Ymir
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
40,933
58,493
Taken
49,126
33,031
Mitigated
25,937
17,521
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
5,699
387
0
2,261
12,887
10,971
0
7,078
5,215
24,035
0
L
Awilix
FbDOGZ
Awilix
2,698
1,091
0
5,136
12,608
4,305
0
4,943
7,665
0
64,559
W
6,643
938
0
3,934
11,626
6,976
0
2,821
8,805
160
77,338
L
Nu Wa
Horomi999
Nu Wa
4,355
1,066
0
730
9,135
2,491
0
4,278
4,437
55,519
0
L
Cerberus
Makvell
Cerberus
2,285
72
0
4,168
11,467
11,108
0
439
10,974
50,306
0
W
8,405
1,721
0
785
10,796
5,203
0
2,666
8,130
0
71,567
W
Janus
Oppey66
Janus
13,772
1,057
0
753
5,117
2,058
192
2,200
2,917
100,405
0
W
Anhur
6,143
2,389
0
4,037
10,167
3,720
2,110
788
9,379
0
63,405
L
Apollo
SKULL
Apollo
4,904
3,045
0
5,226
12,396
4,156
252
3,171
9,225
0
67,643
W
Ymir
5,970
1,712
2,096
2,921
11,420
7,980
0
4,013
7,113
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,308
Gold Earned
44,253
462
Minions Killed
536
0
Camps Cleared
0
1,483,349
Distance Traveled
1,624,552
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,847
456
17
1
0
321,580
5
L
Awilix
7,352
490
113
8
0
333,583
2
W
Shiva
9,810
654
143
10
0
320,388
1
L
Nu Wa
7,034
469
93
6
0
261,045
2
L
Cerberus
7,365
491
98
7
0
273,120
0
W
Serqet
8,861
591
111
7
0
363,032
0
W
Janus
9,885
659
151
10
0
342,554
3
W
Anhur
7,871
525
115
8
0
291,417
0
L
Apollo
7,710
514
141
9
0
294,021
1
W
Ymir
7,826
522
16
1
0
307,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role