Player Matchup

Baron Samedi
Baron Samedi
Platinum I
Dicë
Baron Samedi
Platinum I
Level 46
God Stats
4W - 4L
1,550 SR
Queue Stats
83W - 52L
1,933 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
Jаmie
Ne Zha
Platinum I
Level 44
God Stats
8W - 1L
1,872 SR
Queue Stats
83W - 52L
1,933 MMR
Party 1
Sobek
Sobek
Platinum I
Mаtt
Sobek
Platinum I
Level 42
God Stats
6W - 1L
1,850 SR
Queue Stats
83W - 52L
1,933 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 44
1,758 SR
1,933 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 104
1,581 SR
1,698 MMR
Hel
Hel
Platinum IV
IamTheNightmare
Hel
Platinum IV
Level 123
God Stats
3W - 3L
1,525 SR
Queue Stats
95W - 104L
1,738 MMR
Solo
Cupid
Cupid
Platinum III
Ribrery
Cupid
Platinum III
Level 122
God Stats
0W - 3L
1,627 SR
Queue Stats
147W - 162L
1,623 MMR
Solo
Fenrir
Fenrir
Platinum III
deSectumSempra
Fenrir
Platinum III
Level 66
God Stats
4W - 4L
1,592 SR
Queue Stats
245W - 271L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dicë
Baron Samedi
16
6 / 2 / 9
13,118
820
15,123
11,412
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Jаmie
Ne Zha
16
10 / 4 / 6
13,433
840
16,628
17,560
14,593
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Mаtt
Sobek
14
0 / 3 / 13
11,421
714
5,719
21,909
28,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AphroditeThothKuzenboHachimanRavana

VS

Bans
AchillesMartichorasJanusHou YiMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 4
12,501
781
14,623
14,216
4,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Ribrery
Cupid
15
2 / 3 / 5
11,215
701
14,075
13,760
4,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 8 / 3
10,471
654
8,131
19,700
16,071
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
8
9
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dicë
Baron Samedi
6
2
9
5.25
L
4
5
4
1.2
W
Ne Zha
Jаmie
Ne Zha
10
4
6
3.25
W
Sobek
Mаtt
Sobek
0
3
13
2.17
L
Cupid
Ribrery
Cupid
2
3
5
1.5
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
36,829
50,881
Taken
47,676
50,843
Mitigated
24,606
16,295
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dicë
Baron Samedi
15,123
1,061
2,180
4,050
11,412
7,461
959
4,208
7,000
64,203
0
L
14,623
924
6,335
4,888
14,216
4,355
265
5,690
8,526
62,199
0
W
Ne Zha
Jаmie
Ne Zha
16,628
3,897
0
5,707
17,560
14,593
2,165
7,601
9,615
1,063
57,645
W
Sobek
Mаtt
Sobek
5,719
423
0
4,358
21,909
28,789
363
7,114
14,763
22,395
0
L
Cupid
Ribrery
Cupid
14,075
6,853
347
1,139
13,760
4,180
756
6,074
7,638
0
44,491
L
8,131
1,002
0
2,087
19,700
16,071
0
9,762
9,794
6,345
14,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
34,187
163
Minions Killed
150
0
Camps Cleared
0
858,233
Distance Traveled
817,901
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,118
820
95
6
0
260,634
0
L
Hel
12,501
781
86
5
0
295,975
0
W
Ne Zha
13,433
840
53
3
0
287,832
0
W
Sobek
11,421
714
15
1
0
309,767
4
L
Cupid
11,215
701
46
3
0
273,866
2
L
Fenrir
10,471
654
18
1
0
248,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role