Player Matchup

Ne Zha
Ne Zha
Demonson Nick
Ne Zha
Level 156
God Stats
5W - 4L
1,549 SR
Queue Stats
289W - 241L
1,531 Elo+
Solo
Tiamat
Tiamat
Hash-sl1ng1ng-sl
Tiamat
Level 109
God Stats
4W - 4L
1,652 SR
Queue Stats
64W - 63L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
Madavacado5103
Cu Chulainn
Level 75
God Stats
22W - 30L
1,439 SR
Queue Stats
213W - 220L
1,484 Elo+
Party 1
Charon
Charon
llRexeyll
Charon
Level 88
God Stats
6W - 8L
1,482 SR
Queue Stats
151W - 162L
1,464 Elo+
Party 1
Skadi
Skadi
llWispsll
Skadi
Level 89
God Stats
8W - 1L
1,871 SR
Queue Stats
168W - 178L
1,461 Elo+
Party 1
Team Averages
Level 103
1,598 SR
1,495 Elo+

VS

Team Averages
Level 110
1,612 SR
1,526 Elo+
Hera
Hera
King-FallenAngel
Hera
Level 141
God Stats
5W - 2L
1,664 SR
Queue Stats
547W - 530L
1,457 Elo+
Solo
Ravana
Ravana
Lxprxs
Ravana
Level 141
God Stats
19W - 10L
1,683 SR
Queue Stats
197W - 177L
1,522 Elo+
Solo
Sol
Sol
Topil
Sol
Level 9
God Stats
1W - 0L
1,658 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 2
Charon
Charon
UmadCuzUbad01
Charon
Level 138
God Stats
23W - 23L
1,565 SR
Queue Stats
234W - 237L
1,521 Elo+
Solo
Ratatoskr
Ratatoskr
Xl ClutchZ
Ratatoskr
Level 123
God Stats
7W - 2L
1,489 SR
Queue Stats
248W - 214L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,034
603
2,228
9,227
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,377
538
3,431
6,028
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Madavacado5103
Cu Chulainn
7
0 / 2 / 0
4,283
428
3,980
8,300
5,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
llRexeyll
Charon
10
1 / 2 / 0
5,158
516
3,669
5,793
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
llWispsll
Skadi
5
0 / 2 / 0
3,846
385
1,306
3,476
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,959
596
3,817
4,979
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Lxprxs
Ravana
10
2 / 2 / 4
5,997
600
4,213
5,153
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
Topil
Sol
10
2 / 0 / 1
5,905
591
5,304
5,252
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 4
6,096
610
2,952
5,953
3,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Xl ClutchZ
Ratatoskr
11
1 / 1 / 2
6,507
651
3,506
7,827
2,757
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
2
2
0.5
W
3
1
0
3
W
Ravana
Lxprxs
Ravana
2
2
4
2
L
Cu Chulainn
Madavacado5103
Cu Chulainn
0
2
0
0
W
Sol
Topil
Sol
2
0
1
2.5
W
1
0
4
3
W
Ratatoskr
Xl ClutchZ
Ratatoskr
1
1
2
2
L
Charon
llRexeyll
Charon
1
2
0
0.5
L
Skadi
llWispsll
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
19,792
32,824
Taken
29,164
15,969
Mitigated
11,126
8,459
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,228
764
0
2,547
9,227
3,346
0
1,340
7,887
0
46,698
L
3,431
455
0
1,887
6,028
2,988
0
2,539
3,489
33,971
0
W
3,817
897
0
1,256
4,979
1,469
588
2,011
2,608
39,322
0
W
Ravana
Lxprxs
Ravana
4,213
1,269
0
752
5,153
1,842
0
350
4,656
0
37,988
L
Cu Chulainn
Madavacado5103
Cu Chulainn
3,980
414
165
2,749
8,300
5,994
0
6,049
2,251
0
21,271
W
Sol
Topil
Sol
5,304
2,656
0
2,728
5,252
1,446
1,015
0
5,252
45,349
0
W
2,952
622
0
1,818
5,953
3,612
96
214
5,733
16,665
0
W
Ratatoskr
Xl ClutchZ
Ratatoskr
3,506
739
0
2,591
7,827
2,757
0
3,725
3,606
0
40,908
L
Charon
llRexeyll
Charon
3,669
337
0
750
5,793
2,406
0
0
5,793
24,083
0
L
Skadi
llWispsll
Skadi
1,306
341
0
361
3,476
1,235
0
2,261
1,215
0
14,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,698
Gold Earned
30,464
240
Minions Killed
293
0
Camps Cleared
0
896,207
Distance Traveled
1,004,968
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,034
603
73
7
0
209,924
1
L
Tiamat
5,377
538
71
7
0
186,911
2
W
Hera
5,959
596
67
7
0
194,301
6
W
Ravana
5,997
600
68
7
0
223,618
0
L
Cu Chulainn
4,283
428
26
3
0
195,794
0
W
Sol
5,905
591
69
7
0
193,472
0
W
Charon
6,096
610
16
2
0
192,353
4
W
Ratatoskr
6,507
651
73
7
0
201,224
0
L
Charon
5,158
516
46
5
0
198,415
0
L
Skadi
3,846
385
24
2
0
105,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role