Player Matchup

He Bo
He Bo
Silver II
FlankyMcGankin
He Bo
Silver II
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 66L
1,098 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,500 SR
1,098 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 49
1,447 SR
1,041 MMR
Vamana
Vamana
Bronze IV
JohnieHotchkick
Vamana
Bronze IV
Level 49
God Stats
0W - 7L
1,447 SR
Queue Stats
0W - 12L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
9,891
989
6,869
6,615
4,616
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabAnubisChronosBakasuraFreya

VS

Bans
BastetKaliHadesUllrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,866
787
2,997
11,117
9,594
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,869
Damage
2,997
6,615
Taken
11,117
4,616
Mitigated
9,594
240
Healing
886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,869
721
0
240
6,615
4,616
791
379
6,236
51,776
0
L
2,997
858
0
886
11,117
9,594
0
7,476
3,641
213
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,891
Gold Earned
7,866
109
Minions Killed
58
6
Camps Cleared
3
180,190
Distance Traveled
186,521
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,891
989
109
11
6
180,190
0
L
Vamana
7,866
787
58
6
3
186,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role