Player Matchup

Awilix
Awilix
Briefing
Awilix
Level 142
God Stats
4W - 4L
1,373 SR
Queue Stats
191W - 146L
1,502 Elo+
Solo
Charon
Charon
DaBoomer57
Charon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
jіnxed
Jing Wei
Level 108
God Stats
28W - 11L
1,644 SR
Queue Stats
221W - 208L
1,446 Elo+
Party 2
Janus
Janus
theroyalproject
Janus
Level 105
God Stats
3W - 7L
1,372 SR
Queue Stats
95W - 76L
1,505 Elo+
Solo
Chaac
Chaac
unlikeplatypus
Chaac
Level 24
God Stats
1W - 1L
1,231 SR
Queue Stats
57W - 51L
1,434 Elo+
Party 2
Team Averages
Level 98
1,424 SR
1,461 Elo+

VS

Team Averages
Level 125
1,467 SR
1,484 Elo+
Charon
Charon
FreeXOmega
Charon
Level 158
God Stats
7W - 13L
1,446 SR
Queue Stats
300W - 269L
1,563 Elo+
Solo
Sobek
Sobek
Pink CATctus
Sobek
Level 116
God Stats
12W - 25L
1,378 SR
Queue Stats
340W - 344L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Screamschado
Tsukuyomi
Level 118
God Stats
14W - 16L
1,361 SR
Queue Stats
338W - 343L
1,415 Elo+
Party 1
Ullr
Ullr
WarBeast092
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,476 Elo+
Solo
Janus
Janus
itsNdub
Janus
Level 112
God Stats
8W - 10L
1,648 SR
Queue Stats
145W - 120L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Briefing
Awilix
17
14 / 0 / 1
10,381
649
20,498
14,056
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
DaBoomer57
Charon
13
1 / 2 / 9
8,223
514
6,357
12,057
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
jіnxed
Jing Wei
15
0 / 0 / 3
8,378
524
4,060
7,129
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,726
483
7,325
10,731
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,752
485
7,508
15,049
9,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FreeXOmega
Charon
12
1 / 2 / 6
8,102
506
7,789
14,224
13,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 1 / 2
8,235
515
7,716
13,580
10,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
Screamschado
Tsukuyomi
13
5 / 6 / 3
8,000
500
8,821
15,585
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
7,589
474
3,263
11,613
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
itsNdub
Janus
13
3 / 5 / 3
8,063
504
8,733
10,758
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
10
10
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
Briefing
Awilix
14
0
1
14.5
W
Charon
DaBoomer57
Charon
1
2
9
2.75
L
Charon
FreeXOmega
Charon
1
2
6
2
L
0
1
2
1
L
Tsukuyomi
Screamschado
Tsukuyomi
5
6
3
1.08
L
1
2
1
0.75
L
Janus
itsNdub
Janus
3
5
3
0.9
W
Jing Wei
jіnxed
Jing Wei
0
0
3
1.5
W
1
6
1
0.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,748
Damage
36,322
59,022
Taken
65,760
31,879
Mitigated
38,560
14,675
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Briefing
Awilix
20,498
8,325
0
727
14,056
6,174
0
4,207
9,693
0
106,987
W
Charon
DaBoomer57
Charon
6,357
1,342
0
2,523
12,057
9,293
0
5,297
6,239
21,031
0
L
Charon
FreeXOmega
Charon
7,789
1,326
505
3,213
14,224
13,991
28
3,359
10,685
32,117
532
L
7,716
356
0
7,470
13,580
10,807
0
240
13,340
54,154
0
L
Tsukuyomi
Screamschado
Tsukuyomi
8,821
1,671
0
1,905
15,585
5,749
0
3,378
12,137
0
61,958
L
3,263
906
0
2,573
11,613
4,324
0
1,116
10,497
0
58,079
L
Janus
itsNdub
Janus
8,733
962
0
875
10,758
3,689
0
5,082
5,350
67,931
0
W
Jing Wei
jіnxed
Jing Wei
4,060
3,634
0
4,803
7,129
2,856
58
1,140
5,989
0
71,287
W
7,325
422
88
573
10,731
3,664
0
4,977
5,454
56,502
0
W
7,508
1,251
0
5,961
15,049
9,892
0
6,618
7,700
0
54,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
39,989
483
Minions Killed
420
0
Camps Cleared
0
1,653,343
Distance Traveled
1,576,683
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,381
649
130
8
0
399,439
1
W
Charon
8,223
514
16
1
0
341,067
3
L
Charon
8,102
506
19
1
0
308,474
3
L
Sobek
8,235
515
96
6
0
327,280
0
L
Tsukuyomi
8,000
500
89
6
0
343,712
0
L
Ullr
7,589
474
99
6
0
307,689
4
L
Janus
8,063
504
117
7
0
289,528
2
W
Jing Wei
8,378
524
137
9
0
288,624
5
W
Janus
7,726
483
109
7
0
307,478
0
W
Chaac
7,752
485
91
6
0
316,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role