Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Koopaaca
Cliodhna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 90L
1,555 Elo+
Party 1
Poseidon
Poseidon
Loki1325
Poseidon
Level 110
God Stats
6W - 7L
1,483 SR
Queue Stats
378W - 378L
1,449 Elo+
Solo
Bastet
Bastet
XiledWarrior
Bastet
Level 116
God Stats
1W - 2L
1,274 SR
Queue Stats
686W - 651L
1,484 Elo+
Solo
Ra
Ra
ferrariman1143
Ra
Level 147
God Stats
6W - 4L
1,511 SR
Queue Stats
524W - 527L
1,508 Elo+
Party 1
Team Averages
Level 115
1,453 SR
1,499 Elo+

VS

Team Averages
Level 130
1,477 SR
1,434 Elo+
Sun Wukong
Sun Wukong
EvansXsnavE
Sun Wukong
Level 145
God Stats
2W - 4L
1,413 SR
Queue Stats
993W - 988L
1,485 Elo+
Solo
Chang'e
Chang'e
IxComeback
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Solo
Raijin
Raijin
SANTYespi1996
Raijin
Level 127
God Stats
1W - 5L
1,107 SR
Queue Stats
145W - 153L
1,460 Elo+
Solo
Ares
Ares
imageable1184
Ares
Level 125
God Stats
13W - 4L
1,658 SR
Queue Stats
1,134W - 1,130L
1,427 Elo+
Solo
Vamana
Vamana
rick-reaper-
Vamana
Level 123
God Stats
4W - 3L
1,708 SR
Queue Stats
258W - 270L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 4 / 3
8,707
871
10,573
8,114
3,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Koopaaca
Cliodhna
14
0 / 4 / 2
7,359
736
5,197
9,469
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
Loki1325
Poseidon
13
1 / 6 / 0
6,994
699
10,031
10,059
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
0 / 6 / 2
7,130
713
4,314
9,798
4,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 4
9,296
930
9,216
7,299
3,581
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvansXsnavE
Sun Wukong
15
2 / 1 / 17
8,910
891
3,817
10,249
9,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
IxComeback
Chang'e
16
2 / 0 / 15
8,968
897
5,082
9,259
4,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 15
9,875
988
14,903
11,617
5,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 17
9,421
942
6,608
19,353
23,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
14
11 / 4 / 8
9,450
945
10,879
14,577
15,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
10
Kills
23
23
Deaths
10
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
4
3
1.63
W
Sun Wukong
EvansXsnavE
Sun Wukong
2
1
17
10.5
W
Chang'e
IxComeback
Chang'e
2
0
15
9.5
L
Cliodhna
Koopaaca
Cliodhna
0
4
2
0.25
L
Poseidon
Loki1325
Poseidon
1
6
0
0.17
W
4
1
15
11.5
L
Bastet
0
6
2
0.17
L
4
3
4
2
W
4
4
17
3.13
W
Vamana
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,331
Damage
41,289
44,739
Taken
65,055
20,181
Mitigated
58,441
9,954
Healing
27,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,573
1,595
67
559
8,114
3,947
0
4,618
3,336
0
15,905
W
Sun Wukong
EvansXsnavE
Sun Wukong
3,817
212
2,338
2,019
10,249
9,251
1,181
3,582
5,667
1,197
15,027
W
Chang'e
IxComeback
Chang'e
5,082
446
12,574
4,773
9,259
4,817
1,311
3,106
6,153
10,939
0
L
Cliodhna
Koopaaca
Cliodhna
5,197
192
147
1,261
9,469
4,137
0
5,780
3,689
0
11,282
L
Poseidon
Loki1325
Poseidon
10,031
1,378
472
1,650
10,059
4,184
0
6,962
3,097
24,654
0
W
14,903
1,249
589
1,264
11,617
5,443
995
4,206
7,138
46,625
0
L
Bastet
4,314
1,642
90
739
9,798
4,332
0
6,143
3,651
0
7,838
L
9,216
1,130
2,789
2,180
7,299
3,581
0
3,965
3,222
32,219
0
W
6,608
154
432
1,443
19,353
23,385
731
4,344
14,938
9,275
0
W
Vamana
10,879
4,387
895
1,376
14,577
15,545
84
3,972
10,409
0
14,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
46,624
111
Minions Killed
144
0
Camps Cleared
0
901,216
Distance Traveled
976,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,707
871
6
1
0
190,586
0
W
Sun Wukong
8,910
891
25
3
0
206,088
0
W
Chang'e
8,968
897
22
2
0
212,334
0
L
Cliodhna
7,359
736
21
2
0
195,175
0
L
Poseidon
6,994
699
20
2
0
170,513
0
W
Raijin
9,875
988
76
8
0
214,194
0
L
Bastet
7,130
713
14
1
0
146,679
0
L
Ra
9,296
930
50
5
0
198,263
0
W
Ares
9,421
942
8
1
0
163,975
0
W
Vamana
9,450
945
13
1
0
180,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role