Player Matchup

Da Ji
Da Ji
BleedingRebel77
Da Ji
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,507 Elo+
Solo
Anubis
Anubis
GuestPlayer2269
Anubis
Level 49
God Stats
4W - 2L
1,720 SR
Queue Stats
49W - 44L
1,539 Elo+
Solo
Charon
Charon
Pumpernickle927
Charon
Level 149
God Stats
6W - 5L
1,915 SR
Queue Stats
322W - 281L
1,552 Elo+
Solo
Yemoja
Yemoja
Topil
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,298 Elo+
Party 1
Medusa
Medusa
Xl ClutchZ
Medusa
Level 123
God Stats
1W - 2L
1,624 SR
Queue Stats
248W - 214L
1,572 Elo+
Party 1
Team Averages
Level 92
1,652 SR
1,493 Elo+

VS

Team Averages
Level 115
1,507 SR
1,540 Elo+
Hades
Hades
 
Hades
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Diegofer666
Bacchus
Level 163
God Stats
0W - 1L
1,176 SR
Queue Stats
77W - 83L
1,528 Elo+
Solo
Charon
Charon
UmadCuzUbad01
Charon
Level 138
God Stats
23W - 23L
1,742 SR
Queue Stats
234W - 237L
1,532 Elo+
Solo
Nemesis
Nemesis
XxDutchyOwO
Nemesis
Level 96
God Stats
7W - 13L
1,249 SR
Queue Stats
563W - 502L
1,526 Elo+
Solo
Neith
Neith
guybehindeyou
Neith
Level 102
God Stats
2W - 2L
1,866 SR
Queue Stats
34W - 29L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 2
5,497
550
4,048
6,768
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 0
6,418
642
2,938
4,059
2,092
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,249
625
1,375
4,827
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Topil
Yemoja
9
1 / 1 / 2
5,327
533
2,225
6,580
4,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Xl ClutchZ
Medusa
9
2 / 0 / 0
5,128
513
4,878
6,472
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 2 / 1
5,937
594
4,003
7,526
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Diegofer666
Bacchus
7
0 / 0 / 0
4,476
448
1,048
2,454
1,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 2
5,246
525
3,185
5,398
3,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
XxDutchyOwO
Nemesis
9
0 / 2 / 2
5,181
518
2,913
9,104
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,730
473
4,943
6,691
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
3
3
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
W
3
2
2
2
L
Bacchus
Diegofer666
Bacchus
0
0
0
0
W
1
0
0
1
W
1
0
0
1
W
Yemoja
Topil
Yemoja
1
1
2
2
L
0
1
2
1
W
Medusa
Xl ClutchZ
Medusa
2
0
0
2
L
Nemesis
XxDutchyOwO
Nemesis
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
16,092
28,706
Taken
31,173
12,850
Mitigated
13,252
9,631
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,003
865
105
3,148
7,526
2,706
0
2,397
5,129
36,160
0
W
4,048
1,553
0
605
6,768
2,460
0
1,974
4,794
0
23,085
L
Bacchus
Diegofer666
Bacchus
1,048
348
0
1,035
2,454
1,842
0
478
1,891
15,879
0
W
2,938
46
0
2,870
4,059
2,092
0
1,629
2,430
55,703
0
W
1,375
301
0
721
4,827
2,181
455
1,048
3,779
35,941
0
W
Yemoja
Topil
Yemoja
2,225
672
1,419
1,023
6,580
4,026
25
1,630
4,950
13,360
0
L
3,185
1,207
0
2,096
5,398
3,613
0
1,085
4,313
19,628
0
W
Medusa
Xl ClutchZ
Medusa
4,878
1,875
0
2,993
6,472
2,091
100
2,086
4,386
0
35,908
L
Nemesis
XxDutchyOwO
Nemesis
2,913
1,041
0
884
9,104
2,812
0
1,546
7,480
0
41,494
L
4,943
1,868
0
1,298
6,691
2,279
0
869
5,822
0
35,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
25,570
278
Minions Killed
253
0
Camps Cleared
0
943,385
Distance Traveled
892,947
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,937
594
80
8
0
183,018
0
W
Da Ji
5,497
550
32
3
0
204,237
1
L
Bacchus
4,476
448
34
3
0
118,704
0
W
Anubis
6,418
642
103
10
0
192,017
0
W
Charon
6,249
625
78
8
0
173,956
3
W
Yemoja
5,327
533
16
2
0
187,277
0
L
Charon
5,246
525
23
2
0
182,319
2
W
Medusa
5,128
513
49
5
0
185,898
0
L
Nemesis
5,181
518
66
7
0
240,584
0
L
Neith
4,730
473
50
5
0
168,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role