Player Matchup

Charon
Charon
WrithingVoid
Charon
Level 189
God Stats
17W - 21L
1,468 SR
Queue Stats
385W - 388L
1,461 Elo+
Solo
Ra
Ra
XxBoSs KiNgZzxX
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,488 Elo+
Party 1
Ishtar
Ishtar
iEliteBlueZz
Ishtar
Level 124
God Stats
1W - 1L
1,534 SR
Queue Stats
37W - 37L
1,523 Elo+
Party 1
Team Averages
Level 145
1,501 SR
1,491 Elo+

VS

Team Averages
Level 146
1,556 SR
1,486 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Codeí
Tyr
Level 150
God Stats
19W - 22L
1,571 SR
Queue Stats
118W - 119L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Envaderzim04
Baron Samedi
Level 158
God Stats
6W - 5L
1,598 SR
Queue Stats
164W - 182L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 7 / 2
7,671
697
6,006
14,929
11,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
7,885
717
4,660
8,100
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
11
2 / 2 / 1
8,261
751
8,644
9,720
3,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 2 / 8
9,556
869
8,951
8,346
3,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Codeí
Tyr
12
2 / 1 / 9
8,928
812
6,352
12,957
8,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Envaderzim04
Baron Samedi
13
6 / 0 / 5
9,929
903
14,100
8,964
4,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
8
4
W
Tyr
Codeí
Tyr
2
1
9
6.5
W
Baron Samedi
Envaderzim04
Baron Samedi
6
0
5
8.5
L
Charon
0
7
2
0.14
L
0
3
1
0.17
L
Ishtar
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,310
Damage
29,403
32,749
Taken
30,267
18,201
Mitigated
17,073
4,826
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,951
3,080
0
1,339
8,346
3,600
2,297
3,530
4,757
0
33,931
W
Tyr
Codeí
Tyr
6,352
454
0
2,741
12,957
8,936
115
3,967
8,990
127
18,455
W
Baron Samedi
Envaderzim04
Baron Samedi
14,100
1,009
1,849
3,198
8,964
4,537
774
3,892
5,045
46,824
0
L
Charon
6,006
842
0
2,060
14,929
11,735
0
5,778
8,943
22,233
0
L
4,660
579
702
1,416
8,100
2,846
0
3,943
4,157
36,005
0
L
Ishtar
8,644
4,226
0
648
9,720
3,620
0
4,715
4,903
0
32,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
28,413
119
Minions Killed
129
0
Camps Cleared
0
602,205
Distance Traveled
612,316
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,556
869
42
4
0
190,451
0
W
Tyr
8,928
812
22
2
0
222,682
0
W
Baron Samedi
9,929
903
65
6
0
199,183
0
L
Charon
7,671
697
20
2
0
192,698
3
L
Ra
7,885
717
45
4
0
203,419
0
L
Ishtar
8,261
751
54
5
0
206,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role