Player Matchup

Terra
Terra
Platinum IV
Bruhking-_
Terra
Platinum IV
Level 206
God Stats
5W - 4L
1,639 SR
Queue Stats
212W - 198L
1,654 MMR
Solo
Izanami
Izanami
Bronze V
JustPutMeToSleep
Izanami
Bronze V
Level 159
God Stats
1W - 0L
1,444 SR
Queue Stats
17W - 16L
1,572 MMR
Solo
Nu Wa
Nu Wa
Gold II
KhanjarTheSharp
Nu Wa
Gold II
Level 199
God Stats
6W - 7L
1,420 SR
Queue Stats
174W - 175L
1,643 MMR
Solo
Odin
Odin
Gold II
SpuntCookie1017
Odin
Gold II
Level 234
God Stats
4W - 7L
1,371 SR
Queue Stats
726W - 731L
1,565 MMR
Solo
Thanatos
Thanatos
Gold II
WoeIsHunter
Thanatos
Gold II
Level 112
God Stats
11W - 6L
1,619 SR
Queue Stats
85W - 88L
1,563 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 182
1,499 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,615 SR
1,600 MMR
Khepri
Khepri
Gold III
DEIVFS
Khepri
Gold III
Level 156
God Stats
8W - 7L
1,644 SR
Queue Stats
22W - 26L
1,656 MMR
Solo
Vulcan
Vulcan
Gold V
Found_Depression
Vulcan
Gold V
Level 145
God Stats
1W - 1L
1,780 SR
Queue Stats
19W - 24L
1,545 MMR
Solo
Nike
Nike
Gold III
Hood_AnimeLover
Nike
Gold III
Level 134
God Stats
5W - 3L
1,726 SR
Queue Stats
346W - 352L
1,545 MMR
Solo
Danzaburou
Danzaburou
Gold II
UglyAim
Danzaburou
Gold II
Level 129
God Stats
22W - 17L
1,583 SR
Queue Stats
219W - 223L
1,653 MMR
Solo
He Bo
He Bo
Platinum II
tametoy7064
He Bo
Platinum II
Level 66
God Stats
5W - 9L
1,344 SR
Queue Stats
467W - 445L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
0 / 0 / 1
3,842
768
1,168
3,908
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,391
678
970
2,104
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
3,572
714
704
1,139
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,601
720
1,122
2,638
1,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
WoeIsHunter
Thanatos
7
2 / 0 / 0
3,997
799
1,139
3,529
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BakasuraKali

VS

Bans
Ao KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DEIVFS
Khepri
3
0 / 0 / 0
2,908
582
130
1,614
564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,941
788
560
887
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,756
751
1,564
3,912
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
UglyAim
Danzaburou
5
0 / 0 / 0
3,429
686
1,181
2,821
824
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,553
711
1,705
2,380
327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
0
0
1
0.5
L
Khepri
DEIVFS
Khepri
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Danzaburou
UglyAim
Danzaburou
0
0
0
0
W
Thanatos
WoeIsHunter
Thanatos
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
5,140
13,318
Taken
11,614
6,288
Mitigated
3,135
8,994
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,168
187
0
1,569
3,908
2,776
0
553
3,355
20,016
0
L
Khepri
DEIVFS
Khepri
130
26
322
455
1,614
564
0
0
1,614
2,853
0
L
560
0
0
250
887
260
0
380
431
20,986
0
L
1,564
305
0
1,271
3,912
1,160
0
938
2,695
0
21,905
W
970
905
0
1,321
2,104
549
0
194
1,910
0
26,776
W
704
0
0
500
1,139
271
0
438
579
18,860
0
W
1,122
295
0
1,424
2,638
1,458
0
499
2,139
0
5,794
L
Danzaburou
UglyAim
Danzaburou
1,181
434
0
1,081
2,821
824
0
104
2,695
0
18,451
W
Thanatos
WoeIsHunter
Thanatos
1,139
177
0
4,180
3,529
1,234
0
665
2,864
0
17,454
L
1,705
95
0
1,066
2,380
327
0
35
2,307
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,403
Gold Earned
17,587
182
Minions Killed
176
0
Camps Cleared
0
535,518
Distance Traveled
469,342
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,842
768
43
9
0
113,531
0
L
Khepri
2,908
582
4
1
0
47,270
0
L
Vulcan
3,941
788
51
10
0
108,464
0
L
Nike
3,756
751
42
8
0
102,489
0
W
Izanami
3,391
678
48
10
0
88,095
0
W
Nu Wa
3,572
714
43
9
0
95,903
0
W
Odin
3,601
720
11
2
0
115,516
0
L
Danzaburou
3,429
686
37
7
0
99,481
2
W
Thanatos
3,997
799
37
7
0
122,473
2
L
He Bo
3,553
711
42
8
0
111,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role