Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Cola8
Danzaburou
Silver III
Level 119
God Stats
15W - 8L
1,516 SR
Queue Stats
27W - 22L
1,411 MMR
Solo
Tyr
Tyr
Bronze III
Ever_Night-_-
Tyr
Bronze III
Level 87
God Stats
2W - 1L
1,487 SR
Queue Stats
4W - 6L
1,356 MMR
Party 1
Scylla
Scylla
Bronze III
SwanfX
Scylla
Bronze III
Level 105
God Stats
2W - 2L
1,532 SR
Queue Stats
4W - 6L
1,356 MMR
Party 1
Bakasura
Bakasura
Gold IV
TheRick339
Bakasura
Gold IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 323L
1,346 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,507 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,734 SR
1,373 MMR
Discordia
Discordia
Gold III
Er_Titoisma
Discordia
Gold III
Level 150
God Stats
13W - 6L
1,855 SR
Queue Stats
120W - 113L
1,361 MMR
Solo
King Arthur
King Arthur
Silver III
Whiteeagle303
King Arthur
Silver III
Level 114
God Stats
1W - 2L
1,890 SR
Queue Stats
4W - 12L
1,378 MMR
Solo
Serqet
Serqet
Silver III
masum95
Serqet
Silver III
Level 147
God Stats
6W - 3L
1,587 SR
Queue Stats
23W - 26L
1,412 MMR
Solo
Horus
Horus
Gold V
mmachito
Horus
Gold V
Level 152
God Stats
3W - 2L
1,707 SR
Queue Stats
417W - 429L
1,333 MMR
Solo
Freya
Freya
Gold V
Денворд
Freya
Gold V
Level 148
God Stats
6W - 4L
1,632 SR
Queue Stats
254W - 265L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
1 / 2 / 3
6,092
554
4,375
8,779
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Cola8
Danzaburou
10
2 / 1 / 2
6,597
600
7,022
8,196
3,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 0
7,283
662
4,374
6,631
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
SwanfX
Scylla
12
1 / 1 / 1
6,236
567
2,794
6,823
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TheRick339
Bakasura
9
1 / 3 / 2
5,435
494
3,131
11,135
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MercuryKaliMulanRavana

VS

Bans
JanusMartichorasLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Er_Titoisma
Discordia
12
4 / 0 / 0
6,791
617
8,356
4,979
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Whiteeagle303
King Arthur
6
0 / 3 / 0
4,724
429
1,972
5,638
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
masum95
Serqet
10
1 / 4 / 1
5,818
529
3,364
10,782
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
mmachito
Horus
8
0 / 1 / 4
5,488
499
2,885
7,389
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
2 / 2 / 1
6,141
558
8,265
8,671
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
7
7
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
3
1.25
W
Danzaburou
Cola8
Danzaburou
2
1
2
3
L
Discordia
Er_Titoisma
Discordia
4
0
0
4
W
4
0
0
4
W
Scylla
SwanfX
Scylla
1
1
1
1.5
W
Bakasura
TheRick339
Bakasura
1
3
2
0.67
L
King Arthur
Whiteeagle303
King Arthur
0
3
0
0
L
Serqet
masum95
Serqet
1
4
1
0.38
L
Horus
mmachito
Horus
0
1
4
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,696
Damage
24,842
41,564
Taken
37,459
20,851
Mitigated
16,632
13,595
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,375
1,520
0
3,746
8,779
6,342
0
4,425
4,354
0
17,996
W
Danzaburou
Cola8
Danzaburou
7,022
4,005
0
3,479
8,196
3,215
757
4,890
3,306
0
42,912
L
Discordia
Er_Titoisma
Discordia
8,356
434
0
1,982
4,979
1,639
0
946
4,022
59,518
0
W
4,374
655
0
2,255
6,631
4,960
0
467
6,164
0
46,485
W
Scylla
SwanfX
Scylla
2,794
263
0
2,160
6,823
2,698
0
4,376
2,447
50,191
0
W
Bakasura
TheRick339
Bakasura
3,131
2,502
0
1,955
11,135
3,636
0
2,534
8,145
0
28,217
L
King Arthur
Whiteeagle303
King Arthur
1,972
220
0
750
5,638
2,992
0
0
5,638
0
20,877
L
Serqet
masum95
Serqet
3,364
748
0
470
10,782
4,212
0
1,246
9,306
0
48,814
L
Horus
mmachito
Horus
2,885
1,360
450
2,179
7,389
4,467
0
598
6,731
0
11,615
L
8,265
3,311
0
4,188
8,671
3,322
150
225
8,406
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
28,962
336
Minions Killed
297
0
Camps Cleared
0
1,127,758
Distance Traveled
1,009,381
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,092
554
26
2
0
238,137
4
W
Danzaburou
6,597
600
80
7
0
233,068
2
L
Discordia
6,791
617
101
9
0
221,808
3
W
Tyr
7,283
662
81
7
0
206,393
2
W
Scylla
6,236
567
92
8
0
205,194
0
W
Bakasura
5,435
494
57
5
0
244,966
0
L
King Arthur
4,724
429
39
4
0
117,901
2
L
Serqet
5,818
529
75
7
0
243,766
0
L
Horus
5,488
499
17
2
0
217,084
1
L
Freya
6,141
558
65
6
0
208,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role