Player Matchup

Serqet
Serqet
PeepeePrince-
Serqet
Level 64
God Stats
1W - 5L
1,305 SR
Queue Stats
95W - 97L
1,485 Elo+
Party 1
Achilles
Achilles
Sagehorn44
Achilles
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 42L
1,508 Elo+
Party 1
Scylla
Scylla
WeeWoo_WetWype
Scylla
Level 98
God Stats
5W - 3L
1,682 SR
Queue Stats
51W - 49L
1,461 Elo+
Party 1
Team Averages
Level 77
1,496 SR
1,485 Elo+

VS

Team Averages
Level 101
1,344 SR
1,432 Elo+
Danzaburou
Danzaburou
Eltabasqueno490
Danzaburou
Level 89
God Stats
8W - 4L
1,391 SR
Queue Stats
292W - 302L
1,495 Elo+
Solo
Ah Puch
Ah Puch
TheFlyestKilla
Ah Puch
Level 104
God Stats
1W - 2L
1,140 SR
Queue Stats
82W - 91L
1,453 Elo+
Solo
Neith
Neith
Woodardiii
Neith
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 4L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
9,669
604
5,711
17,484
22,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Sagehorn44
Achilles
13
0 / 5 / 3
10,129
633
7,154
19,283
21,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 0
11,612
726
7,772
12,163
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eltabasqueno490
Danzaburou
14
6 / 2 / 5
12,371
773
11,564
12,148
4,724
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 7
13,039
815
15,573
8,418
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
3 / 1 / 12
12,252
766
15,423
9,916
4,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eltabasqueno490
Danzaburou
6
2
5
4.25
L
0
5
3
0.3
L
Achilles
Sagehorn44
Achilles
0
5
3
0.3
W
7
1
7
10.5
L
3
6
0
0.5
W
Neith
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
42,560
48,930
Taken
30,482
48,007
Mitigated
12,151
3,295
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eltabasqueno490
Danzaburou
11,564
5,376
0
2,014
12,148
4,724
905
3,300
8,670
0
49,355
L
5,711
936
0
460
17,484
22,103
0
6,056
11,428
0
15,297
L
Achilles
Sagehorn44
Achilles
7,154
1,665
41
1,593
19,283
21,184
0
6,769
12,514
0
28,317
W
15,573
1,516
176
3,845
8,418
3,400
547
3,131
4,931
64,075
0
L
7,772
273
0
1,201
12,163
4,720
0
3,645
8,503
48,467
0
W
Neith
15,423
6,802
0
4,040
9,916
4,027
1,622
2,059
7,857
0
40,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
37,662
136
Minions Killed
166
0
Camps Cleared
0
790,855
Distance Traveled
849,065
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,371
773
42
3
0
271,147
4
L
Serqet
9,669
604
13
1
0
274,717
0
L
Achilles
10,129
633
34
2
0
259,137
0
W
Ah Puch
13,039
815
83
5
0
290,686
0
L
Scylla
11,612
726
89
6
0
257,001
0
W
Neith
12,252
766
41
3
0
287,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role