Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
FizzyPotion
Raijin
Level 74
God Stats
9W - 10L
1,440 SR
Queue Stats
388W - 366L
1,520 Elo+
Solo
Khepri
Khepri
Hauntricity
Khepri
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
PyroGhoul9
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
mcsouleater66
Thanatos
Level 24
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,446 SR
1,504 Elo+

VS

Team Averages
Level 137
1,536 SR
1,472 Elo+
King Arthur
King Arthur
 
King Arthur
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BERNARDOGT1
Vulcan
Level 157
God Stats
4W - 4L
1,743 SR
Queue Stats
201W - 207L
1,452 Elo+
Solo
Atlas
Atlas
SGKharma
Atlas
Level 66
God Stats
8W - 11L
1,647 SR
Queue Stats
433W - 437L
1,544 Elo+
Solo
Thanatos
Thanatos
ToxiC SoLDii3R
Thanatos
Level 118
God Stats
2W - 8L
1,359 SR
Queue Stats
268W - 263L
1,441 Elo+
Solo
Heimdallr
Heimdallr
TrizzyThaSavage
Heimdallr
Level 68
God Stats
0W - 3L
1,430 SR
Queue Stats
185W - 199L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 3
9,295
664
8,989
9,825
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
14
3 / 1 / 1
8,201
586
6,005
5,781
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
9
0 / 1 / 4
6,014
430
3,179
7,732
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
PyroGhoul9
Cernunnos
11
3 / 0 / 0
6,709
479
4,935
7,502
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
mcsouleater66
Thanatos
12
5 / 2 / 4
7,700
550
6,197
11,156
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 0
6,129
438
4,229
9,914
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
1 / 3 / 1
7,943
567
4,891
8,453
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
SGKharma
Atlas
10
1 / 3 / 1
6,739
481
5,346
14,793
13,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
14
3 / 4 / 1
8,020
573
4,553
15,047
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
TrizzyThaSavage
Heimdallr
11
0 / 2 / 0
6,511
465
6,507
7,419
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
5
5
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
3
6.5
L
King Arthur
 
King Arthur
0
4
0
0
L
Vulcan
1
3
1
0.5
W
Raijin
3
1
1
3.5
W
Khepri
0
1
4
2
W
Cernunnos
PyroGhoul9
Cernunnos
3
0
0
3
L
Atlas
SGKharma
Atlas
1
3
1
0.5
L
Thanatos
3
4
1
0.88
L
Heimdallr
TrizzyThaSavage
Heimdallr
0
2
0
0
W
Thanatos
mcsouleater66
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,305
Damage
25,526
41,996
Taken
55,626
22,871
Mitigated
30,326
16,899
Healing
19,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,989
479
0
3,646
9,825
7,906
0
1,341
8,239
67,396
0
L
King Arthur
 
King Arthur
4,229
888
0
2,029
9,914
4,115
0
4,837
4,450
0
34,217
L
Vulcan
4,891
1,532
0
1,603
8,453
3,695
0
5,362
3,040
61,130
0
W
Raijin
6,005
300
0
1,750
5,781
2,097
0
2,977
2,804
67,200
0
W
Khepri
3,179
603
0
1,192
7,732
5,614
0
2,208
5,524
13,755
0
W
Cernunnos
PyroGhoul9
Cernunnos
4,935
2,286
0
2,709
7,502
2,866
0
1,342
6,160
0
35,130
L
Atlas
SGKharma
Atlas
5,346
2,392
0
1,967
14,793
13,289
38
3,867
10,783
18,252
0
L
Thanatos
4,553
1,115
0
11,339
15,047
6,102
0
2,384
12,519
0
62,845
L
Heimdallr
TrizzyThaSavage
Heimdallr
6,507
2,128
0
2,638
7,419
3,125
0
910
6,509
0
46,539
W
Thanatos
mcsouleater66
Thanatos
6,197
1,521
0
7,602
11,156
4,388
0
2,372
8,784
0
47,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
35,342
410
Minions Killed
341
0
Camps Cleared
0
1,456,172
Distance Traveled
1,276,527
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,295
664
134
10
0
265,366
2
L
King Arthur
6,129
438
52
4
0
200,371
6
L
Vulcan
7,943
567
92
7
0
268,263
0
W
Raijin
8,201
586
133
10
0
233,268
3
W
Khepri
6,014
430
16
1
0
274,710
0
W
Cernunnos
6,709
479
62
4
0
335,031
0
L
Atlas
6,739
481
17
1
0
294,488
0
L
Thanatos
8,020
573
106
8
0
247,401
0
L
Heimdallr
6,511
465
74
5
0
266,004
0
W
Thanatos
7,700
550
65
5
0
347,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role