Player Matchup

Skadi
Skadi
Akamaru22
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,695 Elo+
Solo
Ra
Ra
DrPH1L PHD
Ra
Level 89
God Stats
39W - 42L
1,474 SR
Queue Stats
857W - 858L
1,443 Elo+
Solo
Bacchus
Bacchus
Narultime1997
Bacchus
Level 123
God Stats
1W - 0L
1,599 SR
Queue Stats
36W - 14L
1,682 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,607 Elo+

VS

Team Averages
Level 31
1,559 SR
1,544 Elo+
Discordia
Discordia
Aiitaanaa04
Discordia
Level 4
God Stats
5W - 3L
1,678 SR
Queue Stats
7W - 7L
1,457 Elo+
Party 1
Anhur
Anhur
DiegoElAmo6
Anhur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,600 Elo+
Party 1
Geb
Geb
ToledinMster
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Akamaru22
Skadi
12
4 / 3 / 13
9,679
807
5,964
8,591
3,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 0 / 10
10,376
865
13,072
4,531
2,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
13
7 / 1 / 11
10,223
852
10,388
14,015
16,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aiitaanaa04
Discordia
10
0 / 6 / 3
7,858
655
3,754
7,524
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 0
9,439
787
6,873
12,182
4,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 3
7,910
659
8,333
15,074
15,727
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
18
Kills
4
4
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aiitaanaa04
Discordia
0
6
3
0.25
W
Skadi
Akamaru22
Skadi
4
3
13
3.5
L
4
5
0
0.8
W
7
0
10
12
W
Bacchus
7
1
11
12.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,424
Damage
18,960
27,137
Taken
34,780
21,943
Mitigated
23,242
9,440
Healing
714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aiitaanaa04
Discordia
3,754
646
0
0
7,524
2,652
0
5,206
2,085
22,159
0
W
Skadi
Akamaru22
Skadi
5,964
2,396
0
691
8,591
3,233
1,658
4,336
4,188
0
22,993
L
6,873
2,661
0
714
12,182
4,863
0
7,969
3,917
0
40,815
W
13,072
1,451
2,001
2,693
4,531
2,010
658
2,959
1,422
55,362
0
W
Bacchus
10,388
1,275
0
4,055
14,015
16,700
378
5,106
8,665
20,525
1,021
L
8,333
1,199
0
0
15,074
15,727
0
8,236
6,043
17,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
25,207
134
Minions Killed
105
0
Camps Cleared
0
678,630
Distance Traveled
580,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,858
655
40
3
0
186,932
0
W
Skadi
9,679
807
26
2
0
201,033
0
L
Anhur
9,439
787
49
4
0
176,246
0
W
Ra
10,376
865
89
7
0
240,374
0
W
Bacchus
10,223
852
19
2
0
237,223
0
L
Geb
7,910
659
16
1
0
217,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role