Player Matchup

Tyr
Tyr
Amayaedu2002
Tyr
Level 68
God Stats
16W - 10L
1,607 SR
Queue Stats
96W - 111L
1,439 Elo+
Party 2
Anubis
Anubis
GuardiaRojo45
Anubis
Level 27
God Stats
8W - 23L
1,012 SR
Queue Stats
11W - 27L
990 Elo+
Party 2
Da Ji
Da Ji
VicTorinoglitch
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,424 Elo+
Solo
Neith
Neith
XinoChan
Neith
Level 69
God Stats
7W - 2L
1,693 SR
Queue Stats
131W - 146L
1,441 Elo+
Party 2
Bacchus
Bacchus
elpapu88rey
Bacchus
Level 47
God Stats
7W - 6L
1,419 SR
Queue Stats
22W - 36L
1,333 Elo+
Party 2
Team Averages
Level 64
1,446 SR
1,325 Elo+

VS

Team Averages
Level 85
1,549 SR
1,418 Elo+
Hun Batz
Hun Batz
CharlesHardwood
Hun Batz
Level 80
God Stats
4W - 2L
1,552 SR
Queue Stats
137W - 138L
1,415 Elo+
Solo
Charon
Charon
Leemac40
Charon
Level 191
God Stats
22W - 12L
1,807 SR
Queue Stats
162W - 173L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
MioCATzZo
Baron Samedi
Level 40
God Stats
0W - 1L
1,476 SR
Queue Stats
17W - 44L
1,263 Elo+
Solo
Sol
Sol
The Greefox
Sol
Level 67
God Stats
0W - 4L
1,453 SR
Queue Stats
101W - 120L
1,494 Elo+
Party 1
Thor
Thor
sayplong
Thor
Level 45
God Stats
17W - 22L
1,459 SR
Queue Stats
55W - 84L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,035
807
762
2,931
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 1
3,844
769
1,293
1,833
718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
3 / 0 / 0
4,461
892
1,761
3,928
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
XinoChan
Neith
6
0 / 0 / 2
3,410
682
1,597
1,451
449
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
elpapu88rey
Bacchus
5
0 / 1 / 1
3,650
730
1,517
3,522
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 0 / 0
3,729
746
757
3,909
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
Leemac40
Charon
5
0 / 1 / 1
3,444
689
1,373
3,542
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MioCATzZo
Baron Samedi
6
0 / 1 / 0
3,257
651
354
2,721
752
5
0 / 1 / 1
3,001
600
1,006
1,750
581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
4
0 / 0 / 0
2,958
592
906
1,997
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
1
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Hun Batz
1
0
0
1
W
0
0
1
0.5
L
Charon
Leemac40
Charon
0
1
1
0.5
L
Baron Samedi
MioCATzZo
Baron Samedi
0
1
0
0
L
0
1
1
0.5
W
3
0
0
3
W
Neith
XinoChan
Neith
0
0
2
1
W
Bacchus
elpapu88rey
Bacchus
0
1
1
0.5
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,930
Damage
4,396
13,665
Taken
13,919
6,227
Mitigated
5,044
6,004
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
762
151
0
770
2,931
1,372
0
0
2,931
0
22,568
L
Hun Batz
757
410
0
505
3,909
1,246
0
202
3,707
0
17,987
W
1,293
86
0
1,302
1,833
718
68
406
1,427
19,733
0
L
Charon
Leemac40
Charon
1,373
329
123
1,167
3,542
1,721
0
780
2,762
7,105
0
L
Baron Samedi
MioCATzZo
Baron Samedi
354
88
0
518
2,721
752
0
1,164
1,557
15,381
0
L
1,006
519
0
416
1,750
581
0
664
1,086
10,824
1,900
W
1,761
384
0
2,189
3,928
1,253
0
209
3,719
0
21,372
W
Neith
XinoChan
Neith
1,597
673
0
741
1,451
449
0
744
707
0
16,154
W
Bacchus
elpapu88rey
Bacchus
1,517
109
0
1,002
3,522
2,435
0
1,395
2,127
8,989
0
L
Thor
906
207
0
250
1,997
744
0
0
1,997
0
6,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,400
Gold Earned
16,389
164
Minions Killed
109
0
Camps Cleared
0
499,174
Distance Traveled
441,694
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,035
807
46
9
0
107,083
2
L
Hun Batz
3,729
746
38
8
0
119,798
0
W
Anubis
3,844
769
33
7
0
102,870
0
L
Charon
3,444
689
10
2
0
92,494
3
L
Baron Samedi
3,257
651
21
4
0
97,927
0
L
Sol
3,001
600
26
5
0
85,122
0
W
Da Ji
4,461
892
45
9
0
103,410
0
W
Neith
3,410
682
32
6
0
88,210
0
W
Bacchus
3,650
730
8
2
0
97,601
0
L
Thor
2,958
592
14
3
0
46,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role