Player Matchup

Charon
Charon
Mjölrn
Charon
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 96L
1,672 Elo+
Party 2
Ares
Ares
Nanosecso
Ares
Level 109
God Stats
5W - 0L
1,723 SR
Queue Stats
139W - 105L
1,678 Elo+
Party 2
Hercules
Hercules
PanBobert
Hercules
Level 19
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 5L
1,353 Elo+
Solo
Janus
Janus
Uscebe
Janus
Level 157
God Stats
9W - 5L
1,389 SR
Queue Stats
971W - 1,002L
1,527 Elo+
Solo
Eset
Eset
slavkaNA
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 148L
1,518 Elo+
Solo
Team Averages
Level 91
1,479 SR
1,550 Elo+

VS

Team Averages
Level 136
1,536 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AdrianR3d
Danzaburou
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,287 Elo+
Solo
Hou Yi
Hou Yi
Bushy998
Hou Yi
Level 149
God Stats
5W - 5L
1,422 SR
Queue Stats
368W - 369L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
DtotheK
Baron Samedi
Level 100
God Stats
9W - 4L
1,638 SR
Queue Stats
354W - 366L
1,528 Elo+
Solo
Apollo
Apollo
teepy
Apollo
Level 148
God Stats
6W - 4L
1,619 SR
Queue Stats
563W - 544L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Mjölrn
Charon
17
1 / 4 / 14
9,960
766
10,873
16,446
20,202
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
17
7 / 4 / 8
11,212
862
12,685
17,821
22,128
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
PanBobert
Hercules
17
4 / 4 / 11
9,911
762
6,296
21,565
32,283
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Janus
Uscebe
Janus
18
1 / 1 / 5
10,327
794
10,114
6,838
3,384
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
18
6 / 4 / 9
10,649
819
11,968
11,631
6,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 3 / 8
10,005
770
14,855
7,974
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AdrianR3d
Danzaburou
16
3 / 5 / 8
9,548
734
14,253
14,273
5,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Bushy998
Hou Yi
15
1 / 4 / 12
8,850
681
9,141
11,626
5,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DtotheK
Baron Samedi
18
5 / 3 / 9
9,840
757
10,651
10,733
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
teepy
Apollo
14
4 / 4 / 6
8,844
680
6,882
9,671
4,286
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
19
Kills
15
17
Deaths
19
47
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
8
2
L
Danzaburou
AdrianR3d
Danzaburou
3
5
8
1.4
L
Hou Yi
Bushy998
Hou Yi
1
4
12
1.75
L
Baron Samedi
DtotheK
Baron Samedi
5
3
9
3.17
W
Charon
Mjölrn
Charon
1
4
14
2
W
Ares
7
4
8
2.75
W
Hercules
PanBobert
Hercules
4
4
11
2.38
W
Janus
Uscebe
Janus
1
1
5
3.5
W
Eset
6
4
9
2.63
L
Apollo
teepy
Apollo
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
55,782
74,301
Taken
54,277
84,880
Mitigated
29,103
22,363
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
14,855
578
1,564
1,144
7,974
7,133
0
7,016
840
38,428
0
L
Danzaburou
AdrianR3d
Danzaburou
14,253
5,703
1,927
3,155
14,273
5,784
0
11,724
2,217
0
22,698
L
Hou Yi
Bushy998
Hou Yi
9,141
3,781
127
1,639
11,626
5,077
0
9,348
1,948
0
22,762
L
Baron Samedi
DtotheK
Baron Samedi
10,651
975
3,314
2,442
10,733
6,823
0
8,407
1,891
20,423
0
W
Charon
Mjölrn
Charon
10,873
1,194
742
1,226
16,446
20,202
669
4,826
11,124
23,971
0
W
Ares
12,685
310
1,502
2,176
17,821
22,128
117
4,900
12,039
17,014
0
W
Hercules
PanBobert
Hercules
6,296
1,124
980
8,741
21,565
32,283
617
8,669
12,403
0
10,387
W
Janus
Uscebe
Janus
10,114
162
1,973
1,582
6,838
3,384
1,622
1,008
5,640
41,013
0
W
Eset
11,968
238
1,871
1,570
11,631
6,883
1,196
5,033
6,314
24,591
0
L
Apollo
teepy
Apollo
6,882
5,472
736
1,279
9,671
4,286
0
7,940
1,509
0
11,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,059
Gold Earned
47,087
168
Minions Killed
151
0
Camps Cleared
0
1,225,698
Distance Traveled
1,133,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,005
770
60
5
0
212,245
0
L
Danzaburou
9,548
734
25
2
0
231,854
0
L
Hou Yi
8,850
681
38
3
0
222,372
0
L
Baron Samedi
9,840
757
18
1
0
242,246
0
W
Charon
9,960
766
25
2
0
227,378
0
W
Ares
11,212
862
10
1
0
242,243
0
W
Hercules
9,911
762
11
1
0
242,070
0
W
Janus
10,327
794
99
8
0
240,371
0
W
Eset
10,649
819
23
2
0
273,636
0
L
Apollo
8,844
680
10
1
0
225,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role