Player Matchup

Lancelot
Lancelot
CloseGryphon27
Lancelot
Level 127
God Stats
15W - 24L
1,332 SR
Queue Stats
266W - 248L
1,509 Elo+
Solo
Discordia
Discordia
FiestyLobster
Discordia
Level 156
God Stats
2W - 6L
1,533 SR
Queue Stats
206W - 258L
1,436 Elo+
Solo
Ullr
Ullr
JolieOlie69
Ullr
Level 54
God Stats
6W - 10L
1,733 SR
Queue Stats
207W - 233L
1,434 Elo+
Solo
Arachne
Arachne
Tanguenha
Arachne
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,177 Elo+
Solo
Charon
Charon
superior_yam319
Charon
Level 134
God Stats
6W - 10L
1,500 SR
Queue Stats
1,092W - 1,052L
1,469 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,405 Elo+

VS

Team Averages
Level 99
1,588 SR
1,442 Elo+
Apollo
Apollo
Combsl3ryson
Apollo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
GrimFusi0n
Ao Kuang
Level 125
God Stats
2W - 3L
1,797 SR
Queue Stats
86W - 78L
1,518 Elo+
Party 1
Shiva
Shiva
Karbley
Shiva
Level 105
God Stats
7W - 2L
1,464 SR
Queue Stats
212W - 172L
1,465 Elo+
Solo
Vulcan
Vulcan
UmmItsImperium
Vulcan
Level 86
God Stats
8W - 2L
1,738 SR
Queue Stats
66W - 61L
1,514 Elo+
Party 1
Atlas
Atlas
koall007
Atlas
Level 55
God Stats
88W - 93L
1,439 SR
Queue Stats
195W - 208L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 3 / 0
8,508
532
5,727
18,688
20,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
FiestyLobster
Discordia
14
0 / 5 / 1
7,714
482
6,421
11,203
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 0
7,489
468
5,961
11,275
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Tanguenha
Arachne
13
0 / 1 / 0
7,489
468
2,666
11,785
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 0
6,980
436
7,619
12,611
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 0 / 2
8,908
557
4,911
11,225
4,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
GrimFusi0n
Ao Kuang
15
4 / 0 / 1
9,443
590
4,888
9,052
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Karbley
Shiva
17
3 / 1 / 0
10,726
670
15,104
14,748
12,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 4
9,432
590
12,596
7,090
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
koall007
Atlas
13
3 / 1 / 2
8,876
555
5,141
13,254
7,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
3
0
0.33
W
Apollo
2
0
2
3
L
Discordia
FiestyLobster
Discordia
0
5
1
0.1
W
Ao Kuang
GrimFusi0n
Ao Kuang
4
0
1
4.5
L
0
3
0
0
W
Shiva
Karbley
Shiva
3
1
0
3
L
Arachne
Tanguenha
Arachne
0
1
0
0
W
2
0
4
4
W
Atlas
koall007
Atlas
3
1
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,394
Damage
42,640
65,562
Taken
55,369
42,891
Mitigated
30,827
13,139
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,727
2,903
0
4,313
18,688
20,505
0
0
18,688
0
63,939
W
Apollo
4,911
2,643
0
4,166
11,225
4,657
657
1,400
9,682
0
65,847
L
Discordia
FiestyLobster
Discordia
6,421
549
0
1,410
11,203
4,176
0
6,623
4,580
73,991
0
W
Ao Kuang
GrimFusi0n
Ao Kuang
4,888
1,628
0
3,310
9,052
3,593
0
1,393
7,532
84,282
0
L
5,961
2,510
0
929
11,275
4,181
887
2,919
8,320
0
55,657
W
Shiva
Karbley
Shiva
15,104
3,498
0
5,488
14,748
12,142
160
0
14,748
0
94,706
L
Arachne
Tanguenha
Arachne
2,666
1,782
0
4,684
11,785
4,308
0
4,783
6,884
0
55,085
W
12,596
4,856
0
750
7,090
2,804
163
4,820
2,051
81,151
0
W
Atlas
koall007
Atlas
5,141
1,955
2,665
3,940
13,254
7,631
0
5,804
6,600
19,172
0
L
7,619
918
0
1,803
12,611
9,721
0
8,279
4,220
35,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
47,385
482
Minions Killed
529
0
Camps Cleared
0
1,635,498
Distance Traveled
1,714,145
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,508
532
116
7
0
329,494
1
W
Apollo
8,908
557
109
7
0
291,057
4
L
Discordia
7,714
482
122
8
0
270,622
6
W
Ao Kuang
9,443
590
128
8
0
372,720
6
L
Ullr
7,489
468
97
6
0
296,840
3
W
Shiva
10,726
670
146
9
0
352,729
2
L
Arachne
7,489
468
93
6
0
423,944
2
W
Vulcan
9,432
590
133
8
0
332,441
1
W
Atlas
8,876
555
13
1
0
365,198
6
L
Charon
6,980
436
54
3
0
314,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role