Player Matchup

Charon
Charon
 
Charon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
CODE-TheLeax
Martichoras
Level 128
God Stats
2W - 2L
1,304 SR
Queue Stats
78W - 71L
1,495 Elo+
Party 2
Anubis
Anubis
DarkRebelion689
Anubis
Level 117
God Stats
15W - 14L
1,582 SR
Queue Stats
31W - 32L
1,482 Elo+
Party 1
Arachne
Arachne
FallenAngel8825
Arachne
Level 101
God Stats
4W - 6L
1,799 SR
Queue Stats
180W - 181L
1,489 Elo+
Party 1
Bacchus
Bacchus
TheWhiteSould2
Bacchus
Level 67
God Stats
34W - 18L
1,624 SR
Queue Stats
72W - 63L
1,493 Elo+
Party 2
Team Averages
Level 99
1,562 SR
1,492 Elo+

VS

Team Averages
Level 76
1,502 SR
1,449 Elo+
Achilles
Achilles
Excalibur4321
Achilles
Level 76
God Stats
0W - 2L
1,546 SR
Queue Stats
83W - 75L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nàohǎi
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,401 SR
Queue Stats
30W - 47L
1,380 Elo+
Solo
Nu Wa
Nu Wa
dinosor kill
Nu Wa
Level 47
God Stats
23W - 19L
1,524 SR
Queue Stats
123W - 132L
1,448 Elo+
Solo
Khepri
Khepri
eggnogajhfi
Khepri
Level 83
God Stats
4W - 4L
1,347 SR
Queue Stats
118W - 127L
1,451 Elo+
Solo
Loki
Loki
tirek31
Loki
Level 49
God Stats
2W - 2L
1,690 SR
Queue Stats
135W - 135L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 2 / 1
8,246
515
8,575
12,693
9,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
CODE-TheLeax
Martichoras
16
6 / 0 / 4
9,814
613
14,014
10,627
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 4
8,284
518
8,982
13,281
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
10 / 1 / 3
9,053
566
8,571
14,080
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 12
8,040
503
4,752
11,348
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Excalibur4321
Achilles
14
2 / 3 / 1
8,562
535
10,191
16,965
15,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Nàohǎi
Ah Muzen Cab
12
0 / 6 / 0
6,509
407
4,910
11,625
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 3
7,251
453
11,447
7,741
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
12
1 / 4 / 2
7,283
455
4,247
13,662
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
tirek31
Loki
11
3 / 6 / 1
7,199
450
7,490
12,947
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
22
Kills
6
6
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
2
1
1.25
W
Martichoras
CODE-TheLeax
Martichoras
6
0
4
8
W
2
2
4
2
L
Achilles
Excalibur4321
Achilles
2
3
1
0.83
W
10
1
3
11.5
L
Ah Muzen Cab
Nàohǎi
Ah Muzen Cab
0
6
0
0
W
2
1
12
8
L
0
3
3
0.5
L
Khepri
1
4
2
0.5
L
Loki
tirek31
Loki
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
38,285
62,029
Taken
62,940
37,345
Mitigated
38,987
21,657
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,575
1,318
0
1,488
12,693
9,644
0
706
11,987
44,165
311
W
Martichoras
CODE-TheLeax
Martichoras
14,014
5,581
0
5,124
10,627
5,105
807
1,731
8,896
0
85,772
W
8,982
195
14
6,418
13,281
4,948
453
7,941
5,314
71,481
0
L
Achilles
Excalibur4321
Achilles
10,191
1,240
0
2,967
16,965
15,907
58
7,310
8,441
0
53,773
W
8,571
5,965
0
5,172
14,080
5,461
405
3,071
10,941
0
57,692
L
Ah Muzen Cab
Nàohǎi
Ah Muzen Cab
4,910
1,037
0
1,399
11,625
4,092
0
728
10,897
0
43,565
W
4,752
578
0
3,441
11,348
12,187
0
2,379
8,889
20,089
0
L
11,447
3,983
0
1,073
7,741
2,624
0
4,935
2,806
65,728
0
L
Khepri
4,247
586
0
2,381
13,662
12,128
44
4,450
9,140
22,650
0
L
Loki
tirek31
Loki
7,490
1,969
0
3,552
12,947
4,236
0
3,301
9,580
0
44,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,437
Gold Earned
36,804
445
Minions Killed
325
0
Camps Cleared
0
1,579,118
Distance Traveled
1,592,637
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,246
515
73
5
0
282,408
0
W
Martichoras
9,814
613
149
9
0
297,678
0
W
Anubis
8,284
518
112
7
0
263,926
2
L
Achilles
8,562
535
91
6
0
302,121
0
W
Arachne
9,053
566
82
5
0
386,360
0
L
Ah Muzen Cab
6,509
407
50
3
0
324,577
1
W
Bacchus
8,040
503
29
2
0
348,746
4
L
Nu Wa
7,251
453
91
6
0
275,908
0
L
Khepri
7,283
455
24
2
0
350,153
2
L
Loki
7,199
450
69
4
0
339,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role