Player Matchup

Charon
Charon
BipolarRats
Charon
Level 91
God Stats
4W - 6L
1,201 SR
Queue Stats
23W - 37L
1,403 Elo+
Solo
Ravana
Ravana
CODE-TheLeax
Ravana
Level 128
God Stats
5W - 2L
1,424 SR
Queue Stats
78W - 71L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
DarkRebelion689
Danzaburou
Level 117
God Stats
3W - 2L
1,627 SR
Queue Stats
31W - 32L
1,468 Elo+
Party 1
Serqet
Serqet
FallenAngel8825
Serqet
Level 101
God Stats
12W - 17L
1,247 SR
Queue Stats
180W - 181L
1,479 Elo+
Party 1
Bacchus
Bacchus
TheWhiteSould2
Bacchus
Level 67
God Stats
34W - 18L
1,614 SR
Queue Stats
72W - 63L
1,484 Elo+
Party 2
Team Averages
Level 101
1,423 SR
1,464 Elo+

VS

Team Averages
Level 87
1,596 SR
1,438 Elo+
Mulan
Mulan
Hectorsc52
Mulan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 3
Discordia
Discordia
Nàohǎi
Discordia
Level 125
God Stats
0W - 1L
1,891 SR
Queue Stats
30W - 47L
1,390 Elo+
Solo
Xbalanque
Xbalanque
alexitto_03
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,416 Elo+
Party 3
Bastet
Bastet
dinosor kill
Bastet
Level 47
God Stats
0W - 4L
1,284 SR
Queue Stats
123W - 132L
1,459 Elo+
Solo
Charon
Charon
zokakraj
Charon
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
19W - 12L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
3 / 1 / 4
7,438
531
9,474
11,214
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
6 / 0 / 1
9,010
644
12,919
1,584
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
DarkRebelion689
Danzaburou
11
4 / 2 / 1
7,499
536
9,275
10,190
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 3 / 4
6,451
461
3,620
11,854
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 5
6,751
482
6,347
11,081
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
0 / 5 / 0
6,768
483
680
13,337
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Nàohǎi
Discordia
10
2 / 4 / 1
6,259
447
6,091
8,948
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
alexitto_03
Xbalanque
9
0 / 5 / 2
5,593
400
5,378
11,566
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
12
3 / 0 / 2
7,106
508
8,510
12,119
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
zokakraj
Charon
11
3 / 0 / 1
6,985
499
9,607
14,233
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
8
8
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
3
1
4
5
W
Ravana
6
0
1
6.5
W
Danzaburou
DarkRebelion689
Danzaburou
4
2
1
2.25
W
1
3
4
1
L
Mulan
0
5
0
0
L
Discordia
Nàohǎi
Discordia
2
4
1
0.63
W
0
2
5
1.25
L
Xbalanque
alexitto_03
Xbalanque
0
5
2
0.2
L
Bastet
3
0
2
4
L
Charon
zokakraj
Charon
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
30,266
45,923
Taken
60,203
26,099
Mitigated
30,940
10,496
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,474
387
0
1,000
11,214
5,481
25
4,155
7,059
48,094
0
W
Ravana
12,919
2,961
0
516
1,584
728
429
0
1,584
260
71,222
W
Danzaburou
DarkRebelion689
Danzaburou
9,275
3,603
186
3,711
10,190
4,245
754
3,084
6,978
0
49,062
W
3,620
1,042
0
1,690
11,854
4,796
0
4,690
7,164
0
29,838
L
Mulan
680
139
0
2,401
13,337
6,867
0
83
13,254
0
40,548
L
Discordia
Nàohǎi
Discordia
6,091
294
0
1,706
8,948
3,395
0
4,634
3,888
34,873
0
W
6,347
968
0
3,393
11,081
10,849
0
3,594
7,355
18,536
0
L
Xbalanque
alexitto_03
Xbalanque
5,378
2,324
0
3,832
11,566
4,287
0
4,232
7,236
0
28,280
L
Bastet
8,510
2,523
0
2,800
12,119
4,585
0
3,360
8,527
0
53,366
L
Charon
zokakraj
Charon
9,607
1,900
235
4,851
14,233
11,806
0
3,107
10,964
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
32,711
344
Minions Killed
270
0
Camps Cleared
0
1,435,538
Distance Traveled
1,364,063
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,438
531
93
7
0
279,369
2
W
Ravana
9,010
644
116
8
0
285,516
0
W
Danzaburou
7,499
536
73
5
0
247,224
0
W
Serqet
6,451
461
48
3
0
317,131
0
L
Mulan
6,768
483
71
5
0
232,297
0
L
Discordia
6,259
447
45
3
0
264,998
2
W
Bacchus
6,751
482
14
1
0
306,298
2
L
Xbalanque
5,593
400
33
2
0
261,914
3
L
Bastet
7,106
508
74
5
0
333,657
0
L
Charon
6,985
499
47
3
0
271,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role