Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BouncyHippo28
Thor
Level 49
God Stats
17W - 25L
1,286 SR
Queue Stats
50W - 63L
1,313 Elo+
Solo
Athena
Athena
Cauldr
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Chernobog
Chernobog
amiga500doma
Chernobog
Level 80
God Stats
28W - 27L
1,550 SR
Queue Stats
674W - 627L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
vikingbox1
Gilgamesh
Level 156
God Stats
14W - 23L
1,476 SR
Queue Stats
215W - 260L
1,536 Elo+
Party 3
Team Averages
Level 82
1,462 SR
1,472 Elo+

VS

Team Averages
Level 97
1,480 SR
1,471 Elo+
Vulcan
Vulcan
Anniibunny
Vulcan
Level 187
God Stats
5W - 9L
1,466 SR
Queue Stats
259W - 302L
1,439 Elo+
Party 1
Awilix
Awilix
I DRAGONBALL I
Awilix
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 12L
1,514 Elo+
Party 1
Charon
Charon
Oakh
Charon
Level 155
God Stats
0W - 3L
1,251 SR
Queue Stats
50W - 49L
1,501 Elo+
Solo
Hachiman
Hachiman
klkmanin
Hachiman
Level 8
God Stats
2W - 2L
1,475 SR
Queue Stats
30W - 41L
1,440 Elo+
Party 2
Ra
Ra
raiisyEZ
Ra
Level 126
God Stats
7W - 8L
1,452 SR
Queue Stats
145W - 141L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 0 / 2
7,768
706
4,556
3,307
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
6,189
563
1,217
7,135
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Cauldr
Athena
8
1 / 2 / 4
5,871
534
1,639
5,503
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
amiga500doma
Chernobog
11
4 / 2 / 1
6,899
627
2,894
6,496
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
vikingbox1
Gilgamesh
12
4 / 1 / 1
7,518
683
8,175
9,595
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anniibunny
Vulcan
7
2 / 2 / 0
5,128
466
819
2,007
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
6,622
602
2,347
7,802
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Oakh
Charon
10
0 / 4 / 1
5,759
524
4,655
10,429
8,627
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
klkmanin
Hachiman
1
0 / 0 / 0
3,862
351
0
386
78
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 4 / 2
6,619
602
7,721
7,859
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
2
4
L
Vulcan
Anniibunny
Vulcan
2
2
0
1
W
0
1
4
2
W
Athena
Cauldr
Athena
1
2
4
1.5
L
1
2
0
0.5
L
Charon
Oakh
Charon
0
4
1
0.13
W
Chernobog
amiga500doma
Chernobog
4
2
1
2.25
L
Hachiman
klkmanin
Hachiman
0
0
0
0
L
3
4
2
1
W
Gilgamesh
vikingbox1
Gilgamesh
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,481
Damage
15,542
32,036
Taken
28,483
16,395
Mitigated
15,818
6,945
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,556
360
0
408
3,307
1,274
454
893
2,291
55,817
0
L
Vulcan
Anniibunny
Vulcan
819
219
0
0
2,007
490
0
1,074
933
2,965
0
W
1,217
147
0
500
7,135
2,553
141
1,762
5,224
0
39,396
W
Athena
Cauldr
Athena
1,639
901
0
802
5,503
3,829
147
2,627
2,636
11,053
0
L
2,347
760
0
709
7,802
3,375
0
1,987
5,771
0
53,775
L
Charon
Oakh
Charon
4,655
1,184
0
1,947
10,429
8,627
0
190
9,557
35,148
392
W
Chernobog
amiga500doma
Chernobog
2,894
1,915
165
1,975
6,496
2,445
2,557
2,667
3,547
0
42,145
L
Hachiman
klkmanin
Hachiman
0
0
0
201
386
78
0
0
386
0
1,866
L
7,721
392
48
2,143
7,859
3,248
0
2,968
4,796
47,199
0
W
Gilgamesh
vikingbox1
Gilgamesh
8,175
3,303
0
3,095
9,595
6,294
108
4,064
5,489
0
52,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
27,990
348
Minions Killed
241
0
Camps Cleared
0
1,093,912
Distance Traveled
849,824
4
Wards Purchased
153
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,768
706
108
10
0
236,026
4
L
Vulcan
5,128
466
5
0
0
226,704
153
W
Thor
6,189
563
65
6
0
255,456
0
W
Athena
5,871
534
11
1
0
189,192
0
L
Awilix
6,622
602
90
8
0
221,102
0
L
Charon
5,759
524
48
4
0
182,003
0
W
Chernobog
6,899
627
70
6
0
178,625
0
L
Hachiman
3,862
351
5
0
0
33,176
0
L
Ra
6,619
602
93
8
0
186,839
0
W
Gilgamesh
7,518
683
94
9
0
234,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role