Player Matchup

Neith
Neith
Deeskeet127
Neith
Level 78
God Stats
5W - 4L
1,684 SR
Queue Stats
267W - 227L
1,507 Elo+
Solo
Charon
Charon
GoldMortis
Charon
Level 38
God Stats
8W - 8L
1,587 SR
Queue Stats
41W - 34L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Valid-00
Ne Zha
Level 50
God Stats
3W - 3L
1,588 SR
Queue Stats
74W - 82L
1,470 Elo+
Solo
Tiamat
Tiamat
calcifer903
Tiamat
Level 47
God Stats
2W - 2L
1,702 SR
Queue Stats
216W - 239L
1,490 Elo+
Solo
Ganesha
Ganesha
karatekidxl
Ganesha
Level 25
God Stats
16W - 10L
1,695 SR
Queue Stats
18W - 15L
1,596 Elo+
Party 1
Team Averages
Level 48
1,651 SR
1,518 Elo+

VS

Team Averages
Level 129
1,539 SR
1,502 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Eye8bananas
Apollo
Level 103
God Stats
5W - 5L
1,289 SR
Queue Stats
198W - 170L
1,527 Elo+
Solo
Bellona
Bellona
Freewaters-
Bellona
Level 95
God Stats
13W - 16L
1,525 SR
Queue Stats
124W - 135L
1,399 Elo+
Solo
Janus
Janus
MoZziiKiLLaH 91
Janus
Level 215
God Stats
12W - 8L
1,503 SR
Queue Stats
266W - 268L
1,482 Elo+
Solo
Mercury
Mercury
deekay1119
Mercury
Level 75
God Stats
10W - 7L
1,878 SR
Queue Stats
179W - 151L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,360
530
5,055
8,123
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
GoldMortis
Charon
10
0 / 2 / 0
5,594
466
5,374
10,532
9,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Valid-00
Ne Zha
10
0 / 3 / 1
5,701
475
2,501
11,807
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
10
1 / 3 / 0
5,848
487
3,760
8,197
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
karatekidxl
Ganesha
9
0 / 0 / 0
5,690
474
3,005
8,757
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 2
6,901
575
6,072
6,758
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
12
1 / 1 / 2
7,002
584
5,555
7,528
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Freewaters-
Bellona
12
1 / 0 / 1
7,281
607
4,272
9,797
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
3 / 0 / 2
7,590
633
7,477
5,497
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
deekay1119
Mercury
12
2 / 1 / 3
7,091
591
5,269
8,632
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
8
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
2
2
L
1
1
0
1
W
Apollo
1
1
2
2
W
Bellona
Freewaters-
Bellona
1
0
1
1.5
L
Charon
GoldMortis
Charon
0
2
0
0
W
3
0
2
4
L
Ne Zha
Valid-00
Ne Zha
0
3
1
0.17
L
Tiamat
1
3
0
0.33
W
Mercury
deekay1119
Mercury
2
1
3
3.5
L
Ganesha
karatekidxl
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
28,645
47,416
Taken
38,212
26,995
Mitigated
21,023
13,788
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,072
949
1,339
3,534
6,758
4,608
0
2,714
3,893
26,767
0
L
5,055
2,306
0
4,325
8,123
2,802
0
1,082
7,041
0
42,888
W
Apollo
5,555
3,388
0
4,571
7,528
3,294
634
411
7,117
0
61,704
W
Bellona
Freewaters-
Bellona
4,272
1,035
0
2,932
9,797
7,988
0
4,047
5,750
0
49,976
L
Charon
GoldMortis
Charon
5,374
1,875
0
2,184
10,532
9,685
0
1,528
8,968
28,742
0
W
7,477
187
0
1,222
5,497
2,039
42
2,969
2,528
60,175
0
L
Ne Zha
Valid-00
Ne Zha
2,501
270
0
2,638
11,807
4,959
0
2,579
9,036
0
43,829
L
Tiamat
3,760
472
0
1,693
8,197
3,648
0
4,443
3,498
36,399
0
W
Mercury
deekay1119
Mercury
5,269
2,184
0
750
8,632
3,094
0
1,758
6,702
0
53,034
L
Ganesha
karatekidxl
Ganesha
3,005
327
0
2,948
8,757
5,901
0
3,367
5,240
12,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,193
Gold Earned
35,865
290
Minions Killed
396
0
Camps Cleared
0
1,211,630
Distance Traveled
1,320,978
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,901
575
25
2
0
265,308
4
L
Neith
6,360
530
96
8
0
213,217
3
W
Apollo
7,002
584
103
9
0
231,322
0
W
Bellona
7,281
607
67
6
0
243,345
2
L
Charon
5,594
466
41
3
0
234,114
0
W
Janus
7,590
633
118
10
0
260,637
0
L
Ne Zha
5,701
475
81
7
0
291,932
3
L
Tiamat
5,848
487
69
6
0
222,077
3
W
Mercury
7,091
591
83
7
0
320,366
0
L
Ganesha
5,690
474
3
0
0
250,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role