Player Matchup

Bakasura
Bakasura
Acrous_
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,330 Elo+
Party 1
Hera
Hera
Calinou120
Hera
Level 84
God Stats
6W - 9L
1,358 SR
Queue Stats
24W - 47L
1,325 Elo+
Party 1
Fafnir
Fafnir
IzzySkunk85
Fafnir
Level 114
God Stats
7W - 14L
1,369 SR
Queue Stats
35W - 60L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
MaaGiiik
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
jayson--ch
Baron Samedi
Level 100
God Stats
4W - 10L
1,365 SR
Queue Stats
35W - 60L
1,340 Elo+
Party 1
Team Averages
Level 94
1,418 SR
1,334 Elo+

VS

Team Averages
Level 137
1,451 SR
1,471 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
AnubisDB
Charon
Level 141
God Stats
7W - 9L
1,347 SR
Queue Stats
571W - 563L
1,419 Elo+
Party 2
Bakasura
Bakasura
FrankieBoy29
Bakasura
Level 137
God Stats
10W - 13L
1,212 SR
Queue Stats
202W - 192L
1,472 Elo+
Party 2
Sol
Sol
ZinoooJr
Sol
Level 137
God Stats
9W - 6L
1,694 SR
Queue Stats
50W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acrous_
Bakasura
7
1 / 5 / 1
4,772
477
4,630
11,152
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 3 / 0
5,086
509
3,742
6,681
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
8
0 / 1 / 1
4,483
448
2,147
6,862
5,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sun Wukong
MaaGiiik
Sun Wukong
7
0 / 4 / 1
4,262
426
4,148
8,761
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
jayson--ch
Baron Samedi
7
1 / 4 / 1
4,539
454
5,429
7,139
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 0 / 2
6,617
662
4,717
6,901
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Persephone
 
Persephone
10
2 / 0 / 1
6,155
616
5,413
5,298
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon
AnubisDB
Charon
8
2 / 2 / 6
5,330
533
5,532
8,597
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
FrankieBoy29
Bakasura
11
4 / 1 / 1
6,054
605
3,254
10,417
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
6 / 0 / 4
6,553
655
9,741
6,162
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
2
4
W
Persephone
 
Persephone
2
0
1
2.5
L
Bakasura
Acrous_
Bakasura
1
5
1
0.3
W
Charon
AnubisDB
Charon
2
2
6
2.5
L
1
3
0
0.33
W
Bakasura
FrankieBoy29
Bakasura
4
1
1
4.5
L
Fafnir
0
1
1
0.5
L
Sun Wukong
MaaGiiik
Sun Wukong
0
4
1
0.13
W
6
0
4
8
L
Baron Samedi
jayson--ch
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
28,657
40,595
Taken
37,375
19,296
Mitigated
17,311
10,121
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,717
1,221
0
2,950
6,901
2,892
890
165
6,736
14
47,563
W
Persephone
 
Persephone
5,413
380
0
1,764
5,298
1,951
0
2,428
2,870
41,676
0
L
Bakasura
Acrous_
Bakasura
4,630
3,685
81
2,035
11,152
4,089
0
4,990
5,733
0
17,824
W
Charon
AnubisDB
Charon
5,532
1,366
0
1,442
8,597
5,545
0
4,213
4,132
14,604
0
L
3,742
1,070
0
1,920
6,681
2,698
0
4,475
2,132
34,593
0
W
Bakasura
FrankieBoy29
Bakasura
3,254
2,480
0
4,616
10,417
4,553
0
1,382
8,985
0
42,267
L
Fafnir
2,147
621
0
2,091
6,862
5,487
0
4,209
2,415
12,713
0
L
Sun Wukong
MaaGiiik
Sun Wukong
4,148
844
0
952
8,761
4,230
0
1,820
6,839
0
20,152
W
9,741
5,006
0
4,292
6,162
2,370
516
2,940
2,862
45,444
0
L
Baron Samedi
jayson--ch
Baron Samedi
5,429
586
1,177
1,865
7,139
2,792
0
4,425
2,270
25,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
30,709
179
Minions Killed
328
0
Camps Cleared
0
936,578
Distance Traveled
910,201
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,617
662
85
9
0
174,097
2
W
Persephone
6,155
616
65
7
0
185,431
0
L
Bakasura
4,772
477
39
4
0
215,109
0
W
Charon
5,330
533
14
1
0
183,260
2
L
Hera
5,086
509
52
5
0
173,458
0
W
Bakasura
6,054
605
81
8
0
195,348
0
L
Fafnir
4,483
448
23
2
0
163,003
0
L
Sun Wukong
4,262
426
26
3
0
194,979
0
W
Sol
6,553
655
83
8
0
172,065
1
L
Baron Samedi
4,539
454
39
4
0
190,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role