Player Matchup

Danzaburou
Danzaburou
BlueNana
Danzaburou
Level 188
God Stats
38W - 50L
1,526 SR
Queue Stats
1,003W - 958L
1,578 Elo+
Party 1
Charon
Charon
JOJO-777-POPO
Charon
Level 184
God Stats
4W - 0L
1,458 SR
Queue Stats
141W - 95L
1,622 Elo+
Party 1
Janus
Janus
TurugaRen
Janus
Level 277
God Stats
73W - 27L
1,736 SR
Queue Stats
495W - 148L
1,722 Elo+
Party 1
Sun Wukong
Sun Wukong
niskasan
Sun Wukong
Level 158
God Stats
30W - 9L
1,673 SR
Queue Stats
289W - 94L
1,721 Elo+
Party 1
Thor
Thor
おてぃんぽみるくchan
Thor
Level 187
God Stats
10W - 1L
1,725 SR
Queue Stats
394W - 90L
1,806 Elo+
Party 1
Team Averages
Level 199
1,624 SR
1,690 Elo+

VS

Team Averages
Level 67
1,545 SR
1,613 Elo+
Hachiman
Hachiman
Demhitz7
Hachiman
Level 58
God Stats
2W - 2L
1,549 SR
Queue Stats
7W - 10L
1,524 Elo+
Party 2
Anubis
Anubis
FamasAR117
Anubis
Level 39
God Stats
2W - 1L
1,570 SR
Queue Stats
6W - 2L
1,888 Elo+
Party 2
Janus
Janus
OshinsLite
Janus
Level 52
God Stats
8W - 7L
1,652 SR
Queue Stats
36W - 29L
1,581 Elo+
Party 3
Rama
Rama
Rivuka
Rama
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
151W - 172L
1,604 Elo+
Party 3
Geb
Geb
SmittenThyBooty
Geb
Level 156
God Stats
17W - 13L
1,687 SR
Queue Stats
292W - 283L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueNana
Danzaburou
15
1 / 1 / 6
8,563
856
8,046
8,905
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 0 / 9
8,425
843
6,401
13,947
11,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
TurugaRen
Janus
16
6 / 2 / 5
9,151
915
12,298
5,992
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
niskasan
Sun Wukong
13
1 / 0 / 4
7,182
718
10,336
8,808
7,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 3
8,302
830
9,493
8,162
4,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demhitz7
Hachiman
12
0 / 3 / 1
6,811
681
5,059
9,892
3,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
FamasAR117
Anubis
16
3 / 3 / 0
8,601
860
6,831
9,707
5,408
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
15
1 / 4 / 1
7,995
800
11,504
9,898
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Rivuka
Rama
14
0 / 3 / 0
7,285
729
3,921
11,708
4,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 0 / 3
7,439
744
5,021
12,843
10,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
13
Kills
4
4
Deaths
13
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlueNana
Danzaburou
1
1
6
4
L
Hachiman
Demhitz7
Hachiman
0
3
1
0.17
L
Anubis
FamasAR117
Anubis
3
3
0
1
W
1
0
9
5.5
L
Janus
1
4
1
0.38
L
Rama
Rivuka
Rama
0
3
0
0
L
0
0
3
1.5
W
Janus
TurugaRen
Janus
6
2
5
4.25
W
Sun Wukong
niskasan
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
32,336
45,814
Taken
54,048
29,562
Mitigated
28,443
10,429
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlueNana
Danzaburou
8,046
2,737
0
2,769
8,905
3,506
798
4,212
4,693
0
37,614
L
Hachiman
Demhitz7
Hachiman
5,059
3,364
0
1,875
9,892
3,833
0
4,600
4,998
0
12,253
L
Anubis
FamasAR117
Anubis
6,831
147
0
3,291
9,707
5,408
0
2,450
7,005
40,695
0
W
6,401
922
1,635
4,145
13,947
11,598
460
5,892
8,055
16,927
0
L
Janus
11,504
632
0
520
9,898
3,933
0
2,839
6,938
41,251
0
L
Rama
Rivuka
Rama
3,921
2,906
0
1,079
11,708
4,891
860
3,731
7,825
0
21,661
L
5,021
408
0
480
12,843
10,378
0
4,159
8,388
7,272
0
W
Janus
TurugaRen
Janus
12,298
539
0
545
5,992
2,327
75
4,576
1,416
38,882
0
W
Sun Wukong
niskasan
Sun Wukong
10,336
707
0
423
8,808
7,700
326
3,503
5,277
0
17,151
W
9,493
1,092
0
912
8,162
4,431
83
5,209
2,953
0
24,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
38,131
218
Minions Killed
232
0
Camps Cleared
0
1,265,802
Distance Traveled
1,054,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,563
856
63
6
0
254,123
0
L
Hachiman
6,811
681
20
2
0
205,805
0
L
Anubis
8,601
860
82
8
0
209,139
0
W
Charon
8,425
843
15
2
0
252,513
0
L
Janus
7,995
800
83
8
0
235,356
0
L
Rama
7,285
729
43
4
0
181,107
0
L
Geb
7,439
744
4
0
0
223,471
0
W
Janus
9,151
915
91
9
0
262,751
0
W
Sun Wukong
7,182
718
9
1
0
266,579
0
W
Thor
8,302
830
40
4
0
229,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role