Player Matchup

Osiris
Osiris
EIMANTASXD
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,833 Elo+
Party 1
Charon
Charon
JustIncapable
Charon
Level 165
God Stats
0W - 1L
1,893 SR
Queue Stats
27W - 28L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Meliodas4
Kuzenbo
Level 120
God Stats
0W - 2L
1,319 SR
Queue Stats
150W - 179L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
MyNameIsJeffier
Gilgamesh
Level 129
God Stats
0W - 3L
1,506 SR
Queue Stats
25W - 20L
1,611 Elo+
Party 1
Merlin
Merlin
N4RUTOUN
Merlin
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,439 Elo+
Solo
Team Averages
Level 140
1,544 SR
1,578 Elo+

VS

Team Averages
Level 112
1,596 SR
1,564 Elo+
Charon
Charon
BOJABOORE
Charon
Level 101
God Stats
9W - 11L
1,506 SR
Queue Stats
181W - 180L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
U-bun-tu
Ratatoskr
Level 92
God Stats
105W - 68L
1,572 SR
Queue Stats
657W - 620L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Wobbegong_Jnr
Heimdallr
Level 104
God Stats
2W - 1L
1,547 SR
Queue Stats
59W - 57L
1,552 Elo+
Solo
Lancelot
Lancelot
xLiiBeRaTiionx
Lancelot
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,703 Elo+
Solo
Poseidon
Poseidon
zSetsunai
Poseidon
Level 158
God Stats
11W - 4L
1,857 SR
Queue Stats
449W - 446L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EIMANTASXD
Osiris
13
4 / 6 / 2
7,569
541
10,434
14,940
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,968
498
9,130
13,499
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Meliodas4
Kuzenbo
8
1 / 2 / 1
5,920
423
2,384
9,913
7,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MyNameIsJeffier
Gilgamesh
13
2 / 4 / 2
7,479
534
8,013
10,849
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
N4RUTOUN
Merlin
11
1 / 3 / 0
6,736
481
2,339
6,225
2,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BOJABOORE
Charon
10
1 / 1 / 6
7,344
525
5,465
10,636
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
U-bun-tu
Ratatoskr
15
3 / 0 / 2
9,372
669
9,573
14,588
10,303
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Wobbegong_Jnr
Heimdallr
13
3 / 4 / 4
8,042
574
6,772
11,003
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
13
4 / 3 / 3
7,744
553
5,055
11,043
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
zSetsunai
Poseidon
15
6 / 1 / 3
8,947
639
9,038
5,613
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
17
18
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
BOJABOORE
Charon
1
1
6
4
L
Osiris
EIMANTASXD
Osiris
4
6
2
0.83
L
1
3
0
0.33
L
Kuzenbo
Meliodas4
Kuzenbo
1
2
1
0.75
L
Gilgamesh
MyNameIsJeffier
Gilgamesh
2
4
2
0.75
L
Merlin
N4RUTOUN
Merlin
1
3
0
0.33
W
Ratatoskr
U-bun-tu
Ratatoskr
3
0
2
4
W
Heimdallr
Wobbegong_Jnr
Heimdallr
3
4
4
1.25
W
Lancelot
4
3
3
1.83
W
Poseidon
zSetsunai
Poseidon
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
35,903
55,426
Taken
52,883
31,476
Mitigated
29,898
6,402
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BOJABOORE
Charon
5,465
1,034
1,492
2,263
10,636
7,724
253
2,023
8,455
20,025
0
L
Osiris
EIMANTASXD
Osiris
10,434
3,940
0
944
14,940
8,483
8
4,054
10,732
0
63,684
L
9,130
2,540
0
710
13,499
7,260
0
1,677
11,603
39,818
110
L
Kuzenbo
Meliodas4
Kuzenbo
2,384
1,338
0
2,974
9,913
7,609
10
4,424
5,260
7,287
0
L
Gilgamesh
MyNameIsJeffier
Gilgamesh
8,013
3,101
0
1,154
10,849
5,749
0
1,667
9,114
0
42,460
L
Merlin
N4RUTOUN
Merlin
2,339
413
0
620
6,225
2,375
0
3,323
2,798
52,027
0
W
Ratatoskr
U-bun-tu
Ratatoskr
9,573
1,397
0
4,467
14,588
10,303
483
7,459
6,028
1,098
77,407
W
Heimdallr
Wobbegong_Jnr
Heimdallr
6,772
2,047
0
3,106
11,003
5,045
711
679
10,324
0
54,970
W
Lancelot
5,055
354
0
824
11,043
4,861
0
805
10,087
0
50,696
W
Poseidon
zSetsunai
Poseidon
9,038
1,950
0
750
5,613
1,965
162
1,714
3,873
72,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
41,449
329
Minions Killed
454
0
Camps Cleared
0
1,285,930
Distance Traveled
1,445,743
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,344
525
17
1
0
264,769
0
L
Osiris
7,569
541
94
7
0
348,868
0
L
Charon
6,968
498
65
5
0
242,048
2
L
Kuzenbo
5,920
423
11
1
0
193,220
0
L
Gilgamesh
7,479
534
63
5
0
297,144
0
L
Merlin
6,736
481
96
7
0
204,650
3
W
Ratatoskr
9,372
669
141
10
0
317,181
0
W
Heimdallr
8,042
574
87
6
0
248,725
1
W
Lancelot
7,744
553
84
6
0
326,088
0
W
Poseidon
8,947
639
125
9
0
288,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role