Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CCleaver324
Fenrir
Level 95
God Stats
6W - 2L
1,792 SR
Queue Stats
91W - 83L
1,502 Elo+
Solo
Vamana
Vamana
KissMyBunns
Vamana
Level 66
God Stats
4W - 4L
1,256 SR
Queue Stats
307W - 285L
1,457 Elo+
Solo
Ganesha
Ganesha
Lululutsch_Mir1
Ganesha
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,516 Elo+
Party 1
Ishtar
Ishtar
ch-wrestler
Ishtar
Level 103
God Stats
5W - 4L
1,724 SR
Queue Stats
9W - 6L
1,520 Elo+
Party 1
Team Averages
Level 79
1,555 SR
1,499 Elo+

VS

Team Averages
Level 132
1,445 SR
1,533 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AdrenalinoGM
Ra
Level 132
God Stats
30W - 31L
1,504 SR
Queue Stats
264W - 255L
1,456 Elo+
Solo
Artemis
Artemis
Daging82
Artemis
Level 183
God Stats
10W - 13L
1,489 SR
Queue Stats
644W - 657L
1,462 Elo+
Solo
Bastet
Bastet
Gygydiamons
Bastet
Level 109
God Stats
1W - 2L
1,329 SR
Queue Stats
230W - 242L
1,474 Elo+
Solo
Surtr
Surtr
confitureman
Surtr
Level 89
God Stats
1W - 2L
1,403 SR
Queue Stats
2W - 3L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 1
5,559
695
3,469
6,152
2,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 1 / 1
5,979
747
3,270
7,770
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
9
1 / 0 / 2
5,243
655
3,204
6,858
3,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 3
5,113
639
2,409
6,674
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
8
2 / 0 / 2
4,992
624
3,564
3,754
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 2 / 0
4,587
573
3,355
7,390
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 3 / 0
5,510
689
5,799
6,319
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Daging82
Artemis
8
0 / 2 / 0
4,203
525
3,368
4,840
1,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
1
0 / 0 / 0
3,072
384
0
0
0
8
1 / 1 / 0
4,772
597
3,597
6,673
3,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
3
3
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
2
1
0.75
L
Charon
 
Charon
0
2
0
0
L
2
3
0
0.67
W
Fenrir
4
1
1
4.5
L
Artemis
Daging82
Artemis
0
2
0
0
L
Bastet
0
0
0
0
W
Vamana
1
0
2
2
W
0
0
3
1.5
W
Ishtar
2
0
2
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
16,119
31,208
Taken
25,222
13,842
Mitigated
12,150
12,900
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,469
870
100
3,069
6,152
2,366
432
3,788
1,990
39,782
0
L
Charon
 
Charon
3,355
1,104
0
1,482
7,390
4,519
0
1,218
6,172
17,271
0
L
5,799
408
0
1,787
6,319
2,278
0
3,469
2,850
38,602
0
W
Fenrir
3,270
829
0
4,036
7,770
3,090
523
1,845
5,829
0
35,811
L
Artemis
Daging82
Artemis
3,368
2,110
0
1,869
4,840
1,590
0
1,191
3,649
0
29,718
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
3,204
1,562
0
2,791
6,858
3,399
1,060
36
6,731
0
31,095
W
2,409
304
0
1,973
6,674
3,695
53
1,720
4,954
16,114
0
W
Ishtar
3,564
1,868
0
931
3,754
1,292
298
1,380
2,374
0
26,306
L
3,597
1,482
0
2,967
6,673
3,763
0
19
6,654
129
20,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
22,144
248
Minions Killed
181
0
Camps Cleared
0
850,128
Distance Traveled
625,871
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,559
695
74
9
0
158,304
0
L
Charon
4,587
573
17
2
0
155,468
1
L
Ra
5,510
689
76
10
0
170,714
0
W
Fenrir
5,979
747
65
8
0
199,063
3
L
Artemis
4,203
525
52
7
0
134,176
1
L
Bastet
3,072
384
0
0
0
0
0
W
Vamana
5,243
655
44
6
0
148,898
0
W
Ganesha
5,113
639
1
0
0
185,123
4
W
Ishtar
4,992
624
64
8
0
158,740
1
L
Surtr
4,772
597
36
5
0
165,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role