Player Matchup

Poseidon
Poseidon
Decalore
Poseidon
Level 157
God Stats
0W - 1L
1,415 SR
Queue Stats
37W - 38L
1,471 Elo+
Party 1
Serqet
Serqet
FanDeWiferlo
Serqet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,628 Elo+
Party 2
Neith
Neith
Nightfrost
Neith
Level 148
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 1
Cerberus
Cerberus
ParketShalun
Cerberus
Level 43
God Stats
0W - 2L
1,269 SR
Queue Stats
37W - 44L
1,368 Elo+
Solo
Tyr
Tyr
alevic01
Tyr
Level 148
God Stats
17W - 13L
1,759 SR
Queue Stats
76W - 63L
1,619 Elo+
Party 2
Team Averages
Level 120
1,528 SR
1,464 Elo+

VS

Team Averages
Level 127
1,373 SR
1,479 Elo+
Zhong Kui
Zhong Kui
AdrenalinoGM
Zhong Kui
Level 132
God Stats
46W - 36L
1,549 SR
Queue Stats
264W - 255L
1,444 Elo+
Solo
Artio
Artio
Bulichka
Artio
Level 89
God Stats
8W - 11L
1,383 SR
Queue Stats
161W - 143L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Daging82
Xbalanque
Level 183
God Stats
8W - 7L
1,318 SR
Queue Stats
644W - 657L
1,451 Elo+
Solo
Lancelot
Lancelot
SmartyFM
Lancelot
Level 102
God Stats
3W - 4L
1,112 SR
Queue Stats
231W - 210L
1,532 Elo+
Solo
Neith
Neith
hectorrd
Neith
Level 127
God Stats
6W - 4L
1,505 SR
Queue Stats
466W - 474L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Decalore
Poseidon
11
0 / 1 / 1
5,957
542
3,902
5,026
3,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
13
5 / 2 / 1
7,399
673
8,400
11,006
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
9
0 / 1 / 1
5,558
505
3,777
5,681
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ParketShalun
Cerberus
8
0 / 2 / 0
5,280
480
3,885
9,300
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 1
6,399
582
5,422
13,000
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdrenalinoGM
Zhong Kui
12
2 / 3 / 3
7,247
659
8,251
13,452
10,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Bulichka
Artio
10
0 / 0 / 3
6,133
558
2,465
9,097
5,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Daging82
Xbalanque
12
2 / 0 / 1
6,709
610
8,867
7,676
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
SmartyFM
Lancelot
12
5 / 1 / 0
7,002
637
6,425
9,027
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
hectorrd
Neith
12
1 / 2 / 1
6,790
617
3,369
7,354
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AdrenalinoGM
Zhong Kui
2
3
3
1.17
W
Artio
Bulichka
Artio
0
0
3
1.5
W
Xbalanque
Daging82
Xbalanque
2
0
1
2.5
L
Poseidon
Decalore
Poseidon
0
1
1
0.5
L
Serqet
5
2
1
2.75
L
Neith
0
1
1
0.5
L
Cerberus
ParketShalun
Cerberus
0
2
0
0
W
Lancelot
SmartyFM
Lancelot
5
1
0
5
L
1
4
1
0.38
W
Neith
hectorrd
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,386
Damage
29,377
44,013
Taken
46,606
24,042
Mitigated
24,502
9,492
Healing
18,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AdrenalinoGM
Zhong Kui
8,251
1,195
0
6,392
13,452
10,310
26
15
13,260
52,373
0
W
Artio
Bulichka
Artio
2,465
369
1,705
2,605
9,097
5,496
0
2,010
6,472
11,158
0
W
Xbalanque
Daging82
Xbalanque
8,867
4,328
0
5,161
7,676
2,484
0
2,518
5,158
0
58,669
L
Poseidon
Decalore
Poseidon
3,902
1,157
0
250
5,026
3,275
0
588
4,438
37,831
0
L
Serqet
8,400
1,686
0
500
11,006
4,377
0
667
10,339
0
60,349
L
Neith
3,777
1,626
0
1,850
5,681
1,746
0
451
5,230
0
39,886
L
Cerberus
ParketShalun
Cerberus
3,885
119
0
3,119
9,300
5,973
0
775
8,525
15,019
0
W
Lancelot
SmartyFM
Lancelot
6,425
1,212
0
1,020
9,027
3,656
0
236
8,201
0
58,448
L
5,422
1,111
0
3,773
13,000
8,671
0
8,376
4,624
0
42,748
W
Neith
hectorrd
Neith
3,369
1,429
0
1,889
7,354
2,556
0
3,023
4,331
0
53,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,593
Gold Earned
33,881
343
Minions Killed
401
0
Camps Cleared
0
1,140,333
Distance Traveled
1,149,252
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,247
659
109
10
0
205,405
0
W
Artio
6,133
558
11
1
0
241,396
3
W
Xbalanque
6,709
610
96
9
0
198,905
3
L
Poseidon
5,957
542
67
6
0
193,308
5
L
Serqet
7,399
673
97
9
0
272,910
1
L
Neith
5,558
505
76
7
0
216,650
0
L
Cerberus
5,280
480
30
3
0
219,741
0
W
Lancelot
7,002
637
88
8
0
294,412
2
L
Tyr
6,399
582
73
7
0
237,724
0
W
Neith
6,790
617
97
9
0
209,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role