Player Matchup

Neith
Neith
ElBichoCR79996
Neith
Level 118
God Stats
4W - 5L
1,565 SR
Queue Stats
96W - 93L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stepper385
Cu Chulainn
Level 107
God Stats
6W - 5L
1,628 SR
Queue Stats
103W - 84L
1,532 Elo+
Solo
Charon
Charon
StormzyD
Charon
Level 98
God Stats
2W - 1L
1,297 SR
Queue Stats
7W - 6L
1,439 Elo+
Solo
Ullr
Ullr
Unwant3dPhantom
Ullr
Level 88
God Stats
13W - 11L
1,350 SR
Queue Stats
250W - 202L
1,535 Elo+
Solo
Ares
Ares
YeehawGod
Ares
Level 87
God Stats
1W - 0L
1,293 SR
Queue Stats
69W - 61L
1,500 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,507 Elo+

VS

Team Averages
Level 135
1,603 SR
1,500 Elo+
Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BGonyx
Charybdis
Level 156
God Stats
7W - 4L
1,652 SR
Queue Stats
131W - 150L
1,402 Elo+
Party 1
Bacchus
Bacchus
MrAvacadoManKB
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 216L
1,574 Elo+
Solo
Fenrir
Fenrir
nPocky
Fenrir
Level 128
God Stats
3W - 2L
1,802 SR
Queue Stats
56W - 55L
1,462 Elo+
Party 1
King Arthur
King Arthur
wachimingo94
King Arthur
Level 127
God Stats
4W - 6L
1,559 SR
Queue Stats
48W - 40L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,413
570
9,978
10,700
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Stepper385
Cu Chulainn
12
1 / 1 / 5
6,964
536
6,153
9,385
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
StormzyD
Charon
13
2 / 1 / 0
7,668
590
10,670
14,248
12,224
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
9 / 2 / 3
8,230
633
7,458
9,271
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ares
11
1 / 1 / 6
6,958
535
5,662
8,708
6,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 2 / 1
6,898
531
4,315
6,052
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
BGonyx
Charybdis
11
1 / 5 / 3
6,577
506
7,666
13,801
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
3 / 3 / 0
6,100
469
6,372
12,416
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
nPocky
Fenrir
11
2 / 4 / 5
6,960
535
4,818
11,404
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
wachimingo94
King Arthur
11
0 / 2 / 1
6,602
508
7,563
14,273
9,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
1
1.25
L
Charybdis
BGonyx
Charybdis
1
5
3
0.5
W
3
3
2
1.33
L
3
3
0
1
W
Cu Chulainn
Stepper385
Cu Chulainn
1
1
5
3.5
W
Charon
StormzyD
Charon
2
1
0
2
W
9
2
3
5.25
W
Ares
1
1
6
4
L
Fenrir
nPocky
Fenrir
2
4
5
1.13
L
King Arthur
wachimingo94
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,921
Damage
30,734
52,312
Taken
57,946
30,405
Mitigated
35,452
16,147
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,315
524
0
750
6,052
3,190
0
793
5,259
35,490
0
L
Charybdis
BGonyx
Charybdis
7,666
5,124
0
5,046
13,801
5,533
0
1,115
12,686
0
47,505
W
9,978
3,780
0
3,245
10,700
3,945
348
1,116
9,584
0
55,459
L
6,372
376
0
1,636
12,416
12,506
0
3,550
8,866
20,389
0
W
Cu Chulainn
Stepper385
Cu Chulainn
6,153
1,577
0
4,021
9,385
4,367
318
3,127
6,080
0
56,264
W
Charon
StormzyD
Charon
10,670
2,998
0
5,512
14,248
12,224
0
84
14,164
56,951
608
W
7,458
2,117
0
1,735
9,271
3,733
540
2,871
6,160
0
49,152
W
Ares
5,662
853
0
1,634
8,708
6,136
0
3,094
5,514
18,239
0
L
Fenrir
nPocky
Fenrir
4,818
1,197
0
1,015
11,404
5,014
0
1,109
10,295
0
38,918
L
King Arthur
wachimingo94
King Arthur
7,563
572
0
1,779
14,273
9,209
0
9,179
5,094
0
48,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
33,137
348
Minions Killed
279
0
Camps Cleared
0
1,329,317
Distance Traveled
1,324,273
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,898
531
57
4
0
243,380
0
L
Charybdis
6,577
506
71
5
0
214,014
3
W
Neith
7,413
570
84
6
0
218,812
0
L
Bacchus
6,100
469
23
2
0
279,698
4
W
Cu Chulainn
6,964
536
69
5
0
317,022
0
W
Charon
7,668
590
87
7
0
233,294
0
W
Ullr
8,230
633
72
6
0
271,519
0
W
Ares
6,958
535
36
3
0
288,670
4
L
Fenrir
6,960
535
58
4
0
304,846
1
L
King Arthur
6,602
508
70
5
0
282,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role