Player Matchup

Zeus
Zeus
 
Zeus
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BlueRanger012
Cernunnos
Level 128
God Stats
4W - 1L
1,659 SR
Queue Stats
186W - 187L
1,539 Elo+
Party 1
Odin
Odin
Lurkowski
Odin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 99L
1,456 Elo+
Solo
Tiamat
Tiamat
MrGardevoir2808
Tiamat
Level 128
God Stats
7W - 7L
1,634 SR
Queue Stats
253W - 260L
1,540 Elo+
Party 1
Sol
Sol
Riciuuu
Sol
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
401W - 397L
1,544 Elo+
Solo
Team Averages
Level 150
1,559 SR
1,516 Elo+

VS

Team Averages
Level 153
1,455 SR
1,519 Elo+
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Adrian619
Tiamat
Level 213
God Stats
0W - 3L
1,518 SR
Queue Stats
99W - 84L
1,509 Elo+
Solo
Set
Set
Mettwaffel
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,514 Elo+
Solo
Charybdis
Charybdis
Nnnnnnnnnny
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,563 Elo+
Solo
Pele
Pele
kjgod
Pele
Level 144
God Stats
4W - 9L
1,259 SR
Queue Stats
388W - 427L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 3 / 14
8,820
882
8,324
9,014
2,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
BlueRanger012
Cernunnos
15
3 / 4 / 10
8,643
864
4,999
9,324
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
0 / 3 / 15
7,930
793
5,424
16,663
13,226
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 14
8,983
898
8,441
10,086
8,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
9 / 3 / 8
9,910
991
14,279
11,974
4,686
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
2 / 3 / 4
6,805
681
4,282
5,226
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Adrian619
Tiamat
17
3 / 3 / 9
9,074
907
12,419
10,112
8,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 8
6,799
680
6,814
9,572
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Nnnnnnnnnny
Charybdis
15
5 / 3 / 6
8,618
862
10,881
8,574
3,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
kjgod
Pele
15
4 / 4 / 5
8,135
814
10,323
10,520
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
18
Kills
14
16
Deaths
18
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
14
3
L
Mulan
 
Mulan
2
3
4
1.33
L
Tiamat
Adrian619
Tiamat
3
3
9
2.5
W
Cernunnos
BlueRanger012
Cernunnos
3
4
10
2
W
Odin
0
3
15
2.5
L
0
5
8
0.8
W
4
3
14
3.67
L
Charybdis
Nnnnnnnnnny
Charybdis
5
3
6
2.67
W
Sol
9
3
8
4.33
L
Pele
kjgod
Pele
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,467
Damage
44,719
57,061
Taken
44,004
32,793
Mitigated
26,215
19,664
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,324
313
276
2,079
9,014
2,865
1,462
1,299
7,615
25,746
0
L
Mulan
 
Mulan
4,282
279
0
46
5,226
4,392
0
2,876
2,254
0
5,842
L
Tiamat
Adrian619
Tiamat
12,419
844
1,277
2,250
10,112
8,205
0
6,535
3,472
30,675
0
W
Cernunnos
BlueRanger012
Cernunnos
4,999
2,671
553
1,254
9,324
3,822
3,141
2,835
6,405
0
15,714
W
Odin
5,424
599
1,291
4,591
16,663
13,226
409
5,261
11,307
0
10,524
L
6,814
2,004
523
978
9,572
5,207
0
7,089
2,467
0
11,665
W
8,441
328
815
2,341
10,086
8,194
948
706
9,165
16,544
0
L
Charybdis
Nnnnnnnnnny
Charybdis
10,881
2,819
1,377
1,919
8,574
3,950
0
6,538
1,936
0
21,264
W
Sol
14,279
2,559
1,082
5,382
11,974
4,686
2,749
2,360
9,586
35,839
0
L
Pele
kjgod
Pele
10,323
1,378
934
1,725
10,520
4,461
0
7,977
2,403
0
19,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
39,431
137
Minions Killed
103
0
Camps Cleared
0
919,507
Distance Traveled
798,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,820
882
41
4
0
194,070
0
L
Mulan
6,805
681
1
0
0
80,666
0
L
Tiamat
9,074
907
47
5
0
196,041
0
W
Cernunnos
8,643
864
33
3
0
149,832
0
W
Odin
7,930
793
12
1
0
202,076
0
L
Set
6,799
680
13
1
0
166,998
0
W
Tiamat
8,983
898
15
2
0
194,457
0
L
Charybdis
8,618
862
26
3
0
172,220
0
W
Sol
9,910
991
36
4
0
179,072
0
L
Pele
8,135
814
16
2
0
183,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role