Player Matchup

Ishtar
Ishtar
Gold V
Blanko OG
Ishtar
Gold V
Level 132
God Stats
17W - 16L
1,587 SR
Queue Stats
129W - 132L
1,369 MMR
Party 2
Geb
Geb
Gold IV
Chapeuzinhu
Geb
Gold IV
Level 54
God Stats
1W - 1L
1,446 SR
Queue Stats
14W - 11L
1,586 MMR
Solo
Vulcan
Vulcan
Platinum V
Helsinki OG
Vulcan
Platinum V
Level 146
God Stats
16W - 19L
1,553 SR
Queue Stats
158W - 157L
1,771 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
MomoOntheBeat
Sun Wukong
Gold III
Level 67
God Stats
2W - 3L
1,534 SR
Queue Stats
90W - 87L
1,583 MMR
Solo
Thor
Thor
Platinum I
Xuhcute
Thor
Platinum I
Level 126
God Stats
2W - 6L
1,414 SR
Queue Stats
258W - 233L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,507 SR
1,588 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,621 SR
1,566 MMR
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Criminal_V1n3
Hou Yi
Platinum IV
Level 159
God Stats
11W - 9L
1,496 SR
Queue Stats
492W - 478L
1,647 MMR
Solo
Atlas
Atlas
Gold II
KappaKrow
Atlas
Gold II
Level 147
God Stats
3W - 1L
1,964 SR
Queue Stats
44W - 38L
1,488 MMR
Party 1
Jormungandr
Jormungandr
Gold I
StormStriker69
Jormungandr
Gold I
Level 86
God Stats
8W - 5L
1,573 SR
Queue Stats
256W - 255L
1,553 MMR
Solo
Mercury
Mercury
Platinum V
TeamCobble
Mercury
Platinum V
Level 153
God Stats
9W - 9L
1,573 SR
Queue Stats
407W - 378L
1,643 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Blanko OG
Ishtar
10
0 / 4 / 1
5,826
486
4,138
11,332
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 1 / 1
5,392
449
3,073
9,068
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
11
0 / 2 / 0
6,018
502
4,275
6,457
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
MomoOntheBeat
Sun Wukong
11
0 / 1 / 1
6,318
527
6,415
11,443
10,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Xuhcute
Thor
10
2 / 4 / 1
6,417
535
5,800
11,226
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HachimanBakasuraKaliSusano

VS

Bans
Ne ZhaRavanaMartichorasTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 2
7,132
594
6,752
4,312
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 1
7,118
593
8,371
7,642
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
KappaKrow
Atlas
10
2 / 1 / 6
6,332
528
4,606
11,436
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
StormStriker69
Jormungandr
11
0 / 1 / 1
6,538
545
7,305
9,609
7,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
TeamCobble
Mercury
11
3 / 1 / 5
6,499
542
5,680
8,843
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
12
12
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
2
4
L
Ishtar
Blanko OG
Ishtar
0
4
1
0.13
L
1
1
1
1.5
W
4
0
1
4.5
L
Vulcan
0
2
0
0
W
Atlas
KappaKrow
Atlas
2
1
6
5
L
Sun Wukong
MomoOntheBeat
Sun Wukong
0
1
1
0.5
W
Jormungandr
StormStriker69
Jormungandr
0
1
1
0.5
W
Mercury
TeamCobble
Mercury
3
1
5
5.5
L
Thor
Xuhcute
Thor
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
32,714
49,526
Taken
41,842
27,303
Mitigated
23,989
13,131
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,752
160
0
1,096
4,312
1,472
676
1,578
2,594
57,956
0
L
Ishtar
Blanko OG
Ishtar
4,138
2,225
0
4,048
11,332
4,109
0
1,138
10,194
0
43,808
L
3,073
843
0
2,571
9,068
5,917
0
3,484
5,584
10,399
0
W
8,371
3,677
0
4,295
7,642
3,039
90
1,303
6,339
0
64,341
L
Vulcan
4,275
858
0
2,200
6,457
2,359
0
4,187
2,270
39,753
0
W
Atlas
KappaKrow
Atlas
4,606
1,911
0
2,280
11,436
8,638
0
2,720
8,576
16,607
0
L
Sun Wukong
MomoOntheBeat
Sun Wukong
6,415
867
0
3,212
11,443
10,592
0
7,026
4,417
0
50,577
W
Jormungandr
StormStriker69
Jormungandr
7,305
3,115
0
2,896
9,609
7,769
0
130
9,479
52,859
34
W
Mercury
TeamCobble
Mercury
5,680
2,246
0
3,853
8,843
3,071
0
1,275
7,506
0
40,961
L
Thor
Xuhcute
Thor
5,800
1,455
0
1,100
11,226
4,326
0
2,794
8,432
0
52,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
33,619
360
Minions Killed
396
0
Camps Cleared
0
1,176,231
Distance Traveled
1,183,760
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,132
594
120
10
0
244,355
0
L
Ishtar
5,826
486
85
7
0
209,795
1
L
Geb
5,392
449
12
1
0
231,410
4
W
Hou Yi
7,118
593
103
9
0
205,619
0
L
Vulcan
6,018
502
95
8
0
238,811
0
W
Atlas
6,332
528
7
1
0
242,108
5
L
Sun Wukong
6,318
527
94
8
0
242,887
1
W
Jormungandr
6,538
545
95
8
0
204,656
0
W
Mercury
6,499
542
71
6
0
287,022
0
L
Thor
6,417
535
74
6
0
253,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role