Player Matchup

Maui
Maui
 
Maui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ImTheChrist08
Heimdallr
Level 66
God Stats
1W - 2L
1,241 SR
Queue Stats
141W - 124L
1,450 Elo+
Solo
Nemesis
Nemesis
OKUTenno
Nemesis
Level 123
God Stats
3W - 2L
1,667 SR
Queue Stats
104W - 96L
1,489 Elo+
Solo
Thoth
Thoth
StraightOuttaDYA
Thoth
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 106L
1,234 Elo+
Party 2
Achilles
Achilles
XxDisGust671
Achilles
Level 67
God Stats
10W - 7L
1,206 SR
Queue Stats
72W - 77L
1,234 Elo+
Party 2
Team Averages
Level 91
1,423 SR
1,381 Elo+

VS

Team Averages
Level 124
1,535 SR
1,497 Elo+
Fenrir
Fenrir
Clutch_Plays1
Fenrir
Level 107
God Stats
8W - 11L
1,430 SR
Queue Stats
634W - 605L
1,490 Elo+
Solo
Kukulkan
Kukulkan
NekomataCoffee
Kukulkan
Level 145
God Stats
2W - 1L
1,294 SR
Queue Stats
316W - 333L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
gIIoomy
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
hibo722
Hou Yi
Level 154
God Stats
0W - 2L
1,610 SR
Queue Stats
172W - 232L
1,525 Elo+
Party 1
Charon
Charon
如月X雪
Charon
Level 69
God Stats
5W - 3L
1,841 SR
Queue Stats
197W - 238L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 4
6,318
527
2,060
7,974
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ImTheChrist08
Heimdallr
12
3 / 1 / 0
7,184
599
8,082
5,745
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
OKUTenno
Nemesis
12
1 / 0 / 2
6,623
552
3,530
6,535
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 0
6,784
565
5,432
4,794
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
XxDisGust671
Achilles
12
3 / 1 / 0
7,335
611
6,765
10,806
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,374
531
4,877
9,535
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
11
0 / 1 / 0
6,183
515
3,071
5,897
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
gIIoomy
Sylvanus
9
0 / 1 / 1
5,157
430
2,986
8,479
5,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
hibo722
Hou Yi
10
0 / 2 / 0
5,830
486
2,571
7,555
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
如月X雪
Charon
12
1 / 3 / 0
6,450
538
5,057
10,519
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
4
2
L
2
1
1
2.5
W
Heimdallr
ImTheChrist08
Heimdallr
3
1
0
3
L
Kukulkan
0
1
0
0
W
Nemesis
OKUTenno
Nemesis
1
0
2
2
W
1
1
0
1
W
Achilles
XxDisGust671
Achilles
3
1
0
3
L
Sylvanus
gIIoomy
Sylvanus
0
1
1
0.5
L
Hou Yi
hibo722
Hou Yi
0
2
0
0
L
Charon
如月X雪
Charon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
18,562
35,854
Taken
41,985
20,000
Mitigated
17,857
10,887
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,060
261
0
2,960
7,974
5,762
0
2,346
5,628
19,006
0
L
4,877
673
0
889
9,535
4,173
0
500
8,947
0
45,961
W
Heimdallr
ImTheChrist08
Heimdallr
8,082
5,156
0
2,981
5,745
2,179
1,030
529
5,216
0
52,288
L
Kukulkan
3,071
59
0
605
5,897
1,775
0
3,555
2,342
53,998
0
W
Nemesis
OKUTenno
Nemesis
3,530
1,346
0
1,725
6,535
2,412
0
908
5,627
0
46,621
W
5,432
137
0
560
4,794
1,490
0
2,099
2,695
51,417
0
W
Achilles
XxDisGust671
Achilles
6,765
740
0
2,661
10,806
8,157
0
4,533
5,763
0
42,592
L
Sylvanus
gIIoomy
Sylvanus
2,986
1,165
975
2,103
8,479
5,004
0
2,440
6,039
19,626
7,861
L
Hou Yi
hibo722
Hou Yi
2,571
1,105
0
2,539
7,555
2,763
0
797
6,758
0
38,442
L
Charon
如月X雪
Charon
5,057
1,036
0
2,170
10,519
4,142
0
298
9,464
35,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
29,994
366
Minions Killed
355
0
Camps Cleared
0
1,254,942
Distance Traveled
1,174,503
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,318
527
28
2
0
232,927
5
L
Fenrir
6,374
531
71
6
0
264,775
0
W
Heimdallr
7,184
599
91
8
0
251,759
0
L
Kukulkan
6,183
515
100
8
0
249,618
3
W
Nemesis
6,623
552
79
7
0
280,077
0
W
Thoth
6,784
565
99
8
0
237,496
0
W
Achilles
7,335
611
69
6
0
252,683
2
L
Sylvanus
5,157
430
49
4
0
195,200
1
L
Hou Yi
5,830
486
74
6
0
255,359
4
L
Charon
6,450
538
61
5
0
209,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role