Player Matchup

Athena
Athena
Amaterasu2112
Athena
Level 147
God Stats
1W - 1L
1,315 SR
Queue Stats
175W - 158L
1,505 Elo+
Solo
Hercules
Hercules
GreenSonic00
Hercules
Level 113
God Stats
2W - 1L
1,715 SR
Queue Stats
125W - 93L
1,564 Elo+
Solo
Ullr
Ullr
NotGiraffe9540
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,700 Elo+
Party 2
Cthulhu
Cthulhu
PoiizonSKiilZz
Cthulhu
Level 121
God Stats
0W - 2L
1,498 SR
Queue Stats
93W - 93L
1,527 Elo+
Solo
Charybdis
Charybdis
Reloadbuffer
Charybdis
Level 147
God Stats
3W - 1L
1,913 SR
Queue Stats
48W - 34L
1,722 Elo+
Party 2
Team Averages
Level 134
1,588 SR
1,604 Elo+

VS

Team Averages
Level 113
1,641 SR
1,539 Elo+
Bacchus
Bacchus
A FALL3N ANG3L
Bacchus
Level 149
God Stats
7W - 4L
1,790 SR
Queue Stats
302W - 309L
1,493 Elo+
Party 1
Surtr
Surtr
BigFatDookie
Surtr
Level 107
God Stats
1W - 0L
1,191 SR
Queue Stats
101W - 85L
1,615 Elo+
Party 3
Artemis
Artemis
BwgMischief
Artemis
Level 108
God Stats
5W - 0L
1,582 SR
Queue Stats
146W - 143L
1,491 Elo+
Party 1
Vulcan
Vulcan
JohnnyAppleThot
Vulcan
Level 67
God Stats
4W - 3L
1,675 SR
Queue Stats
232W - 211L
1,595 Elo+
Party 3
Freya
Freya
SigmaRaider
Freya
Level 132
God Stats
5W - 0L
1,968 SR
Queue Stats
285W - 282L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,008
273
0
0
0
Hercules
GreenSonic00
Hercules
16
4 / 5 / 5
8,858
805
7,613
17,388
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 3 / 6
8,184
744
7,752
9,777
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 6
8,174
743
7,209
10,313
7,200
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Reloadbuffer
Charybdis
17
6 / 3 / 5
9,439
858
13,173
10,610
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,826
893
5,061
9,332
13,821
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 4 / 11
9,441
858
12,274
16,726
21,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
BwgMischief
Artemis
14
2 / 2 / 8
8,674
789
7,535
8,399
4,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 8
8,621
784
7,054
6,305
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 4 / 7
9,947
904
9,893
10,605
5,932
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
14
Kills
15
15
Deaths
14
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
0
0
0
W
3
4
11
2.13
W
Artemis
BwgMischief
Artemis
2
2
8
3
L
Hercules
GreenSonic00
Hercules
4
5
5
1.3
W
1
3
8
1.67
L
2
3
6
1.67
L
2
4
6
1.25
L
Charybdis
Reloadbuffer
Charybdis
6
3
5
2.83
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
41,817
48,088
Taken
51,367
36,918
Mitigated
49,984
14,858
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,061
59
872
2,617
9,332
13,821
497
1,196
7,886
11,885
0
L
0
0
0
0
0
0
0
0
0
0
0
W
12,274
4,334
1,237
2,902
16,726
21,909
811
1,720
14,365
683
24,711
W
Artemis
BwgMischief
Artemis
7,535
3,365
329
1,751
8,399
4,926
3,005
1,392
6,832
0
17,479
L
Hercules
GreenSonic00
Hercules
7,613
1,813
1,078
6,145
17,388
19,850
377
8,351
8,472
0
15,653
W
7,054
2,685
1,054
565
6,305
3,396
1,845
1,171
5,027
25,273
0
L
7,752
1,434
2,123
1,482
9,777
4,515
1,160
5,767
3,816
0
16,248
L
7,209
161
575
330
10,313
7,200
195
3,366
6,662
20,195
0
L
Charybdis
Reloadbuffer
Charybdis
13,173
4,219
228
2,897
10,610
5,353
256
5,029
5,206
0
37,944
W
9,893
2,696
1,491
2,578
10,605
5,932
2,327
1,755
8,747
16,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
46,509
126
Minions Killed
103
0
Camps Cleared
0
764,884
Distance Traveled
1,040,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,826
893
6
1
0
225,239
0
L
Athena
3,008
273
0
0
0
0
0
W
Surtr
9,441
858
34
3
0
191,270
0
W
Artemis
8,674
789
17
2
0
226,268
0
L
Hercules
8,858
805
16
1
0
188,524
0
W
Vulcan
8,621
784
31
3
0
206,031
0
L
Ullr
8,184
744
24
2
0
199,555
0
L
Cthulhu
8,174
743
14
1
0
209,169
0
L
Charybdis
9,439
858
72
7
0
167,636
0
W
Freya
9,947
904
15
1
0
191,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role