Player Matchup

Chaac
Chaac
Platinum V
BigFattPanda
Chaac
Platinum V
Level 128
God Stats
2W - 0L
2,043 SR
Queue Stats
310W - 296L
1,792 MMR
Solo
Geb
Geb
Platinum III
Junior96a
Geb
Platinum III
Level 149
God Stats
2W - 1L
1,806 SR
Queue Stats
130W - 113L
1,797 MMR
Solo
Ne Zha
Ne Zha
Gold I
Kelbrronaryl
Ne Zha
Gold I
Level 33
God Stats
59W - 37L
2,058 SR
Queue Stats
466W - 463L
1,907 MMR
Party 1
Agni
Agni
Platinum III
MVORTEX
Agni
Platinum III
Level 159
God Stats
21W - 12L
1,863 SR
Queue Stats
162W - 162L
1,909 MMR
Solo
Anhur
Anhur
Gold II
Ramewandrsar
Anhur
Gold II
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 25L
1,875 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,854 SR
1,856 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,577 SR
1,857 MMR
Chang'e
Chang'e
Platinum I
FreezingFrost
Chang'e
Platinum I
Level 129
God Stats
1W - 2L
1,443 SR
Queue Stats
428W - 425L
1,899 MMR
Solo
Bacchus
Bacchus
Gold I
I-JustWar-I
Bacchus
Gold I
Level 129
God Stats
11W - 4L
1,819 SR
Queue Stats
206W - 200L
1,717 MMR
Party 2
Bakasura
Bakasura
Diamond IV
TTVricherpri
Bakasura
Diamond IV
Level 127
God Stats
3W - 5L
1,354 SR
Queue Stats
41W - 58L
2,112 MMR
Solo
Mulan
Mulan
Gold II
doogncarolina
Mulan
Gold II
Level 38
God Stats
0W - 1L
1,553 SR
Queue Stats
100W - 92L
1,773 MMR
Solo
Apollo
Apollo
Platinum III
stephthegreatest
Apollo
Platinum III
Level 148
God Stats
9W - 5L
1,717 SR
Queue Stats
363W - 365L
1,784 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,469
608
5,483
10,135
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 1 / 2
5,140
571
2,657
7,587
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
10
3 / 1 / 0
5,614
624
5,192
7,922
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
MVORTEX
Agni
9
0 / 1 / 0
5,092
566
3,811
4,072
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,132
570
4,317
4,999
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HachimanKaliShiva

VS

Bans
RavanaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 0 / 2
5,241
582
2,840
4,590
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
I-JustWar-I
Bacchus
8
0 / 1 / 3
5,052
561
4,233
7,434
4,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
TTVricherpri
Bakasura
9
5 / 0 / 1
5,710
634
4,499
8,477
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 0
5,927
659
5,736
9,946
7,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 1
4,200
467
1,421
4,554
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Chang'e
0
0
2
1
L
Bacchus
I-JustWar-I
Bacchus
0
1
3
1.5
W
0
1
2
1
W
Ne Zha
3
1
0
3
W
Agni
MVORTEX
Agni
0
1
0
0
W
0
2
0
0
L
Bakasura
TTVricherpri
Bakasura
5
0
1
5.5
L
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
18,729
34,715
Taken
35,001
15,718
Mitigated
17,687
10,338
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,483
1,679
0
4,466
10,135
5,798
0
49
9,921
0
32,238
L
Chang'e
2,840
331
609
2,149
4,590
1,495
0
2,366
2,224
37,595
0
L
Bacchus
I-JustWar-I
Bacchus
4,233
904
1,039
2,654
7,434
4,918
0
1,418
6,016
16,093
0
W
2,657
628
0
1,684
7,587
3,905
0
2,781
4,756
11,874
0
W
Ne Zha
5,192
3,136
0
1,610
7,922
3,032
0
971
6,918
0
41,366
W
Agni
MVORTEX
Agni
3,811
347
0
712
4,072
1,244
0
1,585
2,417
37,703
0
W
4,317
2,084
0
1,866
4,999
1,739
1,749
1,757
3,187
0
43,979
L
Bakasura
TTVricherpri
Bakasura
4,499
3,432
0
2,004
8,477
2,860
0
1,860
6,617
0
29,700
L
5,736
1,138
0
3,782
9,946
7,208
0
35
9,335
0
36,885
L
1,421
1,038
0
1,484
4,554
1,206
0
824
3,730
0
15,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
26,130
275
Minions Killed
253
0
Camps Cleared
0
911,482
Distance Traveled
870,485
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,469
608
68
8
0
179,539
0
L
Chang'e
5,241
582
69
8
0
180,818
1
L
Bacchus
5,052
561
19
2
0
185,667
2
W
Geb
5,140
571
11
1
0
173,417
4
W
Ne Zha
5,614
624
53
6
0
206,460
0
W
Agni
5,092
566
70
8
0
202,169
1
W
Anhur
5,132
570
73
8
0
149,897
0
L
Bakasura
5,710
634
70
8
0
227,824
1
L
Mulan
5,927
659
57
6
0
174,098
0
L
Apollo
4,200
467
38
4
0
102,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role