Player Matchup

Charon
Charon
ItzSwifty64
Charon
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
13W - 18L
1,453 Elo+
Party 3
Geb
Geb
SpitefulBean
Geb
Level 106
God Stats
1W - 1L
1,900 SR
Queue Stats
10W - 16L
1,497 Elo+
Party 3
Neith
Neith
degof_
Neith
Level 6
God Stats
0W - 2L
1,233 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 3
Horus
Horus
gaping-mines27
Horus
Level 88
God Stats
0W - 1L
1,313 SR
Queue Stats
18W - 17L
1,491 Elo+
Party 3
Poseidon
Poseidon
职业打深井
Poseidon
Level 110
God Stats
8W - 8L
1,558 SR
Queue Stats
117W - 124L
1,505 Elo+
Solo
Team Averages
Level 79
1,461 SR
1,447 Elo+

VS

Team Averages
Level 93
1,488 SR
1,500 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
PL4YB01_MEN4CE
Janus
Level 69
God Stats
4W - 6L
1,475 SR
Queue Stats
461W - 460L
1,509 Elo+
Solo
Da Ji
Da Ji
kokoa_nomuka
Da Ji
Level 126
God Stats
5W - 4L
1,285 SR
Queue Stats
281W - 305L
1,493 Elo+
Party 1
Bellona
Bellona
sora-_-420
Bellona
Level 105
God Stats
4W - 6L
1,380 SR
Queue Stats
377W - 383L
1,502 Elo+
Party 1
Hachiman
Hachiman
xXNueroXx
Hachiman
Level 124
God Stats
7W - 3L
1,800 SR
Queue Stats
269W - 244L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 2
6,202
517
4,123
8,315
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 1
5,874
490
5,847
14,689
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
degof_
Neith
9
1 / 4 / 1
5,510
459
4,730
7,488
2,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,201
517
6,606
11,618
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
12
1 / 3 / 0
6,378
532
2,030
7,526
2,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 2
7,214
601
4,121
5,668
2,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 2 / 1
7,231
603
5,091
4,034
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 3
7,730
644
7,043
11,593
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
sora-_-420
Bellona
12
0 / 1 / 2
7,105
592
5,394
11,483
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
xXNueroXx
Hachiman
13
4 / 0 / 1
6,998
583
9,659
9,852
4,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
2
2
L
Charon
1
0
2
2
W
2
2
1
1.25
L
1
3
1
0.5
L
Neith
degof_
Neith
1
4
1
0.38
L
1
2
0
0.5
W
5
3
3
2.17
W
Bellona
sora-_-420
Bellona
0
1
2
1
W
Hachiman
xXNueroXx
Hachiman
4
0
1
4.5
L
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
31,308
49,636
Taken
42,630
28,631
Mitigated
23,252
13,516
Healing
16,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,121
1,161
3,564
2,827
5,668
2,071
135
2,864
2,804
32,256
0
L
Charon
4,123
655
0
3,098
8,315
4,501
0
1,843
6,300
27,763
9,235
W
5,091
58
0
390
4,034
1,523
454
2,953
1,081
48,901
0
L
5,847
737
0
4,539
14,689
9,075
0
3,308
11,377
24,848
0
L
Neith
degof_
Neith
4,730
1,678
0
795
7,488
2,452
0
676
6,812
0
21,570
L
6,606
2,783
0
2,213
11,618
10,244
0
716
10,860
0
39,548
W
7,043
1,298
0
544
11,593
5,090
0
2,435
9,113
0
54,762
W
Bellona
sora-_-420
Bellona
5,394
1,617
0
5,027
11,483
10,477
0
983
9,515
0
45,491
W
Hachiman
xXNueroXx
Hachiman
9,659
6,150
0
4,282
9,852
4,091
825
2,638
7,214
0
61,686
L
Poseidon
2,030
426
0
2,871
7,526
2,359
0
2,415
5,013
59,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,165
Gold Earned
36,278
273
Minions Killed
357
0
Camps Cleared
0
1,195,511
Distance Traveled
1,251,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,214
601
40
3
0
226,386
0
L
Charon
6,202
517
58
5
0
247,254
0
W
Janus
7,231
603
92
8
0
270,107
0
L
Geb
5,874
490
28
2
0
243,338
0
L
Neith
5,510
459
38
3
0
232,953
0
L
Horus
6,201
517
61
5
0
230,317
0
W
Da Ji
7,730
644
82
7
0
292,962
0
W
Bellona
7,105
592
66
6
0
239,898
0
W
Hachiman
6,998
583
77
6
0
221,907
2
L
Poseidon
6,378
532
88
7
0
241,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role