Player Matchup

Thanatos
Thanatos
BigBoywill21
Thanatos
Level 123
God Stats
12W - 8L
1,516 SR
Queue Stats
185W - 177L
1,451 Elo+
Party 1
Anhur
Anhur
DGBDeadly
Anhur
Level 89
God Stats
22W - 19L
1,565 SR
Queue Stats
252W - 218L
1,551 Elo+
Solo
Charon
Charon
Jomeisa12
Charon
Level 127
God Stats
4W - 6L
1,537 SR
Queue Stats
220W - 214L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
Kasius4434
Ah Puch
Level 98
God Stats
14W - 9L
1,578 SR
Queue Stats
411W - 402L
1,464 Elo+
Solo
Ra
Ra
Tms-dark_event
Ra
Level 113
God Stats
1W - 3L
1,495 SR
Queue Stats
115W - 123L
1,420 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,473 Elo+

VS

Team Averages
Level 80
1,581 SR
1,434 Elo+
Morgan Le Fay
Morgan Le Fay
BOOTYMENACE_yt
Morgan Le Fay
Level 58
God Stats
38W - 33L
1,525 SR
Queue Stats
178W - 172L
1,545 Elo+
Party 2
Surtr
Surtr
BalloutRod
Surtr
Level 40
God Stats
2W - 2L
1,558 SR
Queue Stats
10W - 16L
1,361 Elo+
Party 2
Fenrir
Fenrir
FreeWavyJojo
Fenrir
Level 62
God Stats
5W - 2L
1,630 SR
Queue Stats
32W - 32L
1,503 Elo+
Party 2
Bacchus
Bacchus
Joeymacaroniii
Bacchus
Level 88
God Stats
1W - 0L
1,694 SR
Queue Stats
256W - 218L
1,553 Elo+
Solo
Hou Yi
Hou Yi
Migattexx
Hou Yi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBoywill21
Thanatos
11
2 / 5 / 1
7,273
485
4,905
14,539
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
DGBDeadly
Anhur
13
2 / 3 / 0
8,262
551
9,184
11,518
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Jomeisa12
Charon
8
0 / 3 / 1
6,170
411
3,730
12,194
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Kasius4434
Ah Puch
14
5 / 2 / 1
8,900
593
11,628
8,628
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 4 / 2
7,903
527
3,476
8,920
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BOOTYMENACE_yt
Morgan Le Fay
15
4 / 1 / 3
8,772
585
13,106
10,265
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
12
1 / 4 / 3
7,136
476
5,328
12,116
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
9 / 4 / 2
8,906
594
8,753
13,330
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 9
7,295
486
6,987
9,784
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Migattexx
Hou Yi
13
1 / 0 / 3
7,400
493
3,614
8,944
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
15
17
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BOOTYMENACE_yt
Morgan Le Fay
4
1
3
5.5
W
Surtr
1
4
3
0.63
L
Thanatos
BigBoywill21
Thanatos
2
5
1
0.5
L
Anhur
DGBDeadly
Anhur
2
3
0
0.67
W
Fenrir
9
4
2
2.5
W
0
1
9
4.5
L
Charon
Jomeisa12
Charon
0
3
1
0.17
L
Ah Puch
Kasius4434
Ah Puch
5
2
1
2.75
W
Hou Yi
Migattexx
Hou Yi
1
0
3
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
37,788
55,799
Taken
54,439
26,418
Mitigated
29,503
18,676
Healing
11,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BOOTYMENACE_yt
Morgan Le Fay
13,106
1,881
0
2,989
10,265
4,619
102
4,676
5,514
69,238
0
W
Surtr
5,328
1,698
0
1,672
12,116
6,495
69
7,234
4,882
690
33,470
L
Thanatos
BigBoywill21
Thanatos
4,905
1,450
0
6,875
14,539
5,413
0
3,245
11,136
0
54,369
L
Anhur
DGBDeadly
Anhur
9,184
4,724
0
3,961
11,518
4,044
35
2,064
9,454
0
65,594
W
Fenrir
8,753
2,907
0
1,479
13,330
5,379
1,097
2,852
10,405
0
45,275
W
6,987
776
0
2,095
9,784
10,295
30
2,737
6,882
17,816
0
L
Charon
Jomeisa12
Charon
3,730
285
0
1,328
12,194
9,088
17
7,372
4,544
15,738
0
L
Ah Puch
Kasius4434
Ah Puch
11,628
612
0
3,422
8,628
4,396
315
3,035
5,461
69,027
0
W
Hou Yi
Migattexx
Hou Yi
3,614
1,621
0
3,743
8,944
2,715
174
1,119
7,825
0
58,124
L
3,476
107
967
2,123
8,920
3,477
466
3,939
4,813
53,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
39,509
413
Minions Killed
362
0
Camps Cleared
0
1,334,867
Distance Traveled
1,500,666
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,772
585
96
6
0
309,322
4
W
Surtr
7,136
476
77
5
0
266,803
0
L
Thanatos
7,273
485
64
4
0
308,187
0
L
Anhur
8,262
551
114
8
0
275,281
1
W
Fenrir
8,906
594
72
5
0
315,984
0
W
Bacchus
7,295
486
16
1
0
314,844
0
L
Charon
6,170
411
22
1
0
255,332
0
L
Ah Puch
8,900
593
110
7
0
264,949
0
W
Hou Yi
7,400
493
101
7
0
293,713
1
L
Ra
7,903
527
103
7
0
231,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role