Player Matchup

Izanami
Izanami
JadedJester13
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
peanutdestroyer1
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
teejay_santana
Mulan
Level 108
God Stats
17W - 17L
1,583 SR
Queue Stats
364W - 366L
1,539 Elo+
Solo
Team Averages
Level 73
1,528 SR
1,513 Elo+

VS

Team Averages
Level 129
1,631 SR
1,531 Elo+
Chaac
Chaac
IceIsTrying
Chaac
Level 115
God Stats
5W - 1L
1,660 SR
Queue Stats
45W - 43L
1,635 Elo+
Solo
Susano
Susano
MANXSTER
Susano
Level 124
God Stats
3W - 2L
1,642 SR
Queue Stats
32W - 31L
1,506 Elo+
Party 1
Chang'e
Chang'e
xenoking1999
Chang'e
Level 149
God Stats
3W - 2L
1,591 SR
Queue Stats
30W - 41L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 5 / 0
6,550
655
1,720
9,523
2,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
6,764
676
3,357
7,848
2,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
6,826
683
4,369
7,063
6,739
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 3
9,065
907
10,441
9,174
10,428
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
MANXSTER
Susano
11
3 / 0 / 6
8,155
816
5,164
2,931
1,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
xenoking1999
Chang'e
10
0 / 0 / 5
7,304
730
4,753
3,734
1,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Izanami
0
5
0
0
W
Susano
MANXSTER
Susano
3
0
6
6
L
0
4
0
0
L
0
1
0
0
W
Chang'e
xenoking1999
Chang'e
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,446
Damage
20,358
24,434
Taken
15,839
11,978
Mitigated
12,690
1,833
Healing
3,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,441
424
0
1,711
9,174
10,428
0
2,801
6,373
0
36,764
L
Izanami
1,720
1,083
0
580
9,523
2,898
0
2,578
6,945
0
12,084
W
Susano
MANXSTER
Susano
5,164
615
0
0
2,931
1,087
0
425
2,506
0
25,560
L
3,357
274
0
250
7,848
2,341
0
1,455
6,393
25,190
0
L
4,369
494
0
1,003
7,063
6,739
0
1,127
5,936
888
27,302
W
Chang'e
xenoking1999
Chang'e
4,753
0
349
1,125
3,734
1,175
168
1,132
2,602
22,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,140
Gold Earned
24,524
105
Minions Killed
112
0
Camps Cleared
0
517,559
Distance Traveled
604,302
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,065
907
41
4
0
215,999
0
L
Izanami
6,550
655
25
3
0
157,907
0
W
Susano
8,155
816
47
5
0
204,656
4
L
Scylla
6,764
676
43
4
0
181,377
0
L
Mulan
6,826
683
37
4
0
178,275
0
W
Chang'e
7,304
730
24
2
0
183,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role