Player Matchup

Charon
Charon
Glitter_Friess07
Charon
Level 99
God Stats
3W - 5L
1,232 SR
Queue Stats
368W - 374L
1,455 Elo+
Solo
Hel
Hel
MinervaWitch
Hel
Level 107
God Stats
18W - 11L
1,762 SR
Queue Stats
48W - 46L
1,541 Elo+
Solo
Tyr
Tyr
PurplePurp001
Tyr
Level 154
God Stats
12W - 10L
1,573 SR
Queue Stats
292W - 288L
1,460 Elo+
Solo
Chernobog
Chernobog
manolo1501
Chernobog
Level 223
God Stats
5W - 6L
1,505 SR
Queue Stats
784W - 765L
1,494 Elo+
Solo
Fenrir
Fenrir
temp-8187357
Fenrir
Level 67
God Stats
13W - 8L
1,754 SR
Queue Stats
553W - 462L
1,505 Elo+
Solo
Team Averages
Level 130
1,565 SR
1,491 Elo+

VS

Team Averages
Level 102
1,439 SR
1,469 Elo+
Aphrodite
Aphrodite
Connio
Aphrodite
Level 123
God Stats
2W - 1L
1,197 SR
Queue Stats
61W - 55L
1,474 Elo+
Solo
Athena
Athena
GaySpaceGoats
Athena
Level 125
God Stats
8W - 6L
1,418 SR
Queue Stats
127W - 126L
1,531 Elo+
Solo
Anubis
Anubis
HairyAreola
Anubis
Level 129
God Stats
3W - 2L
1,645 SR
Queue Stats
21W - 24L
1,476 Elo+
Solo
Izanami
Izanami
Lighticequeen
Izanami
Level 117
God Stats
16W - 18L
1,437 SR
Queue Stats
131W - 156L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
Merec28
Guan Yu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 43L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,539
1,308
5,494
7,380
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 2
5,816
1,163
3,519
6,017
2,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 1
6,369
1,274
5,808
10,594
8,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
manolo1501
Chernobog
10
0 / 1 / 2
5,418
1,084
1,964
1,903
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
10
0 / 5 / 1
5,305
1,061
5,122
9,611
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

335

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Connio
Aphrodite
11
2 / 0 / 8
6,372
1,274
5,468
4,208
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 10
6,536
1,307
2,976
6,076
4,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
11
6 / 1 / 6
7,482
1,496
11,782
5,144
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
11
2 / 1 / 8
6,143
1,229
4,872
4,107
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Merec28
Guan Yu
11
1 / 2 / 10
6,220
1,244
6,212
5,807
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
12
12
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Connio
Aphrodite
2
0
8
6
W
1
0
10
6
L
1
1
2
2
W
Anubis
6
1
6
9
W
Izanami
2
1
8
6
W
Guan Yu
Merec28
Guan Yu
1
2
10
3
L
0
2
2
0.5
L
3
3
1
1.17
L
Chernobog
manolo1501
Chernobog
0
1
2
1
L
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
31,310
35,505
Taken
25,342
20,478
Mitigated
14,672
4,925
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Connio
Aphrodite
5,468
371
2,457
2,361
4,208
2,108
0
1,222
2,680
15,946
0
W
2,976
1,429
0
539
6,076
4,326
0
2,345
3,607
8,970
0
L
5,494
554
0
346
7,380
5,471
0
3,902
3,179
16,037
0
W
Anubis
11,782
433
0
477
5,144
2,653
0
1,119
3,809
21,844
0
W
Izanami
4,872
2,489
346
615
4,107
1,365
0
1,671
2,061
0
13,012
W
Guan Yu
Merec28
Guan Yu
6,212
1,640
603
740
5,807
4,220
0
2,660
2,764
0
9,998
L
3,519
60
1,327
1,838
6,017
2,475
0
3,874
2,068
12,455
0
L
5,808
207
0
817
10,594
8,836
0
5,203
5,231
0
13,938
L
Chernobog
manolo1501
Chernobog
1,964
1,101
0
375
1,903
451
0
806
1,097
0
5,008
L
Fenrir
5,122
616
0
222
9,611
3,245
0
5,998
3,525
0
9,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
32,753
73
Minions Killed
102
3
Camps Cleared
3
422,638
Distance Traveled
519,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,372
1,274
25
5
1
107,690
0
W
Athena
6,536
1,307
15
3
1
115,572
0
L
Charon
6,539
1,308
18
4
1
97,358
0
W
Anubis
7,482
1,496
38
8
0
96,946
0
W
Izanami
6,143
1,229
17
3
1
85,656
0
W
Guan Yu
6,220
1,244
7
1
0
113,854
0
L
Hel
5,816
1,163
18
4
0
96,402
0
L
Tyr
6,369
1,274
26
5
0
90,342
0
L
Chernobog
5,418
1,084
3
1
0
41,741
0
L
Fenrir
5,305
1,061
8
2
2
96,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role