Player Matchup

Merlin
Merlin
DrilIls
Merlin
Level 79
God Stats
76W - 68L
1,515 SR
Queue Stats
94W - 90L
1,450 Elo+
Solo
Medusa
Medusa
Holy_Dio_
Medusa
Level 68
God Stats
3W - 5L
1,286 SR
Queue Stats
34W - 61L
1,370 Elo+
Party 3
Ymir
Ymir
SaltyIvoryBalls
Ymir
Level 48
God Stats
17W - 24L
1,501 SR
Queue Stats
85W - 136L
1,381 Elo+
Party 3
Bellona
Bellona
Sushi 8588
Bellona
Level 62
God Stats
6W - 12L
1,415 SR
Queue Stats
132W - 180L
1,384 Elo+
Party 3
Charon
Charon
ZacktheGoat11
Charon
Level 54
God Stats
5W - 6L
1,550 SR
Queue Stats
79W - 123L
1,428 Elo+
Party 3
Team Averages
Level 62
1,453 SR
1,403 Elo+

VS

Team Averages
Level 88
1,497 SR
1,524 Elo+
Pele
Pele
Gouper Fish
Pele
Level 45
God Stats
3W - 5L
1,376 SR
Queue Stats
80W - 97L
1,433 Elo+
Party 2
Charon
Charon
Kingapple12
Charon
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 134L
1,614 Elo+
Party 1
Janus
Janus
KingbananaI2
Janus
Level 134
God Stats
2W - 0L
1,805 SR
Queue Stats
67W - 68L
1,593 Elo+
Party 1
Merlin
Merlin
Poqi1564
Merlin
Level 68
God Stats
3W - 0L
1,306 SR
Queue Stats
338W - 344L
1,399 Elo+
Party 2
Martichoras
Martichoras
kingpapaya12
Martichoras
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
25W - 26L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrilIls
Merlin
11
0 / 1 / 0
6,345
453
2,534
4,091
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Holy_Dio_
Medusa
12
0 / 1 / 0
6,944
496
3,996
9,448
3,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,683
477
2,154
10,646
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Sushi 8588
Bellona
11
1 / 4 / 0
6,582
470
1,544
13,174
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 1
6,894
492
6,043
10,696
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,147
582
6,216
11,360
7,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
12
1 / 0 / 4
7,692
549
5,356
7,697
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 1
8,180
584
6,344
7,126
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Poqi1564
Merlin
12
0 / 0 / 1
7,119
509
3,691
5,533
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
kingpapaya12
Martichoras
14
2 / 0 / 1
8,124
580
6,557
7,602
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
DrilIls
Merlin
0
1
0
0
W
4
2
3
2.75
L
Medusa
Holy_Dio_
Medusa
0
1
0
0
W
Charon
1
0
4
3
W
5
0
1
5.5
W
Merlin
Poqi1564
Merlin
0
0
1
0.5
L
0
1
0
0
L
Bellona
Sushi 8588
Bellona
1
4
0
0.25
L
1
6
1
0.25
W
Martichoras
kingpapaya12
Martichoras
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
28,164
48,055
Taken
39,318
24,987
Mitigated
22,890
9,508
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DrilIls
Merlin
2,534
0
0
250
4,091
1,513
0
2,872
1,091
54,802
0
W
6,216
1,490
0
4,566
11,360
7,312
157
5,070
6,290
0
51,555
L
Medusa
Holy_Dio_
Medusa
3,996
1,914
0
3,543
9,448
3,491
0
2,189
7,217
0
58,670
W
Charon
5,356
1,241
0
2,218
7,697
7,228
246
1,590
6,107
23,514
0
W
6,344
455
0
694
7,126
2,568
0
1,609
5,505
68,705
0
W
Merlin
Poqi1564
Merlin
3,691
236
0
991
5,533
2,173
0
2,384
3,149
58,041
0
L
2,154
574
0
3,658
10,646
8,274
87
5,600
4,954
14,101
0
L
Bellona
Sushi 8588
Bellona
1,544
335
0
1,489
13,174
7,278
373
2,411
10,631
0
37,045
L
6,043
1,779
0
568
10,696
4,431
306
1,923
8,685
38,035
0
W
Martichoras
kingpapaya12
Martichoras
6,557
3,000
0
3,496
7,602
3,609
0
127
7,475
0
65,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
39,262
332
Minions Killed
411
0
Camps Cleared
0
1,251,827
Distance Traveled
1,430,298
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,345
453
90
6
0
252,277
2
W
Pele
8,147
582
76
5
0
265,737
3
L
Medusa
6,944
496
110
8
0
259,904
3
W
Charon
7,692
549
20
1
0
297,797
0
W
Janus
8,180
584
109
8
0
334,667
0
W
Merlin
7,119
509
91
7
0
273,509
0
L
Ymir
6,683
477
17
1
0
262,287
0
L
Bellona
6,582
470
69
5
0
275,148
0
L
Charon
6,894
492
46
3
0
202,211
2
W
Martichoras
8,124
580
115
8
0
258,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role