Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HeallingHyuuga
Hel
Level 157
God Stats
31W - 27L
1,671 SR
Queue Stats
197W - 217L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrMaby
Ah Muzen Cab
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,540 Elo+
Solo
Odin
Odin
SaladRaps
Odin
Level 83
God Stats
0W - 3L
1,047 SR
Queue Stats
93W - 79L
1,486 Elo+
Solo
Charon
Charon
kingkor97
Charon
Level 182
God Stats
28W - 26L
1,398 SR
Queue Stats
310W - 292L
1,454 Elo+
Solo
Team Averages
Level 137
1,423 SR
1,502 Elo+

VS

Team Averages
Level 118
1,602 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Altair080
Ares
Level 40
God Stats
30W - 18L
1,747 SR
Queue Stats
257W - 262L
1,364 Elo+
Solo
Ix Chel
Ix Chel
Mochimochii
Ix Chel
Level 169
God Stats
11W - 5L
1,619 SR
Queue Stats
174W - 177L
1,504 Elo+
Solo
Thanatos
Thanatos
Perfect丶判官
Thanatos
Level 155
God Stats
78W - 57L
1,643 SR
Queue Stats
285W - 285L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 1 / 6
4,826
689
3,364
3,930
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 4 / 0
3,965
566
1,802
4,776
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MrMaby
Ah Muzen Cab
8
5 / 1 / 0
4,941
706
5,837
5,348
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
6
1 / 3 / 0
3,891
556
1,401
4,389
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
kingkor97
Charon
8
0 / 0 / 1
3,901
557
1,408
2,496
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 1
5,604
801
2,546
3,566
1,351
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
 
Cernunnos
7
2 / 1 / 0
4,355
622
2,818
5,152
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
0 / 3 / 0
3,859
551
1,609
6,683
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Mochimochii
Ix Chel
9
4 / 0 / 0
5,229
747
3,245
4,078
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 4
4,942
706
2,170
4,548
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
9
9
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
6
3
W
Anubis
 
Anubis
2
1
1
2.5
W
Cernunnos
 
Cernunnos
2
1
0
2
W
Ares
0
3
0
0
L
1
4
0
0.25
W
Ix Chel
Mochimochii
Ix Chel
4
0
0
4
L
Ah Muzen Cab
MrMaby
Ah Muzen Cab
5
1
0
5
W
1
2
4
1.5
L
Odin
1
3
0
0.33
L
Charon
kingkor97
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,812
Damage
12,388
20,939
Taken
24,027
8,219
Mitigated
10,523
5,319
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,364
1,258
1,148
2,132
3,930
1,734
0
1,058
2,872
8,819
0
W
Anubis
 
Anubis
2,546
156
0
2,218
3,566
1,351
0
251
3,315
35,204
0
W
Cernunnos
 
Cernunnos
2,818
1,599
0
1,833
5,152
1,676
0
1,361
3,791
0
20,492
W
Ares
1,609
22
0
1,470
6,683
4,302
0
2,065
4,618
11,208
0
L
1,802
0
134
776
4,776
1,674
0
2,832
1,944
20,086
0
W
Ix Chel
Mochimochii
Ix Chel
3,245
100
252
1,652
4,078
1,279
0
1,902
2,052
36,458
0
L
Ah Muzen Cab
MrMaby
Ah Muzen Cab
5,837
3,120
0
939
5,348
1,744
0
551
4,797
0
40,819
W
2,170
572
0
3,315
4,548
1,915
0
1,002
3,526
0
25,517
L
Odin
1,401
231
0
0
4,389
2,082
0
2,546
1,843
0
15,203
L
Charon
kingkor97
Charon
1,408
158
0
190
2,496
985
0
413
2,083
17,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,524
Gold Earned
23,989
187
Minions Killed
222
0
Camps Cleared
0
693,347
Distance Traveled
763,351
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,826
689
9
1
0
138,888
0
W
Anubis
5,604
801
67
10
0
125,521
1
W
Cernunnos
4,355
622
39
6
0
139,498
1
W
Ares
3,859
551
8
1
0
160,110
3
L
Hel
3,965
566
37
5
0
138,443
0
W
Ix Chel
5,229
747
65
9
0
165,684
1
L
Ah Muzen Cab
4,941
706
81
12
0
131,568
1
W
Thanatos
4,942
706
43
6
0
172,538
0
L
Odin
3,891
556
26
4
0
107,044
2
L
Charon
3,901
557
34
5
0
177,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role