Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TTDemonTT
Chang'e
Level 68
God Stats
0W - 2L
1,275 SR
Queue Stats
93W - 105L
1,413 Elo+
Party 3
Odin
Odin
TheVampireViking
Odin
Level 64
God Stats
3W - 8L
1,303 SR
Queue Stats
219W - 223L
1,494 Elo+
Party 3
Kali
Kali
aliennware
Kali
Level 132
God Stats
1W - 1L
1,667 SR
Queue Stats
21W - 17L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
lluuven
Nu Wa
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 185L
1,444 Elo+
Solo
Team Averages
Level 106
1,449 SR
1,464 Elo+

VS

Team Averages
Level 114
1,368 SR
1,475 Elo+
Horus
Horus
Heisenbobbin
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 65L
1,500 Elo+
Party 2
Ishtar
Ishtar
VANCESAR
Ishtar
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 222L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
WeltyCat55709
Zhong Kui
Level 121
God Stats
2W - 2L
1,156 SR
Queue Stats
141W - 105L
1,534 Elo+
Party 2
Persephone
Persephone
chidj773
Persephone
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 274L
1,392 Elo+
Solo
Bacchus
Bacchus
vanillagurrillaa
Bacchus
Level 129
God Stats
3W - 2L
1,186 SR
Queue Stats
157W - 183L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 4 / 5
8,631
664
7,900
10,070
4,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
TTDemonTT
Chang'e
16
2 / 5 / 7
8,366
644
4,962
14,615
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 10
9,208
708
9,000
17,023
18,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 5 / 7
8,207
631
8,065
14,802
6,948
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
lluuven
Nu Wa
16
6 / 4 / 6
9,443
726
15,171
11,278
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 13
9,856
758
9,915
17,783
12,676
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
VANCESAR
Ishtar
17
4 / 4 / 14
10,189
784
11,476
10,432
4,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
WeltyCat55709
Zhong Kui
18
6 / 3 / 13
10,620
817
19,764
12,519
10,611
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
chidj773
Persephone
19
4 / 2 / 13
10,841
834
7,172
7,148
2,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 13
10,687
822
11,970
15,773
17,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
16
Kills
23
23
Deaths
17
35
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
5
1.13
W
4
4
13
2.63
L
Chang'e
TTDemonTT
Chang'e
2
5
7
1.1
L
4
5
10
1.8
W
Ishtar
VANCESAR
Ishtar
4
4
14
2.75
W
Zhong Kui
WeltyCat55709
Zhong Kui
6
3
13
4.17
L
2
5
7
1.1
W
Persephone
chidj773
Persephone
4
2
13
5.25
L
Nu Wa
lluuven
Nu Wa
6
4
6
2.25
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,098
Damage
60,297
67,788
Taken
63,655
38,964
Mitigated
48,163
21,899
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,900
4,774
223
246
10,070
4,306
0
6,824
3,246
0
21,378
W
9,915
3,255
3,222
3,594
17,783
12,676
399
5,921
11,618
0
15,488
L
Chang'e
TTDemonTT
Chang'e
4,962
572
8,688
4,605
14,615
4,878
0
7,964
6,163
16,018
0
L
9,000
1,127
779
1,547
17,023
18,228
0
8,515
8,096
300
19,123
W
Ishtar
VANCESAR
Ishtar
11,476
4,704
1,088
1,314
10,432
4,529
2,245
3,745
6,615
0
27,500
W
Zhong Kui
WeltyCat55709
Zhong Kui
19,764
3,204
1,323
2,851
12,519
10,611
1,997
4,436
7,983
37,872
0
L
8,065
3,806
1,377
2,648
14,802
6,948
0
9,801
5,001
0
14,382
W
Persephone
chidj773
Persephone
7,172
784
264
1,238
7,148
2,740
1,504
2,500
4,376
42,002
0
L
Nu Wa
lluuven
Nu Wa
15,171
4,016
483
1,303
11,278
4,604
4
5,157
6,097
23,521
0
W
11,970
307
2,694
3,769
15,773
17,607
192
3,665
11,968
23,807
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
52,193
106
Minions Killed
169
0
Camps Cleared
0
1,086,693
Distance Traveled
1,193,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,631
664
34
3
0
167,001
0
W
Horus
9,856
758
11
1
0
252,124
1
L
Chang'e
8,366
644
21
2
0
216,640
0
L
Odin
9,208
708
25
2
0
254,229
0
W
Ishtar
10,189
784
34
3
0
183,920
0
W
Zhong Kui
10,620
817
46
4
0
220,268
0
L
Kali
8,207
631
15
1
0
239,976
0
W
Persephone
10,841
834
54
4
0
289,204
0
L
Nu Wa
9,443
726
11
1
0
208,847
0
W
Bacchus
10,687
822
24
2
0
248,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role